Player Matchup

Bacchus
Bacchus
DrexsalXsong
Bacchus
Level 147
God Stats
2W - 5L
1,496 SR
Queue Stats
162W - 143L
1,546 Elo+
Solo
Kali
Kali
LadyFarnese
Kali
Level 31
God Stats
0W - 6L
1,500 SR
Queue Stats
16W - 22L
1,487 Elo+
Solo
Mulan
Mulan
Nasty_Nate__42
Mulan
Level 108
God Stats
71W - 60L
1,517 SR
Queue Stats
733W - 697L
1,520 Elo+
Solo
Nu Wa
Nu Wa
PoacherTy97
Nu Wa
Level 127
God Stats
82W - 52L
1,666 SR
Queue Stats
460W - 433L
1,504 Elo+
Solo
Izanami
Izanami
StoneCliffton
Izanami
Level 124
God Stats
1W - 3L
1,481 SR
Queue Stats
14W - 18L
1,458 Elo+
Solo
Team Averages
Level 107
1,532 SR
1,503 Elo+

VS

Team Averages
Level 58
1,604 SR
1,536 Elo+
Guan Yu
Guan Yu
Lol Amgay
Guan Yu
Level 37
God Stats
4W - 1L
1,846 SR
Queue Stats
88W - 53L
1,599 Elo+
Solo
Ravana
Ravana
MightyN0
Ravana
Level 67
God Stats
4W - 4L
1,621 SR
Queue Stats
131W - 135L
1,507 Elo+
Solo
Danzaburou
Danzaburou
SevenDown1ToGo
Danzaburou
Level 38
God Stats
1W - 1L
1,302 SR
Queue Stats
27W - 27L
1,609 Elo+
Party 1
Hera
Hera
octaviocharolet
Hera
Level 109
God Stats
7W - 3L
1,618 SR
Queue Stats
128W - 133L
1,476 Elo+
Solo
Artio
Artio
Årtemiss
Artio
Level 37
God Stats
7W - 6L
1,634 SR
Queue Stats
18W - 33L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DrexsalXsong
Bacchus
9
2 / 1 / 5
6,183
562
5,747
8,466
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

9
1 / 1 / 3
5,594
509
3,012
8,867
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 5 / 0
4,474
407
2,039
7,440
1,648
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 0 / 0
6,984
635
3,781
2,984
1,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
10
0 / 2 / 2
5,597
509
7,816
7,294
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Lol Amgay
Guan Yu
13
6 / 1 / 1
7,713
701
7,203
9,439
6,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ravana
MightyN0
Ravana
10
1 / 2 / 2
5,600
509
4,733
6,343
2,575
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SevenDown1ToGo
Danzaburou
9
2 / 2 / 1
5,445
495
6,111
9,382
3,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 1 / 0
5,674
516
2,765
4,101
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Årtemiss
Artio
9
0 / 1 / 2
5,478
498
791
7,626
4,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
15
7
Kills
9
9
Deaths
7
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
DrexsalXsong
Bacchus
2
1
5
4.5
L
1
1
3
2.5
W
Guan Yu
Lol Amgay
Guan Yu
6
1
1
6.5
W
Ravana
MightyN0
Ravana
1
2
2
1
L
0
5
0
0
L
4
0
0
4
W
Danzaburou
SevenDown1ToGo
Danzaburou
2
2
1
1.25
L
Izanami
0
2
2
0.5
W
0
1
0
0
W
Artio
Årtemiss
Artio
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,395
Damage
21,603
35,051
Taken
36,891
13,089
Mitigated
17,981
10,560
Healing
12,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
DrexsalXsong
Bacchus
5,747
974
0
3,171
8,466
4,618
81
456
8,010
17,608
1,954
L
3,012
1,444
0
3,004
8,867
3,147
0
1,458
7,409
0
33,877
W
Guan Yu
Lol Amgay
Guan Yu
7,203
1,801
0
3,233
9,439
6,469
0
845
8,594
0
51,881
W
Ravana
MightyN0
Ravana
4,733
1,388
0
1,436
6,343
2,575
28
1,135
5,208
0
38,548
L
2,039
474
0
864
7,440
1,648
0
141
7,299
0
17,045
L
3,781
1,097
0
889
2,984
1,091
164
1,351
1,633
45,793
0
W
Danzaburou
SevenDown1ToGo
Danzaburou
6,111
2,460
0
4,647
9,382
3,103
0
2,710
6,672
0
46,713
L
Izanami
7,816
4,875
0
2,632
7,294
2,585
49
150
7,144
0
49,258
W
2,765
392
0
500
4,101
1,347
0
2,070
2,031
45,408
0
W
Artio
Årtemiss
Artio
791
195
340
2,306
7,626
4,487
0
2,365
5,261
7,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,832
Gold Earned
29,910
301
Minions Killed
349
0
Camps Cleared
0
940,019
Distance Traveled
1,063,299
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,183
562
25
2
0
209,497
3
L
Kali
5,594
509
62
6
0
228,739
0
W
Guan Yu
7,713
701
102
9
0
236,057
1
W
Ravana
5,600
509
64
6
0
238,634
1
L
Mulan
4,474
407
24
2
0
120,947
1
L
Nu Wa
6,984
635
95
9
0
204,054
1
W
Danzaburou
5,445
495
77
7
0
188,011
3
L
Izanami
5,597
509
95
9
0
176,782
3
W
Hera
5,674
516
93
8
0
204,478
5
W
Artio
5,478
498
13
1
0
196,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role