Player Matchup

Awilix
Awilix
Chichonsal-FC
Awilix
Level 64
God Stats
9W - 8L
1,580 SR
Queue Stats
113W - 140L
1,479 Elo+
Solo
Thanatos
Thanatos
FaelAckerman
Thanatos
Level 108
God Stats
4W - 5L
1,500 SR
Queue Stats
73W - 65L
1,279 Elo+
Solo
Yemoja
Yemoja
Grim_Reeper001
Yemoja
Level 107
God Stats
25W - 23L
1,452 SR
Queue Stats
134W - 124L
1,480 Elo+
Solo
Jing Wei
Jing Wei
Taicho007
Jing Wei
Level 129
God Stats
1W - 3L
1,101 SR
Queue Stats
1,141W - 1,180L
1,461 Elo+
Solo
Nu Wa
Nu Wa
Teeree98
Nu Wa
Level 98
God Stats
43W - 48L
1,513 SR
Queue Stats
653W - 727L
1,428 Elo+
Solo
Team Averages
Level 101
1,429 SR
1,425 Elo+

VS

Team Averages
Level 95
1,410 SR
1,437 Elo+
Olorun
Olorun
BadBacon Bits
Olorun
Level 109
God Stats
0W - 3L
1,173 SR
Queue Stats
123W - 129L
1,452 Elo+
Solo
Bacchus
Bacchus
KINGCASTLE 23
Bacchus
Level 67
God Stats
8W - 11L
1,323 SR
Queue Stats
419W - 487L
1,427 Elo+
Solo
Tsukuyomi
Tsukuyomi
MetallBorke
Tsukuyomi
Level 158
God Stats
37W - 39L
1,485 SR
Queue Stats
160W - 199L
1,436 Elo+
Solo
Ishtar
Ishtar
ResidentNPC
Ishtar
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,405 Elo+
Solo
Bakasura
Bakasura
xzs11x
Bakasura
Level 54
God Stats
29W - 28L
1,570 SR
Queue Stats
101W - 112L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 2 / 11
13,186
1,199
20,870
14,179
6,436
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thanatos
FaelAckerman
Thanatos
17
4 / 5 / 11
11,263
1,024
12,508
14,696
7,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 12
11,001
1,000
4,494
11,695
13,888
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Taicho007
Jing Wei
19
8 / 0 / 15
13,287
1,208
18,608
5,571
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Teeree98
Nu Wa
18
2 / 2 / 19
11,555
1,050
23,629
12,459
5,791
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

232

VS

Team 2 Tickets

154

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 4
11,113
1,010
9,444
16,559
6,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
16
3 / 4 / 5
10,705
973
7,402
15,750
10,933
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
MetallBorke
Tsukuyomi
16
1 / 5 / 4
10,340
940
12,568
17,483
7,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
16
2 / 6 / 4
10,902
991
10,618
13,604
6,125
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
xzs11x
Bakasura
17
2 / 7 / 7
10,858
987
13,460
20,970
12,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
34
27
Kills
10
10
Deaths
27
68
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
5
4
0.8
W
12
2
11
8.75
W
Thanatos
FaelAckerman
Thanatos
4
5
11
1.9
W
1
1
12
7
L
Bacchus
3
4
5
1.38
L
Tsukuyomi
MetallBorke
Tsukuyomi
1
5
4
0.6
L
Ishtar
2
6
4
0.67
W
Jing Wei
Taicho007
Jing Wei
8
0
15
15.5
W
Nu Wa
Teeree98
Nu Wa
2
2
19
5.75
L
Bakasura
xzs11x
Bakasura
2
7
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,109
Damage
53,492
58,600
Taken
84,366
35,836
Mitigated
43,984
16,113
Healing
12,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,444
3,865
372
5,324
16,559
6,979
0
6,270
10,289
52,093
0
W
20,870
5,343
0
875
14,179
6,436
0
4,535
9,089
0
35,220
W
Thanatos
FaelAckerman
Thanatos
12,508
2,644
0
4,817
14,696
7,106
0
3,951
9,552
0
23,313
W
4,494
870
3,139
1,620
11,695
13,888
0
1,980
8,680
28,624
0
L
Bacchus
7,402
411
617
1,558
15,750
10,933
0
5,566
10,184
12,879
0
L
Tsukuyomi
MetallBorke
Tsukuyomi
12,568
2,916
0
1,951
17,483
7,035
0
6,736
10,747
0
40,213
L
Ishtar
10,618
5,900
0
527
13,604
6,125
0
4,677
8,927
0
34,040
W
Jing Wei
Taicho007
Jing Wei
18,608
13,274
0
2,378
5,571
2,615
0
1,310
4,191
0
32,535
W
Nu Wa
Teeree98
Nu Wa
23,629
4,511
317
2,967
12,459
5,791
0
5,070
6,708
49,286
0
L
Bakasura
xzs11x
Bakasura
13,460
8,598
0
2,026
20,970
12,912
0
4,874
16,096
0
19,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,292
Gold Earned
53,918
174
Minions Killed
216
7
Camps Cleared
9
994,834
Distance Traveled
1,004,085
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,113
1,010
76
7
4
177,343
0
W
Awilix
13,186
1,199
24
2
0
225,003
0
W
Thanatos
11,263
1,024
26
2
0
201,065
0
W
Yemoja
11,001
1,000
49
4
1
136,862
1
L
Bacchus
10,705
973
17
2
1
216,208
1
L
Tsukuyomi
10,340
940
57
5
2
209,419
0
L
Ishtar
10,902
991
46
4
2
173,922
0
W
Jing Wei
13,287
1,208
30
3
5
229,011
2
W
Nu Wa
11,555
1,050
45
4
1
202,893
0
L
Bakasura
10,858
987
20
2
0
227,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role