Player Matchup

Hel
Hel
 
Hel
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
GuyGuy_45
Artio
Level 118
God Stats
1W - 2L
1,492 SR
Queue Stats
167W - 165L
1,425 Elo+
Solo
King Arthur
King Arthur
M4T41M0N
King Arthur
Level 89
God Stats
1W - 3L
1,440 SR
Queue Stats
80W - 75L
1,378 Elo+
Party 1
Hou Yi
Hou Yi
lebasz
Hou Yi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,438 Elo+
Solo
Nemesis
Nemesis
malsino
Nemesis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 105L
1,438 Elo+
Solo
Team Averages
Level 102
1,486 SR
1,436 Elo+

VS

Team Averages
Level 106
1,520 SR
1,411 Elo+
Ah Puch
Ah Puch
Paczek87
Ah Puch
Level 146
God Stats
4W - 2L
1,512 SR
Queue Stats
254W - 283L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
Tessi315
Jormungandr
Level 88
God Stats
1W - 1L
1,241 SR
Queue Stats
63W - 78L
1,408 Elo+
Solo
Kukulkan
Kukulkan
Trupek191369
Kukulkan
Level 62
God Stats
12W - 5L
1,568 SR
Queue Stats
273W - 316L
1,409 Elo+
Party 2
Hel
Hel
coolschool
Hel
Level 130
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 213L
1,438 Elo+
Solo
Nemesis
Nemesis
gamias19980
Nemesis
Level 106
God Stats
2W - 0L
1,778 SR
Queue Stats
75W - 92L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
5 / 4 / 3
12,170
676
35,088
24,956
23,481
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
GuyGuy_45
Artio
18
1 / 5 / 5
11,159
620
16,247
37,341
49,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
M4T41M0N
King Arthur
17
1 / 6 / 4
10,040
558
14,116
36,355
42,654
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
lebasz
Hou Yi
16
0 / 6 / 6
9,710
539
28,284
23,892
14,859
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
malsino
Nemesis
18
2 / 6 / 5
11,310
628
20,204
32,523
32,574
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Paczek87
Ah Puch
20
4 / 1 / 19
12,222
679
26,693
21,642
14,527
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jormungandr
Tessi315
Jormungandr
20
3 / 2 / 20
13,786
766
20,544
35,790
52,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
Trupek191369
Kukulkan
20
10 / 2 / 11
13,389
744
37,837
24,777
17,817
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
1 / 1 / 19
11,121
618
8,852
23,356
17,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
gamias19980
Nemesis
20
9 / 3 / 11
13,026
724
38,027
30,841
20,702
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
107
9
Kills
27
27
Deaths
9
23
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
5
4
3
1.63
L
Artio
GuyGuy_45
Artio
1
5
5
0.7
L
King Arthur
M4T41M0N
King Arthur
1
6
4
0.5
W
Ah Puch
Paczek87
Ah Puch
4
1
19
13.5
W
Jormungandr
Tessi315
Jormungandr
3
2
20
6.5
W
Kukulkan
Trupek191369
Kukulkan
10
2
11
7.75
W
1
1
19
10.5
W
Nemesis
gamias19980
Nemesis
9
3
11
4.83
L
Hou Yi
lebasz
Hou Yi
0
6
6
0.5
L
Nemesis
malsino
Nemesis
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,939
Damage
131,953
155,067
Taken
136,406
163,279
Mitigated
122,709
76,722
Healing
85,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
35,088
2,558
23,236
12,040
24,956
23,481
0
15,930
9,026
70,713
0
L
Artio
GuyGuy_45
Artio
16,247
1,329
6,223
13,492
37,341
49,711
0
19,714
17,627
28,332
0
L
King Arthur
M4T41M0N
King Arthur
14,116
1,335
1,187
4,391
36,355
42,654
0
21,206
15,149
272
25,342
W
Ah Puch
Paczek87
Ah Puch
26,693
2,960
4,132
4,190
21,642
14,527
71
8,469
13,173
43,530
0
W
Jormungandr
Tessi315
Jormungandr
20,544
7,481
2,141
3,679
35,790
52,431
625
12,237
23,553
47,875
0
W
Kukulkan
Trupek191369
Kukulkan
37,837
6,437
2,566
5,088
24,777
17,817
93
9,478
15,299
65,168
0
W
8,852
3,804
36,315
15,473
23,356
17,232
980
11,510
11,846
13,809
0
W
Nemesis
gamias19980
Nemesis
38,027
17,835
3,058
9,265
30,841
20,702
5,253
12,158
18,683
0
54,121
L
Hou Yi
lebasz
Hou Yi
28,284
8,296
1,178
2,484
23,892
14,859
0
16,789
7,103
0
41,681
L
Nemesis
malsino
Nemesis
20,204
7,413
5,023
7,468
32,523
32,574
90
20,287
12,236
2,510
28,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,389
Gold Earned
63,544
203
Minions Killed
193
0
Camps Cleared
0
1,596,976
Distance Traveled
1,712,861
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,170
676
89
5
0
353,630
0
L
Artio
11,159
620
38
2
0
301,475
2
L
King Arthur
10,040
558
23
1
0
355,353
0
W
Ah Puch
12,222
679
31
2
0
355,066
0
W
Jormungandr
13,786
766
45
3
0
347,566
2
W
Kukulkan
13,389
744
65
4
0
316,819
4
W
Hel
11,121
618
9
1
0
340,916
0
W
Nemesis
13,026
724
43
2
0
352,494
4
L
Hou Yi
9,710
539
33
2
0
270,401
0
L
Nemesis
11,310
628
20
1
0
316,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role