Player Matchup

Tyr
Tyr
Blaze1256
Tyr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 46L
1,556 Elo+
Solo
Xbalanque
Xbalanque
Chaseinator
Xbalanque
Level 128
God Stats
0W - 2L
1,734 SR
Queue Stats
137W - 148L
1,570 Elo+
Party 3
Ymir
Ymir
SARKhoward
Ymir
Level 88
God Stats
4W - 3L
1,652 SR
Queue Stats
66W - 51L
1,643 Elo+
Party 3
Da Ji
Da Ji
XwakaX
Da Ji
Level 65
God Stats
3W - 1L
1,610 SR
Queue Stats
157W - 167L
1,475 Elo+
Solo
Olorun
Olorun
rtyu670
Olorun
Level 101
God Stats
2W - 1L
1,510 SR
Queue Stats
102W - 96L
1,433 Elo+
Solo
Team Averages
Level 101
1,601 SR
1,535 Elo+

VS

Team Averages
Level 120
1,500 SR
1,478 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Maikiller30
Ra
Level 113
God Stats
5W - 1L
1,617 SR
Queue Stats
73W - 72L
1,485 Elo+
Party 2
Thor
Thor
SaltedMochi
Thor
Level 155
God Stats
1W - 1L
1,529 SR
Queue Stats
139W - 143L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
xmissmaemaex
Gilgamesh
Level 116
God Stats
9W - 6L
1,356 SR
Queue Stats
564W - 574L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 2 / 2
8,483
471
9,314
17,574
19,530
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
Chaseinator
Xbalanque
15
3 / 5 / 0
9,400
522
14,610
17,682
7,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 2 / 4
8,047
447
4,567
16,254
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
XwakaX
Da Ji
11
0 / 7 / 2
7,213
401
9,363
18,121
7,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
rtyu670
Olorun
14
2 / 4 / 1
8,495
472
9,696
18,816
9,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
2 / 1 / 1
10,397
578
12,223
16,468
7,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
 
Bacchus
12
2 / 2 / 6
8,003
445
8,785
14,886
19,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 0 / 7
9,680
538
18,341
10,421
4,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 2
9,662
537
11,308
15,371
10,047
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
xmissmaemaex
Gilgamesh
15
9 / 2 / 3
10,406
578
10,327
16,614
9,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
5
Kills
20
20
Deaths
6
9
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
1
2.5
W
Bacchus
 
Bacchus
2
2
6
2.5
L
0
2
2
0.5
L
Xbalanque
Chaseinator
Xbalanque
3
5
0
0.6
W
3
0
7
6.5
L
0
2
4
1
W
4
1
2
5
L
Da Ji
XwakaX
Da Ji
0
7
2
0.14
L
Olorun
rtyu670
Olorun
2
4
1
0.63
W
Gilgamesh
xmissmaemaex
Gilgamesh
9
2
3
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,550
Damage
60,984
88,447
Taken
73,760
63,673
Mitigated
51,323
28,190
Healing
23,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,223
6,940
0
10,381
16,468
7,288
1,119
179
16,289
0
106,683
W
Bacchus
 
Bacchus
8,785
1,084
0
1,873
14,886
19,363
477
5,169
9,717
26,092
0
L
9,314
988
0
5,637
17,574
19,530
0
3,870
13,704
0
69,706
L
Xbalanque
Chaseinator
Xbalanque
14,610
7,360
0
5,729
17,682
7,174
768
2,371
15,311
0
85,052
W
18,341
1,786
2,825
3,273
10,421
4,876
345
3,896
6,525
89,034
0
L
4,567
1,012
0
2,560
16,254
19,524
75
7,087
9,167
31,707
2,150
W
11,308
2,093
0
4,064
15,371
10,047
2,559
1,415
13,956
0
73,130
L
Da Ji
XwakaX
Da Ji
9,363
2,461
0
1,802
18,121
7,958
0
5,707
12,414
0
51,718
L
Olorun
rtyu670
Olorun
9,696
6,161
841
11,621
18,816
9,487
0
8,091
10,725
83,731
0
W
Gilgamesh
xmissmaemaex
Gilgamesh
10,327
4,369
0
648
16,614
9,749
0
2,990
13,624
0
70,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,638
Gold Earned
48,148
486
Minions Killed
577
0
Camps Cleared
0
1,642,109
Distance Traveled
1,774,356
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,397
578
168
9
0
318,704
5
W
Bacchus
8,003
445
31
2
0
325,777
3
L
Tyr
8,483
471
101
6
0
349,968
6
L
Xbalanque
9,400
522
129
7
0
356,299
5
W
Ra
9,680
538
160
9
0
405,742
2
L
Ymir
8,047
447
51
3
0
313,579
1
W
Thor
9,662
537
131
7
0
346,002
6
L
Da Ji
7,213
401
75
4
0
322,715
6
L
Olorun
8,495
472
130
7
0
299,548
2
W
Gilgamesh
10,406
578
87
5
0
378,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role