Player Matchup

Janus
Janus
AyZiKOFF
Janus
Level 73
God Stats
3W - 7L
1,432 SR
Queue Stats
294W - 318L
1,403 Elo+
Party 1
Achilles
Achilles
Pyuton
Achilles
Level 69
God Stats
11W - 19L
1,355 SR
Queue Stats
97W - 113L
1,418 Elo+
Party 1
Kuzenbo
Kuzenbo
TR1pleOne
Kuzenbo
Level 84
God Stats
23W - 21L
1,509 SR
Queue Stats
289W - 308L
1,442 Elo+
Party 1
Ao Kuang
Ao Kuang
TrollEagle
Ao Kuang
Level 88
God Stats
1W - 1L
1,271 SR
Queue Stats
145W - 146L
1,487 Elo+
Party 1
Izanami
Izanami
Wortixxx
Izanami
Level 26
God Stats
4W - 2L
1,501 SR
Queue Stats
77W - 91L
1,336 Elo+
Party 1
Team Averages
Level 68
1,414 SR
1,417 Elo+

VS

Team Averages
Level 83
1,423 SR
1,491 Elo+
Jormungandr
Jormungandr
Ellipsism93
Jormungandr
Level 82
God Stats
6W - 7L
1,394 SR
Queue Stats
207W - 239L
1,492 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Fernanduky
Morgan Le Fay
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,453 Elo+
Party 2
Tyr
Tyr
HymenBuster101
Tyr
Level 101
God Stats
32W - 24L
1,536 SR
Queue Stats
160W - 190L
1,503 Elo+
Party 3
Hun Batz
Hun Batz
PJFoy
Hun Batz
Level 119
God Stats
2W - 4L
1,610 SR
Queue Stats
309W - 299L
1,541 Elo+
Party 3
Ishtar
Ishtar
VargasD
Ishtar
Level 96
God Stats
0W - 5L
1,077 SR
Queue Stats
184W - 227L
1,466 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AyZiKOFF
Janus
19
3 / 1 / 7
11,965
520
21,261
17,413
8,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Pyuton
Achilles
18
4 / 2 / 3
11,444
498
14,511
18,005
20,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
TR1pleOne
Kuzenbo
18
5 / 4 / 7
11,423
497
9,860
24,230
34,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
TrollEagle
Ao Kuang
20
5 / 3 / 4
11,966
520
13,919
26,975
13,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Wortixxx
Izanami
18
1 / 2 / 1
10,311
448
3,598
14,344
5,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ellipsism93
Jormungandr
15
1 / 4 / 3
9,192
400
17,482
22,628
22,057
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Morgan Le Fay
Fernanduky
Morgan Le Fay
16
5 / 6 / 1
10,415
453
12,483
13,847
7,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 2 / 5
11,185
486
12,344
20,362
13,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hun Batz
PJFoy
Hun Batz
18
0 / 2 / 5
10,771
468
10,536
17,748
11,057
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
VargasD
Ishtar
18
1 / 4 / 3
10,983
478
16,263
19,077
9,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
28
18
Kills
11
12
Deaths
18
22
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Janus
AyZiKOFF
Janus
3
1
7
6.5
L
Jormungandr
Ellipsism93
Jormungandr
1
4
3
0.63
L
Morgan Le Fay
Fernanduky
Morgan Le Fay
5
6
1
0.92
L
4
2
5
3.25
L
Hun Batz
PJFoy
Hun Batz
0
2
5
1.25
W
Achilles
Pyuton
Achilles
4
2
3
2.75
W
Kuzenbo
TR1pleOne
Kuzenbo
5
4
7
2.13
W
Ao Kuang
TrollEagle
Ao Kuang
5
3
4
2.33
L
Ishtar
VargasD
Ishtar
1
4
3
0.63
W
Izanami
Wortixxx
Izanami
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,149
Damage
69,108
100,967
Taken
93,662
82,414
Mitigated
63,131
39,516
Healing
22,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AyZiKOFF
Janus
21,261
2,086
198
9,599
17,413
8,593
0
8,204
9,209
128,110
0
L
Jormungandr
Ellipsism93
Jormungandr
17,482
6,446
304
1,740
22,628
22,057
0
11,969
10,397
70,441
5,303
L
Morgan Le Fay
Fernanduky
Morgan Le Fay
12,483
1,168
0
1,590
13,847
7,270
190
11,231
2,616
58,372
0
L
12,344
2,907
0
4,816
20,362
13,626
0
7,141
12,866
0
108,014
L
Hun Batz
PJFoy
Hun Batz
10,536
1,309
5
5,574
17,748
11,057
612
5,169
11,589
0
84,409
W
Achilles
Pyuton
Achilles
14,511
3,986
0
3,133
18,005
20,178
0
3,630
14,375
32
95,814
W
Kuzenbo
TR1pleOne
Kuzenbo
9,860
3,768
0
5,998
24,230
34,690
293
9,938
14,292
41,355
0
W
Ao Kuang
TrollEagle
Ao Kuang
13,919
5,701
0
14,670
26,975
13,053
0
5,512
21,463
130,626
0
L
Ishtar
VargasD
Ishtar
16,263
9,919
0
8,068
19,077
9,121
2,567
9,562
9,463
0
115,602
W
Izanami
Wortixxx
Izanami
3,598
2,687
0
5,918
14,344
5,900
303
1,901
12,443
0
86,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,109
Gold Earned
52,546
736
Minions Killed
655
0
Camps Cleared
0
2,305,340
Distance Traveled
2,184,570
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,965
520
184
8
0
472,548
1
L
Jormungandr
9,192
400
93
4
0
421,184
5
L
Morgan Le Fay
10,415
453
97
4
0
432,700
0
L
Tyr
11,185
486
146
6
0
492,673
0
L
Hun Batz
10,771
468
146
6
0
437,324
0
W
Achilles
11,444
498
172
7
0
501,546
5
W
Kuzenbo
11,423
497
51
2
0
434,738
0
W
Ao Kuang
11,966
520
177
8
0
499,820
2
L
Ishtar
10,983
478
173
8
0
400,689
2
W
Izanami
10,311
448
152
7
0
396,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role