Player Matchup

Anubis
Anubis
Strangercrowd1
Anubis
Level 58
God Stats
1W - 2L
1,300 SR
Queue Stats
6W - 11L
1,245 Elo+
Solo
Vulcan
Vulcan
SwordsmanSmith
Vulcan
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 79L
1,257 Elo+
Solo
Gilgamesh
Gilgamesh
smrih
Gilgamesh
Level 38
God Stats
0W - 1L
1,211 SR
Queue Stats
74W - 107L
1,221 Elo+
Solo
Team Averages
Level 68
1,337 SR
1,241 Elo+

VS

Team Averages
Level 78
1,392 SR
1,343 Elo+
Cerberus
Cerberus
IIMItchll
Cerberus
Level 94
God Stats
1W - 1L
1,272 SR
Queue Stats
20W - 32L
1,261 Elo+
Party 1
Zhong Kui
Zhong Kui
WalkinParadox
Zhong Kui
Level 89
God Stats
2W - 1L
1,404 SR
Queue Stats
18W - 29L
1,267 Elo+
Party 1
Thor
Thor
madeagles36
Thor
Level 50
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 3
8,594
614
5,519
16,588
11,272
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 4 / 2
9,484
677
17,883
9,132
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
smrih
Gilgamesh
13
2 / 2 / 1
8,811
629
6,440
16,403
13,862
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
IIMItchll
Cerberus
17
2 / 0 / 13
11,102
793
9,592
17,066
22,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zhong Kui
WalkinParadox
Zhong Kui
18
8 / 0 / 5
10,888
778
17,608
16,539
12,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
5 / 3 / 4
9,685
692
8,480
9,442
3,582
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
15
15
Deaths
3
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
IIMItchll
Cerberus
2
0
13
8.5
L
0
9
3
0.17
L
1
4
2
0.5
W
Zhong Kui
WalkinParadox
Zhong Kui
8
0
5
10.5
W
5
3
4
2.33
L
Gilgamesh
smrih
Gilgamesh
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,842
Damage
35,680
42,123
Taken
43,047
28,690
Mitigated
38,252
5,427
Healing
16,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
IIMItchll
Cerberus
9,592
372
879
6,299
17,066
22,034
169
8,785
7,787
30,356
0
L
5,519
120
310
3,442
16,588
11,272
492
11,449
5,139
23,129
0
L
17,883
6,238
0
59
9,132
3,556
469
6,717
2,415
44,866
0
W
Zhong Kui
WalkinParadox
Zhong Kui
17,608
1,810
0
9,069
16,539
12,636
1,126
8,460
7,736
69,701
0
W
8,480
440
0
210
9,442
3,582
0
5,145
4,086
0
17,337
L
Gilgamesh
smrih
Gilgamesh
6,440
1,624
0
1,616
16,403
13,862
370
9,034
7,369
0
23,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,889
Gold Earned
31,675
142
Minions Killed
176
0
Camps Cleared
0
704,871
Distance Traveled
774,345
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,102
793
45
3
0
290,231
0
L
Anubis
8,594
614
40
3
0
184,443
4
L
Vulcan
9,484
677
64
5
0
267,917
4
W
Zhong Kui
10,888
778
114
8
0
261,870
0
W
Thor
9,685
692
17
1
0
222,244
0
L
Gilgamesh
8,811
629
38
3
0
252,511
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role