Player Matchup

Nox
Nox
I Koma I
Nox
Level 69
God Stats
2W - 4L
1,630 SR
Queue Stats
56W - 85L
1,275 Elo+
Party 2
Ymir
Ymir
LCLILCO BRO
Ymir
Level 57
God Stats
17W - 13L
1,687 SR
Queue Stats
76W - 121L
1,271 Elo+
Party 2
Neith
Neith
steamcream
Neith
Level 57
God Stats
15W - 27L
1,441 SR
Queue Stats
90W - 143L
1,271 Elo+
Solo
Team Averages
Level 61
1,586 SR
1,272 Elo+

VS

Team Averages
Level 80
1,400 SR
1,382 Elo+
Atlas
Atlas
Fresh_TV1
Atlas
Level 29
God Stats
8W - 7L
1,606 SR
Queue Stats
18W - 21L
1,364 Elo+
Party 1
Scylla
Scylla
Juicy-_-XV
Scylla
Level 86
God Stats
1W - 0L
1,285 SR
Queue Stats
2W - 3L
1,341 Elo+
Party 1
Bakasura
Bakasura
casperGGEZ
Bakasura
Level 124
God Stats
1W - 0L
1,311 SR
Queue Stats
108W - 107L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 2
10,228
682
5,812
12,796
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
1 / 3 / 2
10,209
681
7,506
23,065
23,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
15
2 / 3 / 3
9,937
662
10,868
13,991
6,118
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Fresh_TV1
Atlas
14
0 / 3 / 8
10,069
671
6,465
14,709
16,573
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Juicy-_-XV
Scylla
18
7 / 1 / 1
11,242
749
17,469
7,366
3,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
casperGGEZ
Bakasura
17
6 / 2 / 5
10,973
732
20,517
15,330
10,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
13
13
Deaths
6
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Atlas
Fresh_TV1
Atlas
0
3
8
1.33
L
2
7
2
0.43
W
Scylla
Juicy-_-XV
Scylla
7
1
1
7.5
L
1
3
2
0.67
W
Bakasura
casperGGEZ
Bakasura
6
2
5
4.25
L
Neith
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,186
Damage
44,451
49,852
Taken
37,405
34,554
Mitigated
30,450
4,320
Healing
12,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Fresh_TV1
Atlas
6,465
2,447
2,977
2,636
14,709
16,573
0
6,318
8,391
16,203
0
L
5,812
361
0
297
12,796
5,388
0
5,274
6,168
40,477
0
W
Scylla
Juicy-_-XV
Scylla
17,469
3,237
0
1,589
7,366
3,109
523
1,625
5,741
61,318
0
L
7,506
2,630
0
1,045
23,065
23,048
229
10,006
11,235
28,804
0
W
Bakasura
casperGGEZ
Bakasura
20,517
12,355
0
5,022
15,330
10,768
1,200
5,491
9,839
0
52,005
L
Neith
10,868
4,681
0
2,978
13,991
6,118
1,031
8,666
4,555
0
31,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,374
Gold Earned
32,284
169
Minions Killed
185
0
Camps Cleared
0
732,910
Distance Traveled
775,253
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,069
671
15
1
0
237,882
0
L
Nox
10,228
682
77
5
0
246,612
3
W
Scylla
11,242
749
93
6
0
251,104
3
L
Ymir
10,209
681
43
3
0
239,170
5
W
Bakasura
10,973
732
77
5
0
286,267
3
L
Neith
9,937
662
49
3
0
247,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role