Player Matchup

He Bo
He Bo
JOSIE389
He Bo
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 264L
1,443 Elo+
Solo
Arachne
Arachne
R4ging_D34th_617
Arachne
Level 100
God Stats
22W - 16L
1,679 SR
Queue Stats
123W - 133L
1,455 Elo+
Solo
Tyr
Tyr
TheRNGguy
Tyr
Level 105
God Stats
230W - 200L
1,526 SR
Queue Stats
410W - 423L
1,452 Elo+
Solo
Izanami
Izanami
manquitow_200
Izanami
Level 81
God Stats
1W - 2L
1,502 SR
Queue Stats
88W - 99L
1,419 Elo+
Solo
Atlas
Atlas
s XL WarCorps
Atlas
Level 144
God Stats
1W - 1L
1,285 SR
Queue Stats
158W - 181L
1,412 Elo+
Solo
Team Averages
Level 103
1,498 SR
1,436 Elo+

VS

Team Averages
Level 113
1,487 SR
1,383 Elo+
Artemis
Artemis
Auxit
Artemis
Level 97
God Stats
12W - 7L
1,585 SR
Queue Stats
71W - 79L
1,444 Elo+
Party 1
Amaterasu
Amaterasu
ONI Demonic
Amaterasu
Level 127
God Stats
4W - 1L
1,662 SR
Queue Stats
194W - 214L
1,375 Elo+
Party 1
Awilix
Awilix
SH3P
Awilix
Level 154
God Stats
14W - 4L
1,734 SR
Queue Stats
140W - 154L
1,428 Elo+
Solo
Cerberus
Cerberus
jamileo
Cerberus
Level 68
God Stats
1W - 2L
1,233 SR
Queue Stats
2W - 6L
1,224 Elo+
Party 1
Baba Yaga
Baba Yaga
jvnster
Baba Yaga
Level 117
God Stats
2W - 2L
1,224 SR
Queue Stats
66W - 77L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
JOSIE389
He Bo
11
0 / 7 / 0
7,133
420
4,424
11,865
3,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 4 / 0
7,200
424
5,396
17,451
6,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 0 / 0
7,771
457
10,183
10,405
7,586
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
13
3 / 3 / 0
8,246
485
8,771
10,978
3,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 3
6,543
385
6,865
9,926
3,548
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Auxit
Artemis
13
1 / 3 / 1
7,458
439
4,566
11,096
4,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
ONI Demonic
Amaterasu
15
1 / 0 / 1
8,598
506
6,660
19,302
12,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
SH3P
Awilix
17
6 / 0 / 5
9,893
582
13,432
13,152
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
jamileo
Cerberus
13
3 / 0 / 1
8,500
500
5,368
11,965
11,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baba Yaga
jvnster
Baba Yaga
15
5 / 0 / 7
9,641
567
9,978
7,818
3,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
16
16
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Artemis
Auxit
Artemis
1
3
1
0.5
L
He Bo
JOSIE389
He Bo
0
7
0
0
W
Amaterasu
ONI Demonic
Amaterasu
1
0
1
1.5
L
0
4
0
0
W
Awilix
SH3P
Awilix
6
0
5
8.5
L
0
0
0
0
W
Cerberus
jamileo
Cerberus
3
0
1
3.5
W
Baba Yaga
jvnster
Baba Yaga
5
0
7
8.5
L
Izanami
3
3
0
1
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,639
Damage
40,004
60,625
Taken
63,333
25,174
Mitigated
37,703
17,195
Healing
23,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Auxit
Artemis
4,566
1,941
0
4,452
11,096
4,129
926
3,023
8,073
0
48,104
L
He Bo
JOSIE389
He Bo
4,424
408
0
990
11,865
3,925
0
4,337
7,528
46,150
0
W
Amaterasu
ONI Demonic
Amaterasu
6,660
3,368
0
7,842
19,302
12,277
1,825
502
18,800
0
62,077
L
5,396
3,818
0
6,908
17,451
6,301
0
1,329
16,122
0
48,249
W
Awilix
SH3P
Awilix
13,432
5,919
0
7,190
13,152
5,845
1,443
596
12,556
0
95,750
L
10,183
4,384
217
4,927
10,405
7,586
356
693
9,712
0
58,834
W
Cerberus
jamileo
Cerberus
5,368
946
0
2,633
11,965
11,600
219
3,651
8,314
42,191
0
W
Baba Yaga
jvnster
Baba Yaga
9,978
864
0
1,597
7,818
3,852
2,414
2,861
4,957
68,443
0
L
Izanami
8,771
6,397
0
2,506
10,978
3,814
858
3,659
7,319
0
73,747
L
6,865
3,599
387
1,260
9,926
3,548
0
5,328
4,598
22,963
4,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,893
Gold Earned
44,090
448
Minions Killed
506
0
Camps Cleared
0
1,496,868
Distance Traveled
1,605,787
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,458
439
68
4
0
267,315
3
L
He Bo
7,133
420
79
5
0
279,701
4
W
Amaterasu
8,598
506
106
6
0
295,160
0
L
Arachne
7,200
424
91
5
0
362,662
2
W
Awilix
9,893
582
148
9
0
387,822
5
L
Tyr
7,771
457
112
7
0
299,607
1
W
Cerberus
8,500
500
73
4
0
309,949
0
W
Baba Yaga
9,641
567
111
7
0
345,541
6
L
Izanami
8,246
485
128
8
0
283,464
3
L
Atlas
6,543
385
38
2
0
271,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role