Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Cadenbach
Kuzenbo
Level 125
God Stats
15W - 25L
1,353 SR
Queue Stats
639W - 657L
1,521 Elo+
Solo
Cupid
Cupid
Klocking
Cupid
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 35L
1,649 Elo+
Party 2
Guan Yu
Guan Yu
Odiesel
Guan Yu
Level 160
God Stats
8W - 8L
1,589 SR
Queue Stats
318W - 317L
1,570 Elo+
Party 2
Hel
Hel
SARACONCA
Hel
Level 103
God Stats
3W - 9L
1,303 SR
Queue Stats
360W - 384L
1,502 Elo+
Solo
Team Averages
Level 141
1,449 SR
1,548 Elo+

VS

Team Averages
Level 124
1,571 SR
1,510 Elo+
Cernunnos
Cernunnos
BeatMyFeetMeat
Cernunnos
Level 120
God Stats
3W - 0L
1,873 SR
Queue Stats
112W - 114L
1,475 Elo+
Solo
Ne Zha
Ne Zha
DemiGodAugus
Ne Zha
Level 160
God Stats
2W - 4L
1,369 SR
Queue Stats
321W - 334L
1,610 Elo+
Party 1
Ra
Ra
SrgSevChenko
Ra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,516 Elo+
Party 1
Scylla
Scylla
YoYoEdman
Scylla
Level 104
God Stats
53W - 33L
1,613 SR
Queue Stats
485W - 457L
1,494 Elo+
Solo
Ishtar
Ishtar
grubbyj17
Ishtar
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 3 / 3
9,482
558
8,377
15,518
6,765
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
Cadenbach
Kuzenbo
11
1 / 4 / 6
7,448
438
5,944
14,540
10,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cupid
Klocking
Cupid
14
3 / 6 / 2
8,827
519
10,614
17,779
5,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Odiesel
Guan Yu
15
6 / 1 / 3
10,179
599
10,824
15,930
20,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

13
2 / 5 / 1
8,358
492
5,284
10,760
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeatMyFeetMeat
Cernunnos
12
0 / 5 / 6
7,881
464
6,076
14,467
7,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
16
4 / 1 / 7
9,383
552
10,691
14,026
5,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 5 / 3
9,189
541
9,129
11,253
6,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Scylla
YoYoEdman
Scylla
15
8 / 2 / 0
9,580
564
10,019
7,851
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
grubbyj17
Ishtar
16
4 / 3 / 4
9,499
559
13,553
18,707
7,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
38
16
Kills
18
19
Deaths
16
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
3
3
1.83
W
Cernunnos
BeatMyFeetMeat
Cernunnos
0
5
6
0.6
L
Kuzenbo
Cadenbach
Kuzenbo
1
4
6
1
W
Ne Zha
4
1
7
7.5
L
Cupid
Klocking
Cupid
3
6
2
0.67
L
Guan Yu
Odiesel
Guan Yu
6
1
3
7.5
L
2
5
1
0.5
W
2
5
3
0.7
W
Scylla
YoYoEdman
Scylla
8
2
0
4
W
Ishtar
grubbyj17
Ishtar
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,043
Damage
49,468
74,527
Taken
66,304
46,872
Mitigated
30,082
20,842
Healing
22,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
8,377
3,076
0
1,331
15,518
6,765
0
4,175
11,237
0
86,409
W
Cernunnos
BeatMyFeetMeat
Cernunnos
6,076
2,284
1,532
1,797
14,467
7,807
637
2,387
10,716
0
33,024
L
Kuzenbo
Cadenbach
Kuzenbo
5,944
2,096
0
750
14,540
10,392
99
4,986
8,542
24,469
3,414
W
Ne Zha
10,691
3,110
0
3,134
14,026
5,598
0
1,644
12,269
0
82,630
L
Cupid
Klocking
Cupid
10,614
6,643
369
7,111
17,779
5,827
0
447
17,308
0
59,225
L
Guan Yu
Odiesel
Guan Yu
10,824
1,911
960
7,087
15,930
20,452
0
6,384
9,194
422
67,924
L
5,284
233
1,057
2,177
10,760
3,436
0
3,263
7,457
50,362
0
W
9,129
1,188
1,064
3,399
11,253
6,473
408
409
10,359
75,122
0
W
Scylla
YoYoEdman
Scylla
10,019
1,848
0
1,360
7,851
2,948
360
2,845
4,792
68,799
0
W
Ishtar
grubbyj17
Ishtar
13,553
8,722
0
10,145
18,707
7,256
0
3,371
14,984
0
82,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,294
Gold Earned
45,532
446
Minions Killed
555
0
Camps Cleared
0
1,651,673
Distance Traveled
1,697,172
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,482
558
110
6
0
379,608
4
W
Cernunnos
7,881
464
39
2
0
308,589
3
L
Kuzenbo
7,448
438
26
2
0
332,723
5
W
Ne Zha
9,383
552
118
7
0
407,796
2
L
Cupid
8,827
519
94
6
0
290,737
5
L
Guan Yu
10,179
599
113
7
0
332,057
4
L
Hel
8,358
492
103
6
0
316,548
1
W
Ra
9,189
541
141
8
0
343,794
8
W
Scylla
9,580
564
122
7
0
332,201
1
W
Ishtar
9,499
559
135
8
0
304,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role