Player Matchup

Pele
Pele
 
Pele
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Aquafinka
Nu Wa
Level 142
God Stats
70W - 68L
1,589 SR
Queue Stats
980W - 886L
1,557 Elo+
Solo
Hades
Hades
ImGladImNotMe
Hades
Level 99
God Stats
1W - 0L
1,239 SR
Queue Stats
60W - 63L
1,500 Elo+
Solo
Cerberus
Cerberus
Ix Adaaam
Cerberus
Level 98
God Stats
1W - 0L
1,304 SR
Queue Stats
6W - 4L
1,540 Elo+
Solo
Izanami
Izanami
embryonical
Izanami
Level 115
God Stats
26W - 20L
1,540 SR
Queue Stats
243W - 224L
1,515 Elo+
Solo
Team Averages
Level 123
1,434 SR
1,522 Elo+

VS

Team Averages
Level 121
1,503 SR
1,542 Elo+
Ravana
Ravana
BROWNS ELF
Ravana
Level 145
God Stats
19W - 15L
1,471 SR
Queue Stats
389W - 407L
1,497 Elo+
Solo
Hades
Hades
I2yockey
Hades
Level 112
God Stats
16W - 21L
1,545 SR
Queue Stats
111W - 104L
1,549 Elo+
Party 1
Nox
Nox
MSU grizzbear
Nox
Level 156
God Stats
2W - 2L
1,628 SR
Queue Stats
144W - 117L
1,660 Elo+
Party 1
Anhur
Anhur
Wisherson
Anhur
Level 83
God Stats
3W - 7L
1,455 SR
Queue Stats
126W - 117L
1,499 Elo+
Solo
Chaac
Chaac
itchingflesh
Chaac
Level 108
God Stats
8W - 17L
1,414 SR
Queue Stats
325W - 317L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
4 / 1 / 5
10,543
1,054
12,380
13,852
9,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Aquafinka
Nu Wa
16
4 / 0 / 6
10,148
1,015
17,630
3,085
1,392
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 3 / 10
10,097
1,010
6,039
11,485
10,540
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Cerberus
Ix Adaaam
Cerberus
16
1 / 1 / 11
10,961
1,096
8,795
15,078
21,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
embryonical
Izanami
16
2 / 1 / 6
10,343
1,034
9,830
8,973
4,492
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

251

VS

Team 2 Tickets

226

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BROWNS ELF
Ravana
15
2 / 4 / 2
9,650
965
7,525
15,025
11,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
I2yockey
Hades
15
1 / 4 / 2
9,412
941
9,506
13,926
7,246
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
1 / 0 / 5
10,245
1,025
12,521
4,517
1,979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Wisherson
Anhur
15
1 / 4 / 4
9,457
946
5,866
12,086
4,214
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
1 / 0 / 4
9,923
992
14,760
12,515
14,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
12
Kills
6
6
Deaths
12
38
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
5
6.5
W
Nu Wa
Aquafinka
Nu Wa
4
0
6
7
L
Ravana
BROWNS ELF
Ravana
2
4
2
0.75
L
Hades
I2yockey
Hades
1
4
2
0.5
W
1
3
10
2
W
Cerberus
Ix Adaaam
Cerberus
1
1
11
6.5
L
1
0
5
3.5
L
Anhur
Wisherson
Anhur
1
4
4
0.75
W
Izanami
embryonical
Izanami
2
1
6
5
L
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,674
Damage
50,178
52,473
Taken
58,069
47,564
Mitigated
39,762
15,556
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
12,380
3,347
0
2,946
13,852
9,787
0
6,746
6,615
22
26,188
W
Nu Wa
Aquafinka
Nu Wa
17,630
6,898
0
928
3,085
1,392
0
1,146
1,800
31,733
0
L
Ravana
BROWNS ELF
Ravana
7,525
1,331
0
2,144
15,025
11,331
0
9,021
6,004
0
16,883
L
Hades
I2yockey
Hades
9,506
683
509
2,965
13,926
7,246
0
7,793
6,133
30,210
0
W
6,039
880
341
4,062
11,485
10,540
0
3,806
7,185
28,225
0
W
Cerberus
Ix Adaaam
Cerberus
8,795
241
0
4,731
15,078
21,353
0
8,200
6,395
13,666
0
L
12,521
1,620
0
0
4,517
1,979
0
2,655
1,862
45,906
0
L
Anhur
Wisherson
Anhur
5,866
2,779
0
970
12,086
4,214
0
7,137
4,949
0
27,308
W
Izanami
embryonical
Izanami
9,830
7,119
0
2,548
8,973
4,492
0
2,129
6,471
0
38,888
L
14,760
1,235
0
3,564
12,515
14,992
0
5,880
6,635
0
38,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,092
Gold Earned
48,687
224
Minions Killed
240
9
Camps Cleared
8
995,854
Distance Traveled
951,883
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,543
1,054
22
2
1
210,951
3
W
Nu Wa
10,148
1,015
23
2
1
184,882
2
L
Ravana
9,650
965
29
3
2
192,272
2
L
Hades
9,412
941
54
5
2
184,102
2
W
Hades
10,097
1,010
77
8
2
185,281
0
W
Cerberus
10,961
1,096
22
2
1
217,327
0
L
Nox
10,245
1,025
74
7
3
181,436
0
L
Anhur
9,457
946
33
3
1
173,728
0
W
Izanami
10,343
1,034
80
8
4
197,413
2
L
Chaac
9,923
992
50
5
0
220,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role