Player Matchup

Chernobog
Chernobog
Kermael
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 98L
1,311 Elo+
Solo
Maui
Maui
Klaudynaaa
Maui
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 40L
1,382 Elo+
Party 3
Eset
Eset
Szaklo
Eset
Level 105
God Stats
2W - 4L
1,445 SR
Queue Stats
57W - 61L
1,519 Elo+
Party 3
Tiamat
Tiamat
TheyCallMeShiro
Tiamat
Level 110
God Stats
0W - 2L
1,618 SR
Queue Stats
42W - 39L
1,465 Elo+
Solo
Bellona
Bellona
ifaD
Bellona
Level 104
God Stats
2W - 4L
1,494 SR
Queue Stats
56W - 61L
1,513 Elo+
Party 3
Team Averages
Level 72
1,511 SR
1,438 Elo+

VS

Team Averages
Level 86
1,513 SR
1,447 Elo+
Xing Tian
Xing Tian
Jaguaro
Xing Tian
Level 112
God Stats
2W - 2L
1,554 SR
Queue Stats
64W - 60L
1,559 Elo+
Party 1
Zhong Kui
Zhong Kui
Shah___G
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 155L
1,402 Elo+
Solo
Sol
Sol
Shenae
Sol
Level 107
God Stats
10W - 10L
1,509 SR
Queue Stats
465W - 410L
1,427 Elo+
Party 2
Bellona
Bellona
TYXJl0DblPblu
Bellona
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Zeus
Zeus
Tehomuuli
Zeus
Level 105
God Stats
2W - 1L
1,501 SR
Queue Stats
42W - 57L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Kermael
Chernobog
16
2 / 4 / 3
9,022
644
5,690
9,596
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 6 / 5
7,821
559
1,108
18,356
28,267
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Eset
Szaklo
Eset
14
0 / 8 / 3
7,773
555
12,184
15,416
8,218
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 6 / 4
8,743
625
12,963
15,599
11,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
ifaD
Bellona
16
3 / 5 / 3
8,808
629
12,643
17,753
24,396
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Jaguaro
Xing Tian
17
1 / 0 / 22
10,737
767
9,134
14,996
16,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
Shah___G
Zhong Kui
18
10 / 3 / 13
11,417
816
15,509
15,707
14,093
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sol
Shenae
Sol
18
6 / 2 / 19
10,920
780
16,973
14,634
8,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
16
4 / 1 / 15
10,128
723
12,367
10,758
9,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zeus
19
8 / 1 / 17
11,158
797
18,605
7,486
3,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
115
6
Kills
29
29
Deaths
7
18
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Jaguaro
Xing Tian
1
0
22
12
L
Chernobog
Kermael
Chernobog
2
4
3
0.88
L
0
6
5
0.42
W
Zhong Kui
Shah___G
Zhong Kui
10
3
13
5.5
W
Sol
Shenae
Sol
6
2
19
7.75
L
Eset
Szaklo
Eset
0
8
3
0.19
W
Bellona
4
1
15
11.5
W
Zeus
8
1
17
16.5
L
1
6
4
0.5
L
Bellona
ifaD
Bellona
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,588
Damage
72,588
76,720
Taken
63,581
77,462
Mitigated
52,361
16,829
Healing
27,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Jaguaro
Xing Tian
9,134
500
2,754
4,328
14,996
16,342
404
4,994
10,002
15,133
0
L
Chernobog
Kermael
Chernobog
5,690
2,023
710
1,244
9,596
5,165
195
7,741
1,728
0
20,289
L
1,108
495
183
808
18,356
28,267
0
15,716
2,515
2,303
0
W
Zhong Kui
Shah___G
Zhong Kui
15,509
680
1,043
4,299
15,707
14,093
1,481
8,391
7,316
32,819
0
W
Sol
Shenae
Sol
16,973
5,275
2,396
5,305
14,634
8,473
3,945
4,907
9,727
41,459
3,884
L
Eset
Szaklo
Eset
12,184
823
1,836
3,599
15,416
8,218
0
10,955
4,286
26,612
0
W
Bellona
12,367
631
983
2,168
10,758
9,645
689
5,666
5,092
0
15,278
W
Zeus
18,605
933
2,617
1,498
7,486
3,808
1,132
2,297
5,189
39,050
0
L
12,963
527
1,649
3,612
15,599
11,416
0
12,015
3,349
27,588
0
L
Bellona
ifaD
Bellona
12,643
1,380
984
2,204
17,753
24,396
0
12,321
4,934
0
17,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,167
Gold Earned
54,360
121
Minions Killed
154
0
Camps Cleared
0
1,055,825
Distance Traveled
1,270,932
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,737
767
7
1
0
300,101
0
L
Chernobog
9,022
644
39
3
0
189,805
0
L
Maui
7,821
559
1
0
0
183,556
0
W
Zhong Kui
11,417
816
40
3
0
252,575
0
W
Sol
10,920
780
56
4
0
240,683
5
L
Eset
7,773
555
34
2
0
221,524
0
W
Bellona
10,128
723
14
1
0
211,559
5
W
Zeus
11,158
797
37
3
0
266,014
0
L
Tiamat
8,743
625
36
3
0
222,404
0
L
Bellona
8,808
629
11
1
0
238,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role