Player Matchup

Artemis
Artemis
KdeKastro
Artemis
Level 28
God Stats
1W - 1L
1,252 SR
Queue Stats
132W - 69L
1,569 Elo+
Party 1
He Bo
He Bo
Pavvelio
He Bo
Level 157
God Stats
3W - 1L
1,737 SR
Queue Stats
78W - 99L
1,436 Elo+
Solo
Zhong Kui
Zhong Kui
RaauL-SmoT
Zhong Kui
Level 126
God Stats
18W - 13L
1,571 SR
Queue Stats
805W - 697L
1,553 Elo+
Party 1
Bacchus
Bacchus
Xmake_1
Bacchus
Level 23
God Stats
3W - 1L
1,532 SR
Queue Stats
87W - 55L
1,528 Elo+
Party 1
Bastet
Bastet
juanco_one
Bastet
Level 157
God Stats
11W - 5L
1,576 SR
Queue Stats
711W - 626L
1,580 Elo+
Party 1
Team Averages
Level 98
1,534 SR
1,533 Elo+

VS

Team Averages
Level 45
1,639 SR
1,481 Elo+
Anhur
Anhur
BadiHS13
Anhur
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 61L
1,471 Elo+
Solo
Loki
Loki
Branthon
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,450 Elo+
Party 3
Thor
Thor
Daradan01
Thor
Level 28
God Stats
4W - 1L
1,904 SR
Queue Stats
42W - 37L
1,481 Elo+
Party 2
Agni
Agni
Nurvilthon
Agni
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,481 Elo+
Party 3
Ah Puch
Ah Puch
Zeus322
Ah Puch
Level 27
God Stats
1W - 1L
1,790 SR
Queue Stats
57W - 48L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
KdeKastro
Artemis
16
5 / 1 / 11
8,592
859
5,074
6,406
3,097
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

He Bo
Pavvelio
He Bo
13
4 / 4 / 11
7,959
796
4,089
6,286
2,472
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
RaauL-SmoT
Zhong Kui
16
3 / 1 / 14
8,761
876
8,934
9,821
7,501
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Xmake_1
Bacchus
13
1 / 2 / 15
8,360
836
5,050
8,246
10,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
juanco_one
Bastet
16
8 / 2 / 12
9,017
902
12,571
15,874
7,060
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BadiHS13
Anhur
12
0 / 3 / 2
6,972
697
4,462
7,578
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
12
1 / 5 / 2
7,053
705
2,734
7,666
3,560
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
14
2 / 4 / 2
7,868
787
5,327
9,606
4,307
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 6 / 3
8,201
820
8,890
8,243
3,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Zeus322
Ah Puch
15
2 / 3 / 2
8,282
828
9,335
7,253
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
19
21
Kills
8
10
Deaths
21
63
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anhur
BadiHS13
Anhur
0
3
2
0.33
L
Loki
1
5
2
0.4
L
Thor
2
4
2
0.75
W
Artemis
KdeKastro
Artemis
5
1
11
10.5
L
3
6
3
0.75
W
He Bo
Pavvelio
He Bo
4
4
11
2.38
W
Zhong Kui
RaauL-SmoT
Zhong Kui
3
1
14
10
W
Bacchus
Xmake_1
Bacchus
1
2
15
4.25
L
Ah Puch
Zeus322
Ah Puch
2
3
2
1
W
Bastet
juanco_one
Bastet
8
2
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
30,748
46,633
Taken
40,346
30,216
Mitigated
17,641
21,638
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BadiHS13
Anhur
4,462
1,562
262
1,583
7,578
3,072
320
2,895
4,683
0
13,570
L
Loki
2,734
556
0
194
7,666
3,560
625
2,476
5,190
0
5,740
L
Thor
5,327
694
817
2,278
9,606
4,307
0
4,102
5,504
0
14,109
W
Artemis
KdeKastro
Artemis
5,074
1,182
1,066
1,174
6,406
3,097
900
4,007
2,399
0
15,489
L
8,890
409
674
526
8,243
3,401
300
3,433
4,810
15,633
0
W
He Bo
Pavvelio
He Bo
4,089
546
487
443
6,286
2,472
326
2,687
3,599
11,717
0
W
Zhong Kui
RaauL-SmoT
Zhong Kui
8,934
677
1,895
5,824
9,821
7,501
1,376
3,394
6,427
27,790
0
W
Bacchus
Xmake_1
Bacchus
5,050
281
492
1,552
8,246
10,086
136
3,136
5,110
8,811
0
L
Ah Puch
Zeus322
Ah Puch
9,335
312
232
601
7,253
3,301
583
5,167
2,086
22,094
0
W
Bastet
juanco_one
Bastet
12,571
1,551
2,359
6,346
15,874
7,060
583
5,001
10,873
0
17,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,689
Gold Earned
38,376
121
Minions Killed
104
0
Camps Cleared
0
972,270
Distance Traveled
839,786
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,972
697
35
4
0
149,697
2
L
Loki
7,053
705
8
1
0
170,972
0
L
Thor
7,868
787
12
1
0
189,781
0
W
Artemis
8,592
859
27
3
0
205,121
0
L
Agni
8,201
820
13
1
0
149,579
2
W
He Bo
7,959
796
23
2
0
161,987
1
W
Zhong Kui
8,761
876
61
6
0
175,230
0
W
Bacchus
8,360
836
3
0
0
216,388
0
L
Ah Puch
8,282
828
36
4
0
179,757
4
W
Bastet
9,017
902
7
1
0
213,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role