Player Matchup

Ares
Ares
 
Ares
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Galeb_razem
Skadi
Level 85
God Stats
29W - 33L
1,371 SR
Queue Stats
102W - 102L
1,428 Elo+
Solo
Zeus
Zeus
Punkichi77
Zeus
Level 100
God Stats
2W - 3L
1,460 SR
Queue Stats
144W - 126L
1,383 Elo+
Solo
Awilix
Awilix
RoNaS-07
Awilix
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 57L
1,310 Elo+
Solo
Neith
Neith
Seros_5791
Neith
Level 63
God Stats
54W - 78L
1,298 SR
Queue Stats
118W - 183L
1,333 Elo+
Solo
Team Averages
Level 75
1,426 SR
1,391 Elo+

VS

Team Averages
Level 56
1,419 SR
1,353 Elo+
Chaac
Chaac
MLG Hayes
Chaac
Level 42
God Stats
4W - 4L
1,352 SR
Queue Stats
42W - 55L
1,274 Elo+
Party 1
Danzaburou
Danzaburou
SpudJacksonn
Danzaburou
Level 67
God Stats
4W - 2L
1,500 SR
Queue Stats
188W - 217L
1,371 Elo+
Party 1
Tiamat
Tiamat
TheNova90123
Tiamat
Level 45
God Stats
1W - 2L
1,547 SR
Queue Stats
134W - 97L
1,345 Elo+
Solo
Fenrir
Fenrir
ailhan
Fenrir
Level 61
God Stats
7W - 11L
1,283 SR
Queue Stats
188W - 213L
1,371 Elo+
Solo
Bacchus
Bacchus
darktiger34_GSF
Bacchus
Level 67
God Stats
4W - 4L
1,411 SR
Queue Stats
190W - 209L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
5
0 / 3 / 0
4,055
406
1,709
7,034
3,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 0
4,552
455
3,204
6,554
1,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 0 / 2
5,622
562
4,604
4,088
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
RoNaS-07
Awilix
7
1 / 5 / 1
4,836
484
1,621
7,902
2,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
11
1 / 1 / 1
5,614
561
4,674
4,790
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MLG Hayes
Chaac
10
1 / 1 / 2
6,136
614
3,180
8,142
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
SpudJacksonn
Danzaburou
10
5 / 0 / 0
6,363
636
6,740
6,096
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
11
2 / 1 / 0
6,260
626
3,204
5,754
2,730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
ailhan
Fenrir
9
4 / 2 / 1
6,041
604
2,795
7,287
2,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 0 / 6
5,930
593
3,801
6,985
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
12
12
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
0
0
L
0
3
0
0
W
Chaac
MLG Hayes
Chaac
1
1
2
2
L
1
0
2
2
L
Awilix
RoNaS-07
Awilix
1
5
1
0.3
L
Neith
1
1
1
1.5
W
Danzaburou
SpudJacksonn
Danzaburou
5
0
0
5
W
Tiamat
2
1
0
2
W
Fenrir
ailhan
Fenrir
4
2
1
2.25
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,812
Damage
19,720
30,368
Taken
34,264
11,506
Mitigated
17,921
6,099
Healing
14,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,709
104
0
1,148
7,034
3,585
0
1,779
5,255
8,173
0
L
3,204
1,346
181
1,615
6,554
1,824
458
1,228
5,326
0
25,125
W
Chaac
MLG Hayes
Chaac
3,180
489
0
4,477
8,142
4,805
32
70
8,072
0
34,158
L
4,604
379
0
150
4,088
1,438
0
1,991
1,919
35,452
0
L
Awilix
RoNaS-07
Awilix
1,621
540
0
130
7,902
2,701
0
1,292
6,420
0
21,961
L
Neith
4,674
2,251
0
2,875
4,790
1,958
0
0
4,485
0
35,695
W
Danzaburou
SpudJacksonn
Danzaburou
6,740
3,845
0
4,873
6,096
2,260
510
545
5,551
0
43,400
W
Tiamat
3,204
334
0
1,131
5,754
2,730
814
2,191
3,309
37,605
0
W
Fenrir
ailhan
Fenrir
2,795
667
0
2,262
7,287
2,684
0
914
6,289
0
23,306
W
3,801
944
0
1,931
6,985
5,442
403
2,224
4,730
17,482
4,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,679
Gold Earned
30,730
213
Minions Killed
307
0
Camps Cleared
0
808,602
Distance Traveled
950,080
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,055
406
16
2
0
117,517
0
L
Skadi
4,552
455
38
4
0
166,275
0
W
Chaac
6,136
614
66
7
0
191,489
1
L
Zeus
5,622
562
67
7
0
174,972
1
L
Awilix
4,836
484
43
4
0
181,538
3
L
Neith
5,614
561
49
5
0
168,300
0
W
Danzaburou
6,363
636
55
6
0
175,010
1
W
Tiamat
6,260
626
94
9
0
206,001
0
W
Fenrir
6,041
604
51
5
0
200,142
0
W
Bacchus
5,930
593
41
4
0
177,438
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role