Player Matchup

Medusa
Medusa
 
Medusa
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
JimiPages
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 60L
1,477 Elo+
Solo
Fenrir
Fenrir
joao_frango2
Fenrir
Level 120
God Stats
9W - 10L
1,509 SR
Queue Stats
198W - 210L
1,449 Elo+
Solo
Team Averages
Level 122
1,502 SR
1,485 Elo+

VS

Team Averages
Level 115
1,497 SR
1,471 Elo+
Vulcan
Vulcan
 
Vulcan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Gyoavnneclb
Susano
Level 89
God Stats
2W - 4L
1,317 SR
Queue Stats
207W - 215L
1,464 Elo+
Solo
Ymir
Ymir
IgoorGomess
Ymir
Level 66
God Stats
10W - 2L
1,744 SR
Queue Stats
53W - 48L
1,512 Elo+
Solo
King Arthur
King Arthur
Oniixes
King Arthur
Level 146
God Stats
21W - 19L
1,513 SR
Queue Stats
181W - 188L
1,471 Elo+
Party 1
Chiron
Chiron
SrMarks1337
Chiron
Level 125
God Stats
9W - 9L
1,408 SR
Queue Stats
290W - 355L
1,408 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 1 / 0
3,435
687
1,588
3,887
1,344
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
 
He Bo
5
0 / 0 / 0
3,402
680
1,291
2,938
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Athena
 
Athena
5
0 / 2 / 0
3,392
678
1,566
4,566
2,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

2
0 / 0 / 0
2,746
549
1,062
773
143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
6
0 / 0 / 0
3,468
694
766
3,239
1,200
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
6
0 / 0 / 1
3,551
710
2,481
1,990
649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Susano
6
1 / 0 / 0
3,506
701
1,286
3,670
1,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 0 / 0
3,549
710
1,429
2,812
1,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

King Arthur
Oniixes
King Arthur
7
2 / 0 / 0
4,260
852
2,373
3,825
1,965
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
6
0 / 0 / 1
3,310
662
1,276
1,676
498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
L
He Bo
 
He Bo
0
0
0
0
L
Athena
 
Athena
0
2
0
0
W
Vulcan
 
Vulcan
0
0
1
0.5
W
Susano
1
0
0
1
W
0
0
0
0
L
0
0
0
0
W
King Arthur
Oniixes
King Arthur
2
0
0
2
W
Chiron
0
0
1
0.5
L
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,273
Damage
8,845
15,403
Taken
13,973
5,796
Mitigated
5,640
4,968
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
1,588
553
0
900
3,887
1,344
0
1,731
2,156
0
15,849
L
He Bo
 
He Bo
1,291
315
0
1,225
2,938
788
0
750
2,188
14,937
0
L
Athena
 
Athena
1,566
625
0
1,006
4,566
2,321
0
0
4,566
13,670
2,471
W
Vulcan
 
Vulcan
2,481
539
0
225
1,990
649
0
166
1,824
20,181
0
W
Susano
1,286
529
0
1,735
3,670
1,207
0
1,125
2,545
0
12,354
W
1,429
751
0
1,458
2,812
1,321
0
830
1,982
9,392
0
L
1,062
428
0
507
773
143
0
172
601
5,848
0
W
King Arthur
Oniixes
King Arthur
2,373
322
0
1,410
3,825
1,965
0
1,349
2,476
0
21,148
W
Chiron
1,276
523
516
1,165
1,676
498
0
232
1,444
0
16,579
L
Fenrir
766
161
0
1,330
3,239
1,200
0
1,257
1,982
0
7,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,443
Gold Earned
18,176
123
Minions Killed
154
0
Camps Cleared
0
440,011
Distance Traveled
564,462
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,435
687
34
7
0
95,284
2
L
He Bo
3,402
680
38
8
0
110,745
2
L
Athena
3,392
678
25
5
0
113,746
1
W
Vulcan
3,551
710
36
7
0
128,029
1
W
Susano
3,506
701
32
6
0
112,302
1
W
Ymir
3,549
710
13
3
0
102,486
0
L
Sol
2,746
549
5
1
0
36,755
1
W
King Arthur
4,260
852
42
8
0
121,032
0
W
Chiron
3,310
662
31
6
0
100,613
1
L
Fenrir
3,468
694
21
4
0
83,481
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role