Player Matchup

Izanami
Izanami
AlienMixture
Izanami
Level 45
God Stats
6W - 11L
1,423 SR
Queue Stats
133W - 152L
1,394 Elo+
Party 2
Ymir
Ymir
MegaMilkMan50
Ymir
Level 21
God Stats
12W - 13L
1,476 SR
Queue Stats
93W - 107L
1,309 Elo+
Party 2
Kukulkan
Kukulkan
SmiteThoughith
Kukulkan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,377 Elo+
Solo
Mercury
Mercury
TheFunnyMan96
Mercury
Level 154
God Stats
2W - 2L
1,551 SR
Queue Stats
193W - 200L
1,398 Elo+
Party 2
Set
Set
TheHollowedBeast
Set
Level 102
God Stats
8W - 9L
1,257 SR
Queue Stats
51W - 76L
1,343 Elo+
Party 2
Team Averages
Level 72
1,442 SR
1,364 Elo+

VS

Team Averages
Level 77
1,651 SR
1,417 Elo+
Cthulhu
Cthulhu
ClichedRumble1
Cthulhu
Level 125
God Stats
7W - 2L
1,925 SR
Queue Stats
146W - 163L
1,461 Elo+
Party 3
Cerberus
Cerberus
DaisyDragon54
Cerberus
Level 49
God Stats
5W - 5L
1,591 SR
Queue Stats
111W - 126L
1,448 Elo+
Party 3
Ishtar
Ishtar
Ike1397
Ishtar
Level 47
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 15L
1,370 Elo+
Party 1
Hun Batz
Hun Batz
PRGAero
Hun Batz
Level 82
God Stats
4W - 7L
1,418 SR
Queue Stats
53W - 74L
1,400 Elo+
Party 1
Merlin
Merlin
PRGBlueDevil
Merlin
Level 83
God Stats
4W - 2L
1,821 SR
Queue Stats
22W - 32L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AlienMixture
Izanami
13
1 / 2 / 1
7,930
496
5,833
10,090
3,513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 4 / 1
6,755
422
4,147
16,741
13,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
12
2 / 1 / 0
7,952
497
4,836
5,304
2,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
13
2 / 2 / 1
7,638
477
5,042
14,707
5,073
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 0
8,431
527
4,842
16,764
7,716
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
9,918
620
11,484
10,417
10,039
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cerberus
DaisyDragon54
Cerberus
13
5 / 1 / 3
8,727
545
7,009
11,839
9,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ishtar
Ike1397
Ishtar
13
0 / 3 / 4
7,790
487
5,991
8,946
3,591
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
PRGAero
Hun Batz
14
2 / 1 / 6
8,640
540
6,555
10,691
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
15
3 / 0 / 0
9,097
569
5,986
4,153
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
13
13
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
AlienMixture
Izanami
1
2
1
0.75
W
3
1
1
3.5
W
Cerberus
DaisyDragon54
Cerberus
5
1
3
6.5
W
Ishtar
Ike1397
Ishtar
0
3
4
0.67
L
0
4
1
0.13
W
Hun Batz
PRGAero
Hun Batz
2
1
6
5
W
Merlin
3
0
0
3
L
Kukulkan
2
1
0
2
L
Mercury
2
2
1
1.25
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,700
Damage
37,025
63,606
Taken
46,046
32,141
Mitigated
30,213
15,491
Healing
14,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AlienMixture
Izanami
5,833
4,029
0
5,041
10,090
3,513
937
643
9,447
0
69,323
W
11,484
856
246
2,951
10,417
10,039
946
0
10,417
73,906
0
W
Cerberus
DaisyDragon54
Cerberus
7,009
1,120
0
3,308
11,839
9,770
122
5,165
6,674
22,317
2,485
W
Ishtar
Ike1397
Ishtar
5,991
3,332
0
1,305
8,946
3,591
67
1,121
7,825
0
51,639
L
4,147
1,329
0
2,908
16,741
13,688
25
6,149
10,329
21,969
4,021
W
Hun Batz
PRGAero
Hun Batz
6,555
2,393
0
5,190
10,691
4,770
0
1,510
9,181
0
68,441
W
Merlin
5,986
243
0
1,640
4,153
2,043
57
1,729
2,424
74,941
0
L
Kukulkan
4,836
306
0
684
5,304
2,151
0
2,165
3,010
50,035
0
L
Mercury
5,042
2,489
0
570
14,707
5,073
0
4,937
9,652
0
55,897
L
4,842
858
0
6,288
16,764
7,716
0
9,180
6,981
0
70,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,706
Gold Earned
44,172
488
Minions Killed
509
0
Camps Cleared
0
1,466,794
Distance Traveled
1,651,809
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,930
496
126
8
0
262,870
6
W
Cthulhu
9,918
620
142
9
0
323,353
3
W
Cerberus
8,727
545
45
3
0
329,389
5
W
Ishtar
7,790
487
85
5
0
312,597
2
L
Ymir
6,755
422
33
2
0
283,641
0
W
Hun Batz
8,640
540
100
6
0
370,805
9
W
Merlin
9,097
569
137
9
0
315,665
10
L
Kukulkan
7,952
497
98
6
0
214,924
3
L
Mercury
7,638
477
93
6
0
393,404
1
L
Set
8,431
527
138
9
0
311,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role