Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
Orb1ttz
Ishtar
Level 148
God Stats
6W - 7L
1,646 SR
Queue Stats
309W - 347L
1,468 Elo+
Solo
Lancelot
Lancelot
TeaRexInACup
Lancelot
Level 149
God Stats
0W - 1L
1,210 SR
Queue Stats
271W - 262L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
chiqui2016
Baron Samedi
Level 124
God Stats
43W - 33L
1,636 SR
Queue Stats
58W - 67L
1,507 Elo+
Solo
Hachiman
Hachiman
x_Anti-Skill_x
Hachiman
Level 121
God Stats
2W - 5L
1,316 SR
Queue Stats
157W - 173L
1,481 Elo+
Party 1
Team Averages
Level 132
1,462 SR
1,494 Elo+

VS

Team Averages
Level 119
1,596 SR
1,510 Elo+
Lancelot
Lancelot
Batlukeman
Lancelot
Level 130
God Stats
4W - 1L
1,929 SR
Queue Stats
101W - 100L
1,595 Elo+
Solo
Osiris
Osiris
EasyDeasy
Osiris
Level 102
God Stats
4W - 4L
1,558 SR
Queue Stats
100W - 91L
1,531 Elo+
Solo
Cerberus
Cerberus
Loiizz
Cerberus
Level 120
God Stats
5W - 7L
1,538 SR
Queue Stats
272W - 249L
1,472 Elo+
Party 2
Scylla
Scylla
Wadude_
Scylla
Level 102
God Stats
21W - 25L
1,534 SR
Queue Stats
644W - 645L
1,462 Elo+
Solo
Charybdis
Charybdis
X_Pickman_X
Charybdis
Level 140
God Stats
18W - 23L
1,419 SR
Queue Stats
304W - 287L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
1 / 5 / 6
12,467
390
11,964
40,478
62,116
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ishtar
Orb1ttz
Ishtar
20
4 / 7 / 5
14,755
461
23,413
30,265
14,028
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Lancelot
TeaRexInACup
Lancelot
17
0 / 13 / 7
11,295
353
12,435
31,305
13,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
chiqui2016
Baron Samedi
18
3 / 9 / 5
12,406
388
17,403
28,371
15,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hachiman
20
6 / 5 / 5
14,959
467
32,050
33,743
14,213
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Batlukeman
Lancelot
20
13 / 5 / 13
19,235
601
35,403
36,205
20,965
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
EasyDeasy
Osiris
20
3 / 1 / 21
16,607
519
28,216
38,642
50,917
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Loiizz
Cerberus
20
4 / 4 / 23
16,424
513
14,145
39,410
64,704
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
Wadude_
Scylla
20
11 / 2 / 7
18,716
585
32,208
22,050
10,830
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
X_Pickman_X
Charybdis
20
8 / 2 / 10
18,359
574
22,816
33,474
15,826
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
113
14
Kills
39
39
Deaths
14
28
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
6
0.8
W
Lancelot
Batlukeman
Lancelot
13
5
13
3.9
W
Osiris
EasyDeasy
Osiris
3
1
21
13.5
W
Cerberus
Loiizz
Cerberus
4
4
23
3.88
L
Ishtar
Orb1ttz
Ishtar
4
7
5
0.93
L
Lancelot
TeaRexInACup
Lancelot
0
13
7
0.27
W
Scylla
Wadude_
Scylla
11
2
7
7.25
W
Charybdis
X_Pickman_X
Charybdis
8
2
10
6.5
L
Baron Samedi
chiqui2016
Baron Samedi
3
9
5
0.61
L
Hachiman
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,265
Damage
132,788
164,162
Taken
169,781
119,819
Mitigated
163,242
43,376
Healing
77,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
11,964
629
0
9,128
40,478
62,116
0
10,553
29,925
65,865
0
W
Lancelot
Batlukeman
Lancelot
35,403
6,604
0
19,887
36,205
20,965
4,755
7,079
29,126
20
181,501
W
Osiris
EasyDeasy
Osiris
28,216
11,031
0
20,946
38,642
50,917
243
10,141
28,501
0
133,682
W
Cerberus
Loiizz
Cerberus
14,145
765
1,460
9,424
39,410
64,704
161
8,268
31,142
75,740
307
L
Ishtar
Orb1ttz
Ishtar
23,413
14,465
0
11,044
30,265
14,028
0
11,542
18,723
0
150,777
L
Lancelot
TeaRexInACup
Lancelot
12,435
2,076
0
965
31,305
13,788
0
5,838
25,467
0
85,916
W
Scylla
Wadude_
Scylla
32,208
2,558
0
4,944
22,050
10,830
3,654
3,864
18,186
208,529
0
W
Charybdis
X_Pickman_X
Charybdis
22,816
12,334
0
20,788
33,474
15,826
11,499
5,829
27,645
0
214,307
L
Baron Samedi
chiqui2016
Baron Samedi
17,403
891
1,343
9,156
28,371
15,674
141
7,005
21,366
90,972
0
L
Hachiman
32,050
18,751
0
11,740
33,743
14,213
573
11,385
22,358
0
130,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,882
Gold Earned
89,341
772
Minions Killed
1,008
0
Camps Cleared
0
2,670,961
Distance Traveled
3,122,557
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,467
390
111
3
0
575,289
10
W
Lancelot
19,235
601
210
7
0
676,994
5
W
Osiris
16,607
519
146
5
0
645,847
8
W
Cerberus
16,424
513
149
5
0
621,372
8
L
Ishtar
14,755
461
221
7
0
467,173
3
L
Lancelot
11,295
353
114
4
0
603,199
12
W
Scylla
18,716
585
246
8
0
611,722
1
W
Charybdis
18,359
574
257
8
0
566,622
5
L
Baron Samedi
12,406
388
130
4
0
470,257
3
L
Hachiman
14,959
467
196
6
0
555,043
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role