Player Matchup

Charybdis
Charybdis
CarolusRex__
Charybdis
Level 120
God Stats
5W - 2L
1,424 SR
Queue Stats
135W - 130L
1,520 Elo+
Party 1
Mulan
Mulan
IamMrFroiden
Mulan
Level 29
God Stats
2W - 1L
1,537 SR
Queue Stats
68W - 69L
1,446 Elo+
Party 1
Fenrir
Fenrir
Jepejo
Fenrir
Level 29
God Stats
4W - 1L
1,816 SR
Queue Stats
63W - 46L
1,565 Elo+
Party 1
Nike
Nike
Knacke_
Nike
Level 67
God Stats
5W - 1L
1,696 SR
Queue Stats
134W - 128L
1,528 Elo+
Party 1
Chernobog
Chernobog
molten_goal
Chernobog
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,352 Elo+
Solo
Team Averages
Level 54
1,595 SR
1,482 Elo+

VS

Team Averages
Level 79
1,431 SR
1,488 Elo+
Rama
Rama
 
Rama
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
 
Charybdis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Freya
Freya
Archy777
Freya
Level 108
God Stats
1W - 1L
1,346 SR
Queue Stats
55W - 57L
1,450 Elo+
Party 2
Hercules
Hercules
GhostRaptor629
Hercules
Level 90
God Stats
0W - 1L
1,283 SR
Queue Stats
73W - 60L
1,494 Elo+
Party 2
Da Ji
Da Ji
Riagor
Da Ji
Level 69
God Stats
0W - 1L
1,524 SR
Queue Stats
5W - 9L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CarolusRex__
Charybdis
20
9 / 4 / 24
12,807
800
27,399
18,447
11,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
6 / 5 / 25
12,105
757
12,142
21,945
21,246
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
Jepejo
Fenrir
20
10 / 5 / 16
12,465
779
12,052
19,756
21,966
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nike
Knacke_
Nike
20
10 / 5 / 23
13,342
834
25,197
29,636
42,050
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
molten_goal
Chernobog
19
6 / 7 / 27
12,370
773
20,362
20,724
12,713
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
20
6 / 6 / 15
13,006
813
18,348
18,492
9,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
 
Charybdis
16
2 / 9 / 5
10,392
650
11,996
16,317
7,473
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
Archy777
Freya
19
7 / 8 / 7
12,652
791
15,709
22,205
11,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
19
7 / 6 / 9
12,124
758
23,139
30,184
49,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
Riagor
Da Ji
17
3 / 12 / 6
10,844
678
10,388
19,112
9,395
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

156
Kill Participation
67
41
Kills
25
26
Deaths
41
115
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
6
6
15
2.25
L
Charybdis
 
Charybdis
2
9
5
0.5
L
Freya
Archy777
Freya
7
8
7
1.31
W
Charybdis
CarolusRex__
Charybdis
9
4
24
5.25
L
Hercules
7
6
9
1.92
W
6
5
25
3.7
W
Fenrir
Jepejo
Fenrir
10
5
16
3.6
W
Nike
Knacke_
Nike
10
5
23
4.3
L
Da Ji
Riagor
Da Ji
3
12
6
0.5
W
Chernobog
molten_goal
Chernobog
6
7
27
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,152
Damage
79,580
110,508
Taken
106,310
109,309
Mitigated
87,804
36,643
Healing
34,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
18,348
9,780
1,800
5,330
18,492
9,902
2,533
0
18,492
0
44,065
L
Charybdis
 
Charybdis
11,996
3,719
472
833
16,317
7,473
733
0
16,317
0
26,012
L
Freya
Archy777
Freya
15,709
5,735
1,166
7,642
22,205
11,776
316
0
22,205
29,694
0
W
Charybdis
CarolusRex__
Charybdis
27,399
9,042
2,139
4,701
18,447
11,334
3,599
3,095
14,979
0
55,840
L
Hercules
23,139
5,021
1,484
15,044
30,184
49,258
127
0
30,184
0
32,795
W
12,142
1,733
1,078
5,092
21,945
21,246
1,538
2,363
19,254
0
20,464
W
Fenrir
Jepejo
Fenrir
12,052
3,345
3,037
3,807
19,756
21,966
1,440
6,003
13,587
0
21,294
W
Nike
Knacke_
Nike
25,197
1,698
3,962
7,316
29,636
42,050
837
2,699
26,455
0
40,430
L
Da Ji
Riagor
Da Ji
10,388
2,009
300
467
19,112
9,395
1,054
0
19,112
0
15,968
W
Chernobog
molten_goal
Chernobog
20,362
9,640
1,533
3,978
20,724
12,713
2,465
1,549
18,810
0
44,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,089
Gold Earned
59,018
163
Minions Killed
147
0
Camps Cleared
0
1,354,254
Distance Traveled
1,256,605
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,006
813
49
3
0
257,839
0
L
Charybdis
10,392
650
40
3
0
220,402
0
L
Freya
12,652
791
31
2
0
253,906
0
W
Charybdis
12,807
800
61
4
0
267,834
1
L
Hercules
12,124
758
16
1
0
295,918
0
W
Mulan
12,105
757
15
1
0
272,690
2
W
Fenrir
12,465
779
14
1
0
282,926
1
W
Nike
13,342
834
15
1
0
277,021
0
L
Da Ji
10,844
678
11
1
0
228,540
0
W
Chernobog
12,370
773
58
4
0
253,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role