Player Matchup

Nu Wa
Nu Wa
Bensemann
Nu Wa
Level 85
God Stats
228W - 204L
1,589 SR
Queue Stats
234W - 224L
1,546 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Ephises
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,688 Elo+
Party 1
Artemis
Artemis
LAs M05T W4nT3D
Artemis
Level 89
God Stats
9W - 10L
1,518 SR
Queue Stats
182W - 181L
1,460 Elo+
Solo
Fenrir
Fenrir
WEAZ0
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 1
Odin
Odin
l3MCxFENNEC
Odin
Level 89
God Stats
24W - 36L
1,448 SR
Queue Stats
112W - 117L
1,475 Elo+
Solo
Team Averages
Level 64
1,511 SR
1,572 Elo+

VS

Team Averages
Level 96
1,611 SR
1,508 Elo+
Nu Wa
Nu Wa
BittieBop
Nu Wa
Level 121
God Stats
136W - 128L
1,524 SR
Queue Stats
170W - 181L
1,484 Elo+
Solo
Vulcan
Vulcan
Coldßlood
Vulcan
Level 151
God Stats
75W - 59L
1,652 SR
Queue Stats
119W - 105L
1,631 Elo+
Solo
Atlas
Atlas
JalenChhan23
Atlas
Level 149
God Stats
40W - 32L
1,704 SR
Queue Stats
341W - 315L
1,572 Elo+
Solo
Fenrir
Fenrir
TallestHealer59
Fenrir
Level 26
God Stats
2W - 0L
1,694 SR
Queue Stats
16W - 21L
1,438 Elo+
Party 2
Skadi
Skadi
loveabledeath
Skadi
Level 31
God Stats
18W - 32L
1,480 SR
Queue Stats
23W - 38L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bensemann
Nu Wa
17
1 / 3 / 2
9,490
678
18,335
10,464
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
Ephises
Ah Muzen Cab
15
1 / 7 / 2
8,724
623
6,321
15,353
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 6 / 1
8,778
627
7,019
17,329
7,345
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
WEAZ0
Fenrir
15
2 / 6 / 4
8,719
623
6,127
14,733
6,816
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

15
1 / 4 / 4
8,774
627
8,708
15,549
15,648
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BittieBop
Nu Wa
18
3 / 1 / 13
11,337
810
10,321
7,648
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
Coldßlood
Vulcan
19
6 / 0 / 9
11,301
807
16,426
4,925
2,571
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 1 / 14
11,664
833
16,527
22,446
24,225
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
10 / 4 / 13
12,004
857
14,851
21,403
16,298
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

18
3 / 1 / 6
10,993
785
5,949
9,174
3,895
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
81
7
Kills
26
26
Deaths
7
13
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bensemann
Nu Wa
1
3
2
0.67
W
Nu Wa
BittieBop
Nu Wa
3
1
13
9.5
W
Vulcan
Coldßlood
Vulcan
6
0
9
10.5
L
Ah Muzen Cab
Ephises
Ah Muzen Cab
1
7
2
0.29
W
4
1
14
11
L
2
6
1
0.42
W
10
4
13
4.13
L
Fenrir
WEAZ0
Fenrir
2
6
4
0.67
L
1
4
4
0.75
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,510
Damage
64,074
73,428
Taken
65,596
39,823
Mitigated
50,317
7,713
Healing
19,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bensemann
Nu Wa
18,335
4,029
379
759
10,464
4,172
223
7,792
2,609
65,525
0
W
Nu Wa
BittieBop
Nu Wa
10,321
3,883
0
1,685
7,648
3,328
2,152
2,110
5,538
48,839
0
W
Vulcan
Coldßlood
Vulcan
16,426
6,536
120
1,579
4,925
2,571
1,458
1,747
3,178
62,446
0
L
Ah Muzen Cab
Ephises
Ah Muzen Cab
6,321
2,217
0
3,467
15,353
5,842
0
8,276
6,933
0
32,245
W
16,527
4,655
0
8,022
22,446
24,225
921
7,317
15,129
51,834
0
L
7,019
1,717
103
2,181
17,329
7,345
0
10,327
6,894
0
35,196
W
14,851
4,226
0
6,436
21,403
16,298
1,317
4,857
16,546
207
35,209
L
Fenrir
WEAZ0
Fenrir
6,127
1,301
0
824
14,733
6,816
0
7,946
6,677
0
13,640
L
8,708
727
0
0
15,549
15,648
0
8,606
6,704
0
24,703
W
5,949
2,318
0
1,944
9,174
3,895
3,204
2,304
6,870
23
45,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,485
Gold Earned
57,299
252
Minions Killed
377
0
Camps Cleared
0
1,272,813
Distance Traveled
1,482,400
6
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,490
678
99
7
0
243,771
3
W
Nu Wa
11,337
810
105
8
0
268,204
1
W
Vulcan
11,301
807
97
7
0
316,088
4
L
Ah Muzen Cab
8,724
623
59
4
0
241,571
0
W
Atlas
11,664
833
60
4
0
294,552
2
L
Artemis
8,778
627
42
3
0
228,602
0
W
Fenrir
12,004
857
36
3
0
335,168
12
L
Fenrir
8,719
623
17
1
0
278,216
3
L
Odin
8,774
627
35
3
0
280,653
0
W
Skadi
10,993
785
79
6
0
268,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role