Player Matchup

Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bond07
Fenrir
Level 119
God Stats
34W - 62L
1,453 SR
Queue Stats
58W - 99L
1,442 Elo+
Solo
Team Averages
Level 92
1,484 SR
1,481 Elo+

VS

Team Averages
Level 56
1,505 SR
1,383 Elo+
Discordia
Discordia
Ricdak007
Discordia
Level 49
God Stats
7W - 2L
1,719 SR
Queue Stats
35W - 23L
1,593 Elo+
Solo
Amaterasu
Amaterasu
Soviet4DK
Amaterasu
Level 37
God Stats
4W - 10L
1,207 SR
Queue Stats
9W - 18L
1,273 Elo+
Solo
Medusa
Medusa
UkilledKENNY856
Medusa
Level 83
God Stats
4W - 3L
1,589 SR
Queue Stats
68W - 161L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 6 / 1
8,424
702
3,911
11,260
4,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
 
Cerberus
12
0 / 4 / 2
7,998
667
2,949
12,797
11,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Bond07
Fenrir
13
2 / 5 / 1
8,336
695
8,084
15,676
8,503
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ricdak007
Discordia
16
6 / 0 / 8
10,337
861
12,931
5,742
1,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
Soviet4DK
Amaterasu
14
4 / 2 / 8
8,850
738
6,006
10,887
6,785
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
5 / 2 / 7
9,400
783
12,549
9,514
3,426
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
4
Kills
15
15
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
2
6
1
0.42
L
Cerberus
 
Cerberus
0
4
2
0.25
L
Fenrir
Bond07
Fenrir
2
5
1
0.5
W
Discordia
Ricdak007
Discordia
6
0
8
10
W
Amaterasu
Soviet4DK
Amaterasu
4
2
8
4
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,944
Damage
31,486
39,733
Taken
26,143
24,581
Mitigated
12,175
6,506
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,911
170
0
3,454
11,260
4,560
0
3,334
7,926
28,599
0
L
Cerberus
 
Cerberus
2,949
260
0
804
12,797
11,518
0
3,048
9,749
19,484
0
L
Fenrir
Bond07
Fenrir
8,084
1,084
0
2,248
15,676
8,503
0
6,633
9,043
0
20,651
W
Discordia
Ricdak007
Discordia
12,931
1,018
0
0
5,742
1,964
571
1,601
4,141
54,330
0
W
Amaterasu
Soviet4DK
Amaterasu
6,006
2,643
393
2,334
10,887
6,785
988
3,045
7,842
0
18,292
W
12,549
5,600
0
208
9,514
3,426
846
2,235
7,279
0
43,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,758
Gold Earned
28,587
118
Minions Killed
170
0
Camps Cleared
0
560,360
Distance Traveled
697,535
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,424
702
36
3
0
173,669
3
L
Cerberus
7,998
667
51
4
0
180,949
1
L
Fenrir
8,336
695
31
3
0
205,742
0
W
Discordia
10,337
861
96
8
0
228,048
4
W
Amaterasu
8,850
738
27
2
0
254,687
1
W
Medusa
9,400
783
47
4
0
214,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role