Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Doombotjhin
Da Ji
Level 92
God Stats
6W - 10L
1,448 SR
Queue Stats
91W - 80L
1,444 Elo+
Party 1
Atlas
Atlas
MaEl4599
Atlas
Level 134
God Stats
6W - 5L
1,641 SR
Queue Stats
373W - 402L
1,514 Elo+
Party 2
Chaac
Chaac
MrPickles13
Chaac
Level 159
God Stats
3W - 3L
1,428 SR
Queue Stats
345W - 481L
1,454 Elo+
Party 2
Danzaburou
Danzaburou
StephenMusica
Danzaburou
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,702 Elo+
Solo
Team Averages
Level 87
1,503 SR
1,523 Elo+

VS

Team Averages
Level 75
1,516 SR
1,517 Elo+
Sol
Sol
Cdub4k
Sol
Level 146
God Stats
3W - 1L
1,646 SR
Queue Stats
70W - 42L
1,604 Elo+
Solo
Medusa
Medusa
GrimReaperXIII
Medusa
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 18L
1,534 Elo+
Party 3
Thanatos
Thanatos
ItzNeeko
Thanatos
Level 33
God Stats
3W - 3L
1,589 SR
Queue Stats
28W - 39L
1,553 Elo+
Party 3
Ares
Ares
UchihaEC
Ares
Level 86
God Stats
5W - 5L
1,343 SR
Queue Stats
236W - 219L
1,412 Elo+
Solo
The Morrigan
The Morrigan
persd
The Morrigan
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 30L
1,481 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
1 / 5 / 4
7,050
415
4,107
15,626
14,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
1 / 6 / 2
7,399
435
4,044
12,353
6,405
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
MaEl4599
Atlas
12
3 / 5 / 3
7,559
445
8,285
19,614
8,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 3 / 3
8,566
504
6,375
16,751
10,165
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
StephenMusica
Danzaburou
13
3 / 7 / 1
8,071
475
7,425
15,003
5,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Cdub4k
Sol
19
6 / 1 / 3
12,313
724
16,861
11,031
5,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
9 / 1 / 2
11,842
697
18,045
13,695
6,184
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
ItzNeeko
Thanatos
16
6 / 1 / 5
10,397
612
9,425
18,808
8,071
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
14
2 / 3 / 7
9,508
559
7,824
14,012
13,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
persd
The Morrigan
14
3 / 4 / 2
9,511
559
6,290
8,190
3,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
45
10
Kills
26
26
Deaths
10
13
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
5
4
0.6
W
Sol
Cdub4k
Sol
6
1
3
7.5
L
1
6
2
0.33
W
9
1
2
10
W
Thanatos
ItzNeeko
Thanatos
6
1
5
8.5
L
Atlas
MaEl4599
Atlas
3
5
3
0.9
L
2
3
3
1.17
L
Danzaburou
StephenMusica
Danzaburou
3
7
1
0.5
W
Ares
2
3
7
1.83
W
The Morrigan
persd
The Morrigan
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,236
Damage
58,445
79,347
Taken
65,736
45,452
Mitigated
37,117
17,208
Healing
39,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
4,107
1,948
437
3,364
15,626
14,980
0
6,045
9,581
14,268
0
W
Sol
Cdub4k
Sol
16,861
5,919
0
8,924
11,031
5,969
7,986
1,321
9,710
105,978
12,445
L
4,044
1,038
0
1,546
12,353
6,405
0
7,167
5,186
0
38,186
W
18,045
10,183
0
7,360
13,695
6,184
2,028
3,004
10,691
0
117,515
W
Thanatos
ItzNeeko
Thanatos
9,425
2,360
0
18,144
18,808
8,071
872
3,454
15,354
0
79,709
L
Atlas
MaEl4599
Atlas
8,285
3,159
0
3,057
19,614
8,526
0
5,015
14,599
49,147
0
L
6,375
1,010
0
5,814
16,751
10,165
0
6,720
10,031
0
64,074
L
Danzaburou
StephenMusica
Danzaburou
7,425
3,467
0
2,990
15,003
5,376
2,670
2,837
12,166
0
53,556
W
Ares
7,824
495
0
3,510
14,012
13,551
211
3,806
10,206
16,304
0
W
The Morrigan
persd
The Morrigan
6,290
1,892
0
1,196
8,190
3,342
216
2,810
5,377
53,550
1,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,645
Gold Earned
53,571
377
Minions Killed
566
0
Camps Cleared
0
1,519,466
Distance Traveled
1,681,049
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,050
415
22
1
0
265,582
3
W
Sol
12,313
724
184
11
0
316,899
3
L
Da Ji
7,399
435
65
4
0
297,302
2
W
Medusa
11,842
697
171
10
0
329,661
2
W
Thanatos
10,397
612
102
6
0
374,189
5
L
Atlas
7,559
445
74
4
0
343,541
6
L
Chaac
8,566
504
120
7
0
335,588
1
L
Danzaburou
8,071
475
96
6
0
277,453
5
W
Ares
9,508
559
14
1
0
343,389
4
W
The Morrigan
9,511
559
95
6
0
316,911
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role