Player Matchup

Terra
Terra
CarolusRex__
Terra
Level 120
God Stats
2W - 3L
1,138 SR
Queue Stats
135W - 130L
1,512 Elo+
Party 1
Chiron
Chiron
Crack555
Chiron
Level 124
God Stats
4W - 4L
1,419 SR
Queue Stats
364W - 389L
1,402 Elo+
Solo
Hades
Hades
IamMrFroiden
Hades
Level 29
God Stats
2W - 3L
1,408 SR
Queue Stats
68W - 69L
1,436 Elo+
Party 1
Gilgamesh
Gilgamesh
Jepejo
Gilgamesh
Level 29
God Stats
3W - 2L
1,482 SR
Queue Stats
63W - 46L
1,554 Elo+
Party 1
Chaac
Chaac
Knacke_
Chaac
Level 67
God Stats
3W - 2L
1,415 SR
Queue Stats
134W - 128L
1,520 Elo+
Party 1
Team Averages
Level 74
1,372 SR
1,485 Elo+

VS

Team Averages
Level 41
1,573 SR
1,419 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ekat3
Vulcan
Level 63
God Stats
5W - 6L
1,533 SR
Queue Stats
291W - 337L
1,440 Elo+
Solo
Hades
Hades
Stanef
Hades
Level 68
God Stats
2W - 2L
1,831 SR
Queue Stats
182W - 172L
1,455 Elo+
Solo
Sylvanus
Sylvanus
WESH-PATATE76
Sylvanus
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 83L
1,421 Elo+
Solo
Fenrir
Fenrir
stakojikurac
Fenrir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 19
9,739
885
10,146
17,614
19,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chiron
Crack555
Chiron
16
8 / 3 / 8
10,017
911
11,541
14,059
6,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 5 / 7
8,171
743
6,801
14,471
8,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Jepejo
Gilgamesh
15
5 / 2 / 13
9,572
870
10,475
16,582
18,394
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
Knacke_
Chaac
17
7 / 3 / 16
9,988
908
25,722
18,826
16,106
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
6 / 2 / 8
9,640
876
16,447
11,266
5,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
Ekat3
Vulcan
15
3 / 5 / 7
8,759
796
19,361
10,443
4,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hades
Stanef
Hades
14
3 / 7 / 8
8,456
769
13,243
15,634
10,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
WESH-PATATE76
Sylvanus
14
1 / 4 / 9
8,923
811
9,324
17,601
11,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
12
2 / 6 / 6
7,368
670
10,791
13,235
14,993
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
53
24
Kills
15
15
Deaths
24
63
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
6
2
8
5
W
2
2
19
5.75
W
Chiron
Crack555
Chiron
8
3
8
4
L
Vulcan
Ekat3
Vulcan
3
5
7
1.3
W
2
5
7
1.1
W
Gilgamesh
Jepejo
Gilgamesh
5
2
13
5.75
W
Chaac
Knacke_
Chaac
7
3
16
5
L
Hades
Stanef
Hades
3
7
8
1
L
Sylvanus
WESH-PATATE76
Sylvanus
1
4
9
1.38
L
Fenrir
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,685
Damage
69,166
81,552
Taken
68,179
68,931
Mitigated
47,260
44,451
Healing
24,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
16,447
11,672
557
3,081
11,266
5,409
482
2,802
8,464
0
35,515
W
10,146
1,155
11,054
7,633
17,614
19,263
171
8,328
9,199
18,460
0
W
Chiron
Crack555
Chiron
11,541
5,984
4,696
4,896
14,059
6,955
1,966
8,263
5,662
0
33,812
L
Vulcan
Ekat3
Vulcan
19,361
8,262
482
842
10,443
4,921
0
1,250
9,193
32,451
0
W
6,801
859
281
1,497
14,471
8,213
1,143
7,969
6,405
11,276
0
W
Gilgamesh
Jepejo
Gilgamesh
10,475
2,517
4,342
3,574
16,582
18,394
387
7,054
9,400
0
14,185
W
Chaac
Knacke_
Chaac
25,722
2,447
1,708
4,770
18,826
16,106
871
10,314
8,407
0
45,229
L
Hades
Stanef
Hades
13,243
889
1,556
3,101
15,634
10,697
0
5,223
10,411
21,784
0
L
Sylvanus
WESH-PATATE76
Sylvanus
9,324
1,469
6,751
6,155
17,601
11,240
0
3,871
13,730
13,358
0
L
Fenrir
10,791
3,740
549
1,522
13,235
14,993
0
3,801
9,434
0
11,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,487
Gold Earned
43,146
139
Minions Killed
108
0
Camps Cleared
0
1,100,522
Distance Traveled
1,009,276
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,640
876
35
3
0
212,664
0
W
Terra
9,739
885
18
2
0
241,265
0
W
Chiron
10,017
911
64
6
0
213,222
2
L
Vulcan
8,759
796
39
4
0
212,794
1
W
Hades
8,171
743
12
1
0
181,386
1
W
Gilgamesh
9,572
870
10
1
0
244,985
2
W
Chaac
9,988
908
35
3
0
219,664
0
L
Hades
8,456
769
21
2
0
182,398
1
L
Sylvanus
8,923
811
9
1
0
209,379
2
L
Fenrir
7,368
670
4
0
0
192,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role