Player Matchup

Kukulkan
Kukulkan
Dalewhoelse
Kukulkan
Level 124
God Stats
1W - 0L
1,317 SR
Queue Stats
104W - 115L
1,412 Elo+
Party 1
Cernunnos
Cernunnos
Frescue
Cernunnos
Level 107
God Stats
1W - 1L
1,291 SR
Queue Stats
140W - 122L
1,462 Elo+
Party 1
Xing Tian
Xing Tian
KrakenSizzle
Xing Tian
Level 117
God Stats
2W - 2L
1,478 SR
Queue Stats
105W - 116L
1,361 Elo+
Solo
Artio
Artio
P00psh00t3r1016
Artio
Level 29
God Stats
1W - 1L
1,342 SR
Queue Stats
111W - 117L
1,485 Elo+
Solo
Ares
Ares
TheKingKonradd
Ares
Level 108
God Stats
11W - 7L
1,609 SR
Queue Stats
308W - 317L
1,389 Elo+
Party 1
Team Averages
Level 97
1,407 SR
1,422 Elo+

VS

Team Averages
Level 82
1,398 SR
1,449 Elo+
Danzaburou
Danzaburou
Aldillo824
Danzaburou
Level 123
God Stats
3W - 4L
1,508 SR
Queue Stats
487W - 527L
1,386 Elo+
Solo
Ishtar
Ishtar
Chino321
Ishtar
Level 108
God Stats
0W - 1L
1,330 SR
Queue Stats
18W - 18L
1,469 Elo+
Solo
Cthulhu
Cthulhu
DayMan26
Cthulhu
Level 23
God Stats
0W - 2L
1,340 SR
Queue Stats
117W - 137L
1,448 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MLatine
Morgan Le Fay
Level 129
God Stats
6W - 14L
1,311 SR
Queue Stats
441W - 463L
1,461 Elo+
Solo
Artemis
Artemis
Standue
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dalewhoelse
Kukulkan
20
10 / 2 / 16
13,559
798
21,367
10,113
5,958
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cernunnos
Frescue
Cernunnos
19
4 / 3 / 16
11,579
681
15,008
16,895
9,060
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Xing Tian
KrakenSizzle
Xing Tian
18
5 / 3 / 19
11,699
688
12,810
22,072
21,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

20
4 / 1 / 22
13,478
793
13,921
28,878
36,448
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
7 / 6 / 17
12,643
744
12,416
27,337
34,718
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aldillo824
Danzaburou
18
4 / 9 / 2
10,886
640
15,071
18,451
8,916
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Chino321
Ishtar
15
0 / 8 / 9
9,488
558
10,830
18,399
8,631
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
DayMan26
Cthulhu
19
2 / 6 / 10
12,023
707
19,880
19,966
29,295
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
MLatine
Morgan Le Fay
18
3 / 6 / 7
10,755
633
16,057
15,284
7,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
Standue
Artemis
20
6 / 2 / 6
11,373
669
18,586
11,280
6,105

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
49
30
Kills
15
15
Deaths
31
90
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Aldillo824
Danzaburou
4
9
2
0.56
L
Ishtar
Chino321
Ishtar
0
8
9
0.56
W
Kukulkan
Dalewhoelse
Kukulkan
10
2
16
9
L
Cthulhu
DayMan26
Cthulhu
2
6
10
1.17
W
Cernunnos
Frescue
Cernunnos
4
3
16
4
W
Xing Tian
KrakenSizzle
Xing Tian
5
3
19
4.83
L
Morgan Le Fay
MLatine
Morgan Le Fay
3
6
7
1.08
W
4
1
22
15
L
Artemis
Standue
Artemis
6
2
6
4.5
W
7
6
17
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,522
Damage
80,424
105,295
Taken
83,380
108,166
Mitigated
60,817
50,375
Healing
20,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Aldillo824
Danzaburou
15,071
4,282
1,399
2,445
18,451
8,916
0
13,757
4,396
0
37,821
L
Ishtar
Chino321
Ishtar
10,830
4,126
170
2,494
18,399
8,631
448
14,552
3,633
0
18,024
W
Kukulkan
Dalewhoelse
Kukulkan
21,367
1,146
3,272
2,026
10,113
5,958
2,273
3,920
6,193
64,487
0
L
Cthulhu
DayMan26
Cthulhu
19,880
533
3,095
5,079
19,966
29,295
0
10,947
8,743
36,362
0
W
Cernunnos
Frescue
Cernunnos
15,008
4,603
1,451
3,167
16,895
9,060
3,809
7,509
9,386
0
42,372
W
Xing Tian
KrakenSizzle
Xing Tian
12,810
362
1,143
3,081
22,072
21,982
868
6,159
15,913
23,885
0
L
Morgan Le Fay
MLatine
Morgan Le Fay
16,057
1,234
1,277
2,423
15,284
7,870
0
12,251
2,721
35,240
0
W
13,921
885
15,095
16,825
28,878
36,448
408
7,552
21,326
22,799
0
L
Artemis
Standue
Artemis
18,586
9,790
315
2,169
11,280
6,105
0
7,841
3,373
0
32,505
W
12,416
720
1,145
3,170
27,337
34,718
1,024
10,797
16,540
21,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,958
Gold Earned
54,525
197
Minions Killed
164
0
Camps Cleared
0
1,610,204
Distance Traveled
1,334,956
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,886
640
49
3
0
226,925
3
L
Ishtar
9,488
558
16
1
0
228,061
0
W
Kukulkan
13,559
798
105
6
0
339,981
4
L
Cthulhu
12,023
707
33
2
0
311,089
1
W
Cernunnos
11,579
681
31
2
0
296,933
2
W
Xing Tian
11,699
688
24
1
0
343,831
2
L
Morgan Le Fay
10,755
633
35
2
0
258,863
0
W
Artio
13,478
793
13
1
0
359,192
1
L
Artemis
11,373
669
31
2
0
310,018
11
W
Ares
12,643
744
24
1
0
270,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role