Player Matchup

Hun Batz
Hun Batz
LosMeoChikoTee
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 120L
1,504 Elo+
Party 1
Cernunnos
Cernunnos
PoP a P1LL
Cernunnos
Level 104
God Stats
19W - 20L
1,571 SR
Queue Stats
391W - 409L
1,551 Elo+
Solo
Sylvanus
Sylvanus
isitonumbrella
Sylvanus
Level 160
God Stats
22W - 20L
1,604 SR
Queue Stats
189W - 197L
1,516 Elo+
Solo
Yu Huang
Yu Huang
superSaiyan_vo
Yu Huang
Level 103
God Stats
6W - 3L
1,606 SR
Queue Stats
113W - 107L
1,501 Elo+
Solo
King Arthur
King Arthur
titanomachi123
King Arthur
Level 122
God Stats
13W - 7L
1,647 SR
Queue Stats
230W - 221L
1,512 Elo+
Party 1
Team Averages
Level 122
1,586 SR
1,517 Elo+

VS

Team Averages
Level 101
1,429 SR
1,504 Elo+
Hercules
Hercules
Chock BG
Hercules
Level 138
God Stats
1W - 0L
1,300 SR
Queue Stats
219W - 234L
1,484 Elo+
Party 2
Thor
Thor
DATA2004
Thor
Level 63
God Stats
1W - 2L
1,225 SR
Queue Stats
157W - 182L
1,505 Elo+
Party 2
Ganesha
Ganesha
DerSizzler
Ganesha
Level 105
God Stats
23W - 19L
1,552 SR
Queue Stats
89W - 69L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
DrizzyNjr
Zhong Kui
Level 70
God Stats
50W - 53L
1,509 SR
Queue Stats
190W - 230L
1,461 Elo+
Party 2
Danzaburou
Danzaburou
TMGAngelic
Danzaburou
Level 128
God Stats
7W - 5L
1,558 SR
Queue Stats
446W - 461L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
1 / 2 / 4
9,591
505
10,375
14,221
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
PoP a P1LL
Cernunnos
14
0 / 3 / 3
8,524
449
7,439
13,401
4,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
15
1 / 4 / 0
9,107
479
16,238
20,707
16,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yu Huang
15
3 / 5 / 0
9,503
500
11,720
12,569
5,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
titanomachi123
King Arthur
14
4 / 4 / 4
8,756
461
13,199
21,991
16,241
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chock BG
Hercules
17
3 / 1 / 4
10,821
570
13,504
19,389
16,206
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mace

Mace

+10
Physical Power

Thor
16
4 / 1 / 6
10,270
541
8,107
16,824
6,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
DerSizzler
Ganesha
15
0 / 3 / 12
10,284
541
7,777
20,304
18,981
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Zhong Kui
DrizzyNjr
Zhong Kui
17
4 / 2 / 8
10,895
573
17,569
20,835
17,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Danzaburou
TMGAngelic
Danzaburou
18
7 / 2 / 1
12,274
646
13,634
16,149
6,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
18
18
Deaths
9
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chock BG
Hercules
3
1
4
5
W
Thor
4
1
6
7
W
Ganesha
DerSizzler
Ganesha
0
3
12
2
W
Zhong Kui
DrizzyNjr
Zhong Kui
4
2
8
4
L
Hun Batz
1
2
4
1.5
L
Cernunnos
PoP a P1LL
Cernunnos
0
3
3
0.5
W
Danzaburou
TMGAngelic
Danzaburou
7
2
1
3.75
L
Sylvanus
1
4
0
0.25
L
Yu Huang
3
5
0
0.6
L
King Arthur
titanomachi123
King Arthur
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,971
Damage
60,591
82,889
Taken
93,501
49,353
Mitigated
66,510
25,319
Healing
36,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chock BG
Hercules
13,504
4,715
0
5,154
19,389
16,206
0
9,363
10,026
0
79,098
W
Thor
8,107
1,789
0
6,465
16,824
6,869
0
4,678
12,146
0
76,603
W
Ganesha
DerSizzler
Ganesha
7,777
1,471
4,112
4,888
20,304
18,981
379
5,125
15,179
33,726
670
W
Zhong Kui
DrizzyNjr
Zhong Kui
17,569
1,986
0
9,129
20,835
17,974
503
5,827
15,008
103,345
0
L
Hun Batz
10,375
2,601
0
6,464
14,221
6,233
0
2,656
11,565
0
99,250
L
Cernunnos
PoP a P1LL
Cernunnos
7,439
3,702
0
4,395
13,401
4,899
1,657
3,154
10,247
0
58,573
W
Danzaburou
TMGAngelic
Danzaburou
13,634
6,279
0
6,486
16,149
6,480
4,384
1,880
14,269
0
108,014
L
Sylvanus
16,238
3,814
1,323
10,072
20,707
16,249
685
786
19,921
62,298
11,229
L
Yu Huang
11,720
1,189
0
500
12,569
5,731
0
6,721
5,848
70,924
0
L
King Arthur
titanomachi123
King Arthur
13,199
443
138
2,427
21,991
16,241
0
11,812
10,179
0
35,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,481
Gold Earned
54,544
526
Minions Killed
626
0
Camps Cleared
0
1,763,775
Distance Traveled
1,899,287
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,821
570
144
8
0
384,388
1
W
Thor
10,270
541
116
6
0
425,386
1
W
Ganesha
10,284
541
18
1
0
366,842
12
W
Zhong Kui
10,895
573
176
9
0
371,733
4
L
Hun Batz
9,591
505
142
7
0
429,360
1
L
Cernunnos
8,524
449
111
6
0
309,474
1
W
Danzaburou
12,274
646
172
9
0
350,938
3
L
Sylvanus
9,107
479
115
6
0
308,250
1
L
Yu Huang
9,503
500
120
6
0
333,690
4
L
King Arthur
8,756
461
38
2
0
383,001
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role