Player Matchup

Janus
Janus
Silver IV
GGTAYLOR_4
Janus
Silver IV
Level 107
God Stats
1W - 2L
1,458 SR
Queue Stats
65W - 81L
1,094 MMR
Solo
Baron Samedi
Baron Samedi
Silver IV
Toni_DOTS
Baron Samedi
Silver IV
Level 129
God Stats
17W - 16L
1,565 SR
Queue Stats
87W - 104L
887 MMR
Solo
Achilles
Achilles
Silver IV
gatosan26
Achilles
Silver IV
Level 126
God Stats
4W - 4L
1,538 SR
Queue Stats
50W - 80L
807 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,521 SR
929 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 125
1,535 SR
1,072 MMR
Mulan
Mulan
Silver II
 
Mulan
Silver II
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
StuckUnicorn218
Ao Kuang
Silver II
Level 156
God Stats
137W - 116L
1,613 SR
Queue Stats
493W - 669L
1,170 MMR
Solo
Hades
Hades
Silver V
ZxSolertyx
Hades
Silver V
Level 108
God Stats
114W - 85L
1,493 SR
Queue Stats
350W - 435L
544 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
4 / 5 / 4
11,412
713
15,013
17,618
8,876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Baron Samedi
Toni_DOTS
Baron Samedi
15
3 / 6 / 5
10,945
684
13,136
19,111
13,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
gatosan26
Achilles
15
3 / 6 / 5
11,059
691
15,637
20,966
22,129
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AtlasAresBastetJormungandrZhong Kui

VS

Bans
PoseidonHorusShivaMedusaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 3 / 11
11,843
740
20,115
24,684
28,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ao Kuang
16
5 / 4 / 6
11,847
740
9,195
20,971
24,407
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Hades
17
9 / 3 / 4
12,648
791
16,509
15,745
10,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
10
Kills
17
17
Deaths
10
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
3
3
11
2.83
L
Janus
4
5
4
1.2
W
Ao Kuang
5
4
6
2
L
Baron Samedi
Toni_DOTS
Baron Samedi
3
6
5
0.92
W
Hades
9
3
4
3.67
L
Achilles
gatosan26
Achilles
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,786
Damage
45,819
57,695
Taken
61,400
44,410
Mitigated
62,994
15,243
Healing
21,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
20,115
3,377
0
9,868
24,684
28,435
1,174
11,490
13,194
244
55,884
L
Janus
15,013
1,314
0
2,901
17,618
8,876
455
9,454
7,734
55,686
0
W
Ao Kuang
9,195
2,058
0
4,579
20,971
24,407
1,853
9,017
11,954
35,347
0
L
Baron Samedi
Toni_DOTS
Baron Samedi
13,136
432
3,216
5,889
19,111
13,405
232
10,137
8,573
40,412
0
W
Hades
16,509
803
792
5,789
15,745
10,152
644
7,718
8,027
66,487
0
L
Achilles
gatosan26
Achilles
15,637
4,874
0
3,237
20,966
22,129
238
6,399
13,795
0
32,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,416
Gold Earned
36,338
167
Minions Killed
195
0
Camps Cleared
0
782,501
Distance Traveled
837,048
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,843
740
66
4
0
275,454
0
L
Janus
11,412
713
86
5
0
272,994
0
W
Ao Kuang
11,847
740
32
2
0
280,050
1
L
Baron Samedi
10,945
684
54
3
0
250,273
5
W
Hades
12,648
791
97
6
0
281,544
3
L
Achilles
11,059
691
27
2
0
259,234
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role