Player Matchup

Shiva
Shiva
BryanSC04
Shiva
Level 39
God Stats
24W - 33L
1,449 SR
Queue Stats
66W - 82L
1,386 Elo+
Party 1
Hera
Hera
ItXx_JuaanVii03
Hera
Level 109
God Stats
4W - 1L
1,776 SR
Queue Stats
369W - 338L
1,405 Elo+
Party 1
Kuzenbo
Kuzenbo
cYb3R_ddj23
Kuzenbo
Level 124
God Stats
6W - 6L
1,419 SR
Queue Stats
489W - 514L
1,469 Elo+
Party 1
Danzaburou
Danzaburou
ddj3256
Danzaburou
Level 69
God Stats
31W - 24L
1,653 SR
Queue Stats
56W - 53L
1,435 Elo+
Party 1
Hachiman
Hachiman
leader906728
Hachiman
Level 90
God Stats
33W - 51L
1,342 SR
Queue Stats
360W - 472L
1,378 Elo+
Solo
Team Averages
Level 86
1,528 SR
1,415 Elo+

VS

Team Averages
Level 93
1,487 SR
1,366 Elo+
Baron Samedi
Baron Samedi
FederDonut17317
Baron Samedi
Level 120
God Stats
6W - 12L
1,495 SR
Queue Stats
216W - 253L
1,352 Elo+
Solo
Ishtar
Ishtar
GripPOL
Ishtar
Level 42
God Stats
3W - 4L
1,447 SR
Queue Stats
43W - 68L
1,317 Elo+
Solo
Amaterasu
Amaterasu
iullrsz
Amaterasu
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 77L
1,376 Elo+
Solo
Sol
Sol
matarrey
Sol
Level 46
God Stats
14W - 13L
1,520 SR
Queue Stats
38W - 53L
1,393 Elo+
Solo
Mulan
Mulan
xxRuki66xx
Mulan
Level 154
God Stats
7W - 9L
1,475 SR
Queue Stats
490W - 566L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
BryanSC04
Shiva
11
4 / 0 / 5
7,619
544
9,805
9,099
5,582
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
3 / 3 / 4
7,619
544
8,474
8,761
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Kuzenbo
cYb3R_ddj23
Kuzenbo
9
0 / 1 / 5
6,677
477
3,982
12,802
12,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
ddj3256
Danzaburou
11
2 / 3 / 1
7,236
517
4,426
9,458
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
leader906728
Hachiman
13
3 / 1 / 1
7,543
539
3,949
13,042
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FederDonut17317
Baron Samedi
11
3 / 2 / 2
6,685
478
10,390
9,225
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
GripPOL
Ishtar
10
1 / 3 / 2
6,154
440
4,565
9,591
3,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
iullrsz
Amaterasu
11
1 / 5 / 1
6,673
477
7,086
15,594
7,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
2 / 1 / 0
6,480
463
10,026
11,240
4,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
2
0 / 1 / 0
4,417
316
449
2,086
618
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
12
Kills
7
8
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Shiva
BryanSC04
Shiva
4
0
5
6.5
L
Baron Samedi
FederDonut17317
Baron Samedi
3
2
2
2
L
Ishtar
GripPOL
Ishtar
1
3
2
0.67
W
3
3
4
1.67
W
Kuzenbo
cYb3R_ddj23
Kuzenbo
0
1
5
2.5
W
Danzaburou
ddj3256
Danzaburou
2
3
1
0.83
L
Amaterasu
iullrsz
Amaterasu
1
5
1
0.3
W
Hachiman
leader906728
Hachiman
3
1
1
3.5
L
2
1
0
2
L
Mulan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,636
Damage
32,516
53,162
Taken
47,736
30,222
Mitigated
19,268
14,700
Healing
14,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
BryanSC04
Shiva
9,805
1,063
219
2,496
9,099
5,582
224
1,429
7,670
0
33,487
L
Baron Samedi
FederDonut17317
Baron Samedi
10,390
984
1,067
3,261
9,225
3,595
0
3,125
6,100
41,489
2,869
L
Ishtar
GripPOL
Ishtar
4,565
2,201
0
2,890
9,591
3,397
0
1,644
7,947
0
36,813
W
8,474
2,611
0
1,470
8,761
3,512
83
5,261
3,500
51,453
0
W
Kuzenbo
cYb3R_ddj23
Kuzenbo
3,982
1,371
495
2,741
12,802
12,869
0
4,315
8,487
17,953
2,761
W
Danzaburou
ddj3256
Danzaburou
4,426
1,162
263
3,040
9,458
3,639
0
5,289
4,169
0
43,029
L
Amaterasu
iullrsz
Amaterasu
7,086
3,341
0
3,089
15,594
7,438
0
2,311
13,283
0
48,160
W
Hachiman
leader906728
Hachiman
3,949
2,022
317
3,659
13,042
4,620
717
2,805
10,237
0
48,657
L
10,026
3,645
0
3,822
11,240
4,220
745
5,123
6,117
41,954
5,716
L
Mulan
449
94
0
432
2,086
618
0
0
2,086
0
3,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,694
Gold Earned
30,409
324
Minions Killed
276
0
Camps Cleared
0
1,345,292
Distance Traveled
1,018,815
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,619
544
42
3
0
316,038
1
L
Baron Samedi
6,685
478
71
5
0
233,776
1
L
Ishtar
6,154
440
57
4
0
230,545
1
W
Hera
7,619
544
80
6
0
279,317
0
W
Kuzenbo
6,677
477
41
3
0
285,700
1
W
Danzaburou
7,236
517
68
5
0
225,746
0
L
Amaterasu
6,673
477
77
6
0
284,996
0
W
Hachiman
7,543
539
93
7
0
238,491
0
L
Sol
6,480
463
64
5
0
232,449
2
L
Mulan
4,417
316
7
1
0
37,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role