Player Matchup

Danzaburou
Danzaburou
Desolane900
Danzaburou
Level 81
God Stats
227W - 253L
1,529 SR
Queue Stats
292W - 394L
1,396 Elo+
Party 1
Yemoja
Yemoja
Joza blind
Yemoja
Level 105
God Stats
5W - 6L
1,469 SR
Queue Stats
620W - 860L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KitPow Tsunami
Morgan Le Fay
Level 60
God Stats
18W - 34L
1,398 SR
Queue Stats
139W - 208L
1,316 Elo+
Party 1
Team Averages
Level 82
1,465 SR
1,377 Elo+

VS

Team Averages
Level 68
1,438 SR
1,452 Elo+
Gilgamesh
Gilgamesh
AbyssWalker396
Gilgamesh
Level 44
God Stats
10W - 10L
1,386 SR
Queue Stats
50W - 50L
1,398 Elo+
Solo
Mulan
Mulan
DaNecrius
Mulan
Level 40
God Stats
12W - 11L
1,445 SR
Queue Stats
79W - 74L
1,512 Elo+
Party 2
King Arthur
King Arthur
disturbeWARRIOR
King Arthur
Level 119
God Stats
34W - 18L
1,483 SR
Queue Stats
212W - 221L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Desolane900
Danzaburou
11
0 / 6 / 1
7,400
617
10,253
14,408
8,304
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
Joza blind
Yemoja
14
1 / 0 / 2
9,088
757
5,623
8,094
11,196
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
KitPow Tsunami
Morgan Le Fay
11
2 / 5 / 0
7,546
629
15,631
12,473
6,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AbyssWalker396
Gilgamesh
13
0 / 0 / 11
8,404
700
7,770
13,883
12,351
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
DaNecrius
Mulan
14
2 / 1 / 7
8,902
742
11,548
15,503
12,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
disturbeWARRIOR
King Arthur
15
9 / 2 / 2
9,901
825
12,031
17,541
17,639
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
11
11
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AbyssWalker396
Gilgamesh
0
0
11
5.5
W
Mulan
DaNecrius
Mulan
2
1
7
5.5
L
Danzaburou
Desolane900
Danzaburou
0
6
1
0.08
L
Yemoja
Joza blind
Yemoja
1
0
2
2
L
Morgan Le Fay
KitPow Tsunami
Morgan Le Fay
2
5
0
0.4
W
King Arthur
disturbeWARRIOR
King Arthur
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,507
Damage
31,349
34,975
Taken
46,927
26,225
Mitigated
42,214
10,092
Healing
10,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AbyssWalker396
Gilgamesh
7,770
1,970
0
2,340
13,883
12,351
989
6,315
7,568
0
24,047
W
Mulan
DaNecrius
Mulan
11,548
921
316
5,504
15,503
12,224
391
6,148
9,355
0
43,279
L
Danzaburou
Desolane900
Danzaburou
10,253
4,406
0
3,470
14,408
8,304
0
103
14,305
0
32,460
L
Yemoja
Joza blind
Yemoja
5,623
1,578
5,053
1,234
8,094
11,196
0
56
8,038
25,584
0
L
Morgan Le Fay
KitPow Tsunami
Morgan Le Fay
15,631
2,493
0
335
12,473
6,725
0
103
12,370
30,891
0
W
King Arthur
disturbeWARRIOR
King Arthur
12,031
1,093
0
2,785
17,541
17,639
324
8,978
8,563
206
32,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,034
Gold Earned
27,207
129
Minions Killed
149
0
Camps Cleared
0
587,681
Distance Traveled
681,918
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,404
700
36
3
0
233,380
3
W
Mulan
8,902
742
62
5
0
221,295
1
L
Danzaburou
7,400
617
45
4
0
191,419
2
L
Yemoja
9,088
757
40
3
0
198,545
2
L
Morgan Le Fay
7,546
629
44
4
0
197,717
1
W
King Arthur
9,901
825
51
4
0
227,243
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role