Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
RealWaffle
Jormungandr
Level 53
God Stats
4W - 1L
1,709 SR
Queue Stats
123W - 71L
1,627 Elo+
Party 1
Sylvanus
Sylvanus
UnLuhKey
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,571 Elo+
Party 1
Hades
Hades
WeeGeeMitZ
Hades
Level 160
God Stats
2W - 2L
1,683 SR
Queue Stats
343W - 312L
1,622 Elo+
Party 1
Vamana
Vamana
jingleschtein
Vamana
Level 129
God Stats
3W - 1L
1,656 SR
Queue Stats
243W - 180L
1,611 Elo+
Party 1
Team Averages
Level 83
1,610 SR
1,586 Elo+

VS

Team Averages
Level 97
1,496 SR
1,513 Elo+
Horus
Horus
KaosInACan
Horus
Level 128
God Stats
3W - 3L
1,709 SR
Queue Stats
206W - 233L
1,494 Elo+
Solo
Chronos
Chronos
Megamason4
Chronos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 244L
1,554 Elo+
Party 2
Danzaburou
Danzaburou
Sebax16
Danzaburou
Level 127
God Stats
8W - 8L
1,561 SR
Queue Stats
339W - 351L
1,484 Elo+
Solo
Anubis
Anubis
Standue
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,529 Elo+
Solo
Hachiman
Hachiman
XDG SANE PSYCHO
Hachiman
Level 77
God Stats
0W - 3L
1,212 SR
Queue Stats
126W - 112L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
8 / 5 / 11
13,003
684
20,863
19,940
11,687
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
RealWaffle
Jormungandr
20
4 / 6 / 24
13,297
700
19,842
27,474
41,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
UnLuhKey
Sylvanus
19
1 / 2 / 18
12,730
670
5,180
18,052
19,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
20
6 / 4 / 21
13,473
709
20,959
23,342
19,176
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

20
15 / 5 / 13
14,936
786
38,599
29,389
29,961
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
18
0 / 7 / 14
11,549
608
4,509
24,377
30,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
Megamason4
Chronos
20
6 / 7 / 7
12,546
660
17,255
24,919
11,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Sebax16
Danzaburou
18
2 / 8 / 10
11,556
608
16,224
23,275
10,173
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
Standue
Anubis
20
6 / 5 / 11
12,296
647
20,032
12,878
7,083
Hachiman
20
6 / 7 / 10
11,981
631
26,428
24,656
12,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
72
34
Kills
20
22
Deaths
34
87
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
8
5
11
2.7
L
Horus
0
7
14
1
L
Chronos
Megamason4
Chronos
6
7
7
1.36
W
Jormungandr
RealWaffle
Jormungandr
4
6
24
2.67
L
Danzaburou
Sebax16
Danzaburou
2
8
10
0.88
L
Anubis
Standue
Anubis
6
5
11
2.3
W
Sylvanus
UnLuhKey
Sylvanus
1
2
18
5
W
Hades
6
4
21
4.13
L
Hachiman
6
7
10
1.57
W
15
5
13
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,443
Damage
84,448
118,197
Taken
110,105
121,687
Mitigated
71,432
56,581
Healing
37,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
20,863
4,119
828
4,122
19,940
11,687
2,073
6,115
13,825
0
35,531
L
Horus
4,509
2,788
9,183
8,484
24,377
30,738
0
12,537
11,840
0
11,813
L
Chronos
Megamason4
Chronos
17,255
6,454
382
4,775
24,919
11,224
0
10,147
14,772
32,504
0
W
Jormungandr
RealWaffle
Jormungandr
19,842
4,264
2,102
3,685
27,474
41,383
544
10,146
17,328
42,294
0
L
Danzaburou
Sebax16
Danzaburou
16,224
5,718
492
4,732
23,275
10,173
0
7,745
15,530
0
34,787
L
Anubis
Standue
Anubis
20,032
644
935
1,732
12,878
7,083
0
6,247
6,631
42,732
0
W
Sylvanus
UnLuhKey
Sylvanus
5,180
1,625
9,466
7,701
18,052
19,480
1,667
5,338
12,714
12,519
0
W
Hades
20,959
1,161
3,295
9,641
23,342
19,176
654
7,710
15,632
53,970
0
L
Hachiman
26,428
17,675
158
6,854
24,656
12,214
0
9,305
15,351
0
41,712
W
38,599
24,006
3,257
12,484
29,389
29,961
2,388
7,978
21,411
0
59,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,439
Gold Earned
59,928
198
Minions Killed
196
0
Camps Cleared
0
1,640,805
Distance Traveled
1,538,844
1
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
13,003
684
31
2
0
320,471
0
L
Horus
11,549
608
20
1
0
337,916
0
L
Chronos
12,546
660
35
2
0
308,466
0
W
Jormungandr
13,297
700
43
2
0
288,113
0
L
Danzaburou
11,556
608
41
2
0
290,842
0
L
Anubis
12,296
647
52
3
0
302,853
14
W
Sylvanus
12,730
670
8
0
0
335,023
0
W
Hades
13,473
709
87
5
0
310,863
1
L
Hachiman
11,981
631
48
3
0
298,767
2
W
Vamana
14,936
786
29
2
0
386,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role