Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Fash Browns
Medusa
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,335 Elo+
Solo
Ao Kuang
Ao Kuang
TheHollowedBeast
Ao Kuang
Level 102
God Stats
0W - 1L
1,160 SR
Queue Stats
15W - 20L
1,424 Elo+
Solo
Yemoja
Yemoja
imthaBIGone
Yemoja
Level 158
God Stats
3W - 6L
1,248 SR
Queue Stats
290W - 294L
1,457 Elo+
Party 1
Nox
Nox
thegodfett
Nox
Level 146
God Stats
9W - 10L
1,500 SR
Queue Stats
328W - 362L
1,515 Elo+
Solo
Team Averages
Level 122
1,382 SR
1,446 Elo+

VS

Team Averages
Level 104
1,598 SR
1,502 Elo+
Fafnir
Fafnir
ItMorbinTime331
Fafnir
Level 147
God Stats
1W - 0L
1,485 SR
Queue Stats
68W - 57L
1,562 Elo+
Party 2
Aphrodite
Aphrodite
MockTiger
Aphrodite
Level 88
God Stats
5W - 0L
1,959 SR
Queue Stats
65W - 41L
1,521 Elo+
Party 2
Odin
Odin
ProbablyReformed
Odin
Level 26
God Stats
1W - 0L
1,280 SR
Queue Stats
53W - 34L
1,511 Elo+
Party 2
Vulcan
Vulcan
Spooky979
Vulcan
Level 134
God Stats
5W - 1L
1,631 SR
Queue Stats
76W - 62L
1,578 Elo+
Party 2
Achilles
Achilles
shawdy mane
Achilles
Level 123
God Stats
5W - 1L
1,634 SR
Queue Stats
253W - 248L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
16
0 / 8 / 3
9,210
614
14,635
18,132
8,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
17
2 / 3 / 9
10,492
699
19,891
13,313
6,574
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
8 / 7 / 4
11,841
789
19,867
26,877
14,893
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
18
3 / 4 / 6
11,044
736
6,016
22,124
24,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
1 / 5 / 11
9,697
646
15,613
11,885
5,802
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 20
12,219
815
8,747
25,377
38,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Aphrodite
MockTiger
Aphrodite
17
5 / 2 / 14
10,823
722
14,056
21,238
16,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 5 / 18
11,077
738
15,053
23,734
30,988
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Vulcan
Spooky979
Vulcan
19
4 / 1 / 18
11,440
763
28,995
10,648
6,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
shawdy mane
Achilles
18
8 / 3 / 15
11,235
749
17,979
26,786
30,859
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
112
14
Kills
27
27
Deaths
14
33
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
8
3
0.19
L
Medusa
2
3
9
2.17
W
3
3
20
4.33
W
Aphrodite
MockTiger
Aphrodite
5
2
14
6
W
7
5
18
3.2
W
Vulcan
Spooky979
Vulcan
4
1
18
13
L
8
7
4
1.43
L
Yemoja
3
4
6
1.5
W
Achilles
shawdy mane
Achilles
8
3
15
5.17
L
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,022
Damage
84,830
92,331
Taken
107,783
60,251
Mitigated
123,474
39,343
Healing
52,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
14,635
2,875
1,371
1,261
18,132
8,785
1,056
9,478
8,441
0
34,024
L
Medusa
19,891
8,074
606
3,684
13,313
6,574
696
7,828
5,216
0
36,088
W
8,747
2,509
3,298
6,462
25,377
38,004
1,258
7,096
18,281
15,430
0
W
Aphrodite
MockTiger
Aphrodite
14,056
1,098
13,999
12,414
21,238
16,744
812
9,100
12,138
27,777
0
W
15,053
2,358
1,183
2,096
23,734
30,988
473
10,235
13,499
0
20,136
W
Vulcan
Spooky979
Vulcan
28,995
10,744
1,788
1,612
10,648
6,879
2,834
3,262
7,386
74,444
0
L
19,867
6,494
888
10,991
26,877
14,893
1,863
14,761
11,775
31,857
0
L
Yemoja
6,016
2,049
11,495
6,644
22,124
24,197
498
11,631
10,106
13,382
0
W
Achilles
shawdy mane
Achilles
17,979
2,330
2,432
6,877
26,786
30,859
1,152
11,803
14,983
0
26,864
L
15,613
1,600
1,952
451
11,885
5,802
757
8,100
3,574
36,959
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,284
Gold Earned
56,794
169
Minions Killed
163
0
Camps Cleared
0
1,184,200
Distance Traveled
1,399,478
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
9,210
614
47
3
0
201,383
1
L
Medusa
10,492
699
39
3
0
285,556
0
W
Fafnir
12,219
815
8
1
0
258,810
0
W
Aphrodite
10,823
722
24
2
0
292,394
4
W
Odin
11,077
738
17
1
0
255,145
0
W
Vulcan
11,440
763
98
7
0
314,860
5
L
Ao Kuang
11,841
789
30
2
0
229,478
0
L
Yemoja
11,044
736
10
1
0
215,216
2
W
Achilles
11,235
749
16
1
0
278,269
3
L
Nox
9,697
646
43
3
0
252,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role