Player Matchup

Chaac
Chaac
Pedrim_097
Chaac
Level 4
God Stats
3W - 6L
1,690 SR
Queue Stats
3W - 8L
1,630 Elo+
Party 1
Zhong Kui
Zhong Kui
kinkygodzz
Zhong Kui
Level 87
God Stats
8W - 8L
1,518 SR
Queue Stats
135W - 203L
1,247 Elo+
Solo
Charybdis
Charybdis
leox-15temp
Charybdis
Level 39
God Stats
1W - 4L
1,323 SR
Queue Stats
37W - 51L
1,320 Elo+
Party 1
Team Averages
Level 43
1,510 SR
1,399 Elo+

VS

Team Averages
Level 49
1,391 SR
1,340 Elo+
Kukulkan
Kukulkan
D_c_8909
Kukulkan
Level 62
God Stats
2W - 5L
1,157 SR
Queue Stats
13W - 34L
1,201 Elo+
Solo
Vamana
Vamana
Heat X Savage
Vamana
Level 68
God Stats
2W - 1L
1,517 SR
Queue Stats
27W - 20L
1,483 Elo+
Party 2
Thanatos
Thanatos
JC IC3
Thanatos
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
19
3 / 4 / 4
13,802
657
18,292
32,135
42,728
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
kinkygodzz
Zhong Kui
18
3 / 8 / 2
13,541
645
17,072
28,055
18,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
leox-15temp
Charybdis
17
3 / 4 / 2
13,786
656
9,318
18,851
6,815
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
D_c_8909
Kukulkan
20
1 / 1 / 11
14,286
680
17,810
10,816
5,939
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 2 / 12
14,116
672
18,242
23,169
36,106
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
JC IC3
Thanatos
20
11 / 6 / 3
15,687
747
29,884
23,755
12,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
40
9
Kills
14
16
Deaths
9
8
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
D_c_8909
Kukulkan
1
1
11
6.5
W
2
2
12
4
W
Thanatos
JC IC3
Thanatos
11
6
3
2.08
L
Chaac
3
4
4
1.25
L
Zhong Kui
kinkygodzz
Zhong Kui
3
8
2
0.5
L
Charybdis
leox-15temp
Charybdis
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,682
Damage
65,936
79,041
Taken
57,740
68,054
Mitigated
54,464
22,968
Healing
30,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
D_c_8909
Kukulkan
17,810
1,947
241
3,546
10,816
5,939
2,213
3,498
7,318
81,563
0
W
18,242
9,854
0
6,897
23,169
36,106
646
5,860
17,309
0
65,613
W
Thanatos
JC IC3
Thanatos
29,884
9,057
0
19,782
23,755
12,419
0
8,842
14,913
0
77,203
L
Chaac
18,292
3,498
0
6,831
32,135
42,728
25
13,026
19,109
1,061
46,616
L
Zhong Kui
kinkygodzz
Zhong Kui
17,072
1,455
135
9,409
28,055
18,511
306
3,233
24,822
65,216
0
L
Charybdis
leox-15temp
Charybdis
9,318
4,483
1,100
5,493
18,851
6,815
672
1,698
17,153
0
54,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,129
Gold Earned
44,089
234
Minions Killed
244
0
Camps Cleared
0
1,046,534
Distance Traveled
1,165,786
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,286
680
113
5
0
367,155
2
W
Vamana
14,116
672
65
3
0
416,227
0
W
Thanatos
15,687
747
66
3
0
382,404
6
L
Chaac
13,802
657
59
3
0
410,794
0
L
Zhong Kui
13,541
645
89
4
0
311,849
4
L
Charybdis
13,786
656
86
4
0
323,891
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role