Player Matchup

Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Arcobaleno_EZIO
Hel
Level 160
God Stats
2W - 1L
1,452 SR
Queue Stats
161W - 180L
1,526 Elo+
Solo
Thanatos
Thanatos
GhostBladeTV
Thanatos
Level 128
God Stats
4W - 4L
1,292 SR
Queue Stats
301W - 258L
1,580 Elo+
Solo
Cerberus
Cerberus
J0HNORRHEA
Cerberus
Level 149
God Stats
2W - 5L
1,302 SR
Queue Stats
247W - 256L
1,448 Elo+
Solo
Ne Zha
Ne Zha
Pski5135
Ne Zha
Level 146
God Stats
1W - 1L
1,222 SR
Queue Stats
104W - 130L
1,512 Elo+
Solo
Team Averages
Level 142
1,354 SR
1,513 Elo+

VS

Team Averages
Level 131
1,635 SR
1,532 Elo+
Janus
Janus
 
Janus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
GarrettDoesWork
Chaac
Level 112
God Stats
13W - 5L
1,756 SR
Queue Stats
626W - 621L
1,526 Elo+
Solo
Yemoja
Yemoja
Motoyasu
Yemoja
Level 99
God Stats
3W - 2L
1,680 SR
Queue Stats
139W - 115L
1,532 Elo+
Solo
Susano
Susano
lxl_ShoGun_lxl
Susano
Level 158
God Stats
5W - 2L
1,794 SR
Queue Stats
413W - 447L
1,575 Elo+
Solo
He Bo
He Bo
supawn
He Bo
Level 160
God Stats
0W - 4L
1,444 SR
Queue Stats
409W - 426L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
5 / 2 / 10
8,704
870
13,262
8,551
4,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 2 / 7
7,231
723
2,347
8,057
6,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thanatos
GhostBladeTV
Thanatos
14
3 / 3 / 4
8,232
823
7,598
12,432
6,429
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
J0HNORRHEA
Cerberus
16
4 / 1 / 13
9,017
902
9,144
17,488
18,276
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
Pski5135
Ne Zha
13
3 / 3 / 5
7,862
786
7,545
7,947
4,243
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
3 / 2 / 2
8,170
817
13,013
9,468
3,470
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

12
3 / 6 / 4
7,424
742
11,055
16,562
14,434
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Yemoja
Motoyasu
Yemoja
14
1 / 1 / 4
7,703
770
3,258
6,936
5,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
2 / 5 / 2
7,282
728
10,348
9,695
3,744
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
supawn
He Bo
13
2 / 3 / 3
7,031
703
4,207
8,581
3,044
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
26
16
Kills
11
11
Deaths
17
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
5
2
10
5
L
Janus
 
Janus
3
2
2
2
W
1
2
7
2.25
L
3
6
4
0.83
W
Thanatos
GhostBladeTV
Thanatos
3
3
4
1.67
W
Cerberus
J0HNORRHEA
Cerberus
4
1
13
10.5
L
Yemoja
Motoyasu
Yemoja
1
1
4
3
W
Ne Zha
Pski5135
Ne Zha
3
3
5
1.83
L
2
5
2
0.6
L
He Bo
supawn
He Bo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,896
Damage
41,881
54,475
Taken
51,242
39,140
Mitigated
29,761
32,839
Healing
18,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
13,262
863
1,180
2,284
8,551
4,094
752
3,477
5,072
27,492
0
L
Janus
 
Janus
13,013
2,344
817
1,972
9,468
3,470
494
5,477
3,991
29,704
0
W
2,347
85
6,264
3,679
8,057
6,098
475
3,194
4,863
6,732
0
L
11,055
646
736
2,981
16,562
14,434
0
7,055
9,507
0
17,287
W
Thanatos
GhostBladeTV
Thanatos
7,598
689
86
6,905
12,432
6,429
0
3,858
8,574
0
16,376
W
Cerberus
J0HNORRHEA
Cerberus
9,144
728
2,429
8,630
17,488
18,276
168
6,273
11,215
16,686
0
L
Yemoja
Motoyasu
Yemoja
3,258
846
6,408
1,904
6,936
5,069
0
1,878
5,058
5,080
0
W
Ne Zha
Pski5135
Ne Zha
7,545
2,068
322
1,060
7,947
4,243
86
3,675
4,272
0
13,645
L
10,348
1,623
399
724
9,695
3,744
0
5,984
3,711
0
15,919
L
He Bo
supawn
He Bo
4,207
193
476
1,924
8,581
3,044
105
4,359
4,222
12,531
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,046
Gold Earned
37,610
106
Minions Killed
90
0
Camps Cleared
0
950,473
Distance Traveled
935,115
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
8,704
870
31
3
0
194,365
1
L
Janus
8,170
817
42
4
0
183,349
0
W
Hel
7,231
723
7
1
0
199,706
0
L
Chaac
7,424
742
11
1
0
193,532
1
W
Thanatos
8,232
823
20
2
0
195,289
0
W
Cerberus
9,017
902
30
3
0
216,864
1
L
Yemoja
7,703
770
7
1
0
201,842
0
W
Ne Zha
7,862
786
18
2
0
144,249
4
L
Susano
7,282
728
16
2
0
184,747
0
L
He Bo
7,031
703
14
1
0
171,645
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role