Player Matchup

Janus
Janus
 
Janus
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DinoSxmmy
Izanami
Level 95
God Stats
0W - 5L
1,552 SR
Queue Stats
23W - 35L
1,403 Elo+
Party 2
Charybdis
Charybdis
spiritedeli
Charybdis
Level 27
God Stats
0W - 1L
1,339 SR
Queue Stats
3W - 6L
1,330 Elo+
Party 2
Team Averages
Level 55
1,464 SR
1,411 Elo+

VS

Team Averages
Level 90
1,641 SR
1,607 Elo+
Hel
Hel
JEWSLAYER2000
Hel
Level 28
God Stats
2W - 1L
1,692 SR
Queue Stats
36W - 13L
1,654 Elo+
Party 1
Cernunnos
Cernunnos
JaIIu
Cernunnos
Level 121
God Stats
1W - 2L
1,543 SR
Queue Stats
206W - 171L
1,555 Elo+
Party 1
Chaac
Chaac
Sysiässä
Chaac
Level 122
God Stats
2W - 0L
1,690 SR
Queue Stats
50W - 23L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
2 / 5 / 4
8,582
715
11,713
9,878
4,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Izanami
DinoSxmmy
Izanami
13
3 / 2 / 5
8,791
733
8,345
12,924
6,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Charybdis
spiritedeli
Charybdis
13
3 / 5 / 5
8,679
723
10,949
12,785
5,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 8
9,137
761
11,569
11,708
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
JaIIu
Cernunnos
14
4 / 2 / 7
9,790
816
13,186
12,643
5,169
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
14
5 / 1 / 7
9,411
784
8,019
14,458
16,735
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
12
12
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
4
0.8
L
Izanami
DinoSxmmy
Izanami
3
2
5
2.75
W
3
5
8
1.4
W
Cernunnos
JaIIu
Cernunnos
4
2
7
3.75
W
Chaac
5
1
7
8.5
L
Charybdis
spiritedeli
Charybdis
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,007
Damage
32,774
35,587
Taken
38,809
15,726
Mitigated
26,730
7,203
Healing
18,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
11,713
308
0
1,009
9,878
4,238
0
2,709
7,169
35,437
0
L
Izanami
DinoSxmmy
Izanami
8,345
4,000
0
3,275
12,924
6,155
0
4,575
8,349
0
30,573
W
11,569
627
4,778
4,789
11,708
4,826
522
3,425
8,283
31,589
0
W
Cernunnos
JaIIu
Cernunnos
13,186
7,834
0
4,041
12,643
5,169
2,236
3,769
8,874
0
66,347
W
Chaac
8,019
1,556
333
4,839
14,458
16,735
452
4,541
9,917
0
22,889
L
Charybdis
spiritedeli
Charybdis
10,949
6,211
0
2,919
12,785
5,333
0
4,336
8,449
0
17,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,052
Gold Earned
28,338
120
Minions Killed
158
0
Camps Cleared
0
649,836
Distance Traveled
697,484
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,582
715
59
5
0
238,425
2
L
Izanami
8,791
733
43
4
0
221,383
2
W
Hel
9,137
761
54
5
0
231,190
1
W
Cernunnos
9,790
816
71
6
0
224,075
4
W
Chaac
9,411
784
33
3
0
242,219
4
L
Charybdis
8,679
723
18
2
0
190,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role