Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Burpyyy
Cthulhu
Level 149
God Stats
1W - 0L
2,001 SR
Queue Stats
36W - 13L
1,769 Elo+
Party 1
Janus
Janus
Jhooo
Janus
Level 158
God Stats
3W - 3L
1,660 SR
Queue Stats
92W - 66L
1,655 Elo+
Party 1
Chernobog
Chernobog
TheLight
Chernobog
Level 145
God Stats
2W - 0L
1,603 SR
Queue Stats
51W - 38L
1,658 Elo+
Party 1
Fenrir
Fenrir
raedillon1
Fenrir
Level 27
God Stats
2W - 1L
1,535 SR
Queue Stats
57W - 30L
1,586 Elo+
Party 1
Team Averages
Level 117
1,660 SR
1,634 Elo+

VS

Team Averages
Level 96
1,423 SR
1,456 Elo+
Janus
Janus
EMPRESADEB0ST4
Janus
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 32L
1,508 Elo+
Solo
Discordia
Discordia
FreeDaNugs
Discordia
Level 126
God Stats
1W - 2L
1,317 SR
Queue Stats
26W - 32L
1,402 Elo+
Party 2
Xing Tian
Xing Tian
FurbyTheSon
Xing Tian
Level 88
God Stats
7W - 7L
1,459 SR
Queue Stats
127W - 149L
1,476 Elo+
Solo
Pele
Pele
NOTchocolate
Pele
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,486 Elo+
Solo
Sun Wukong
Sun Wukong
SoHighPriest
Sun Wukong
Level 123
God Stats
1W - 1L
1,338 SR
Queue Stats
39W - 37L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 1 / 6
8,783
798
5,092
3,538
1,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Burpyyy
Cthulhu
17
7 / 0 / 14
10,262
933
14,722
17,900
20,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
Jhooo
Janus
17
2 / 1 / 13
9,989
908
12,971
7,109
2,763
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
TheLight
Chernobog
18
8 / 2 / 14
10,901
991
17,170
13,420
6,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fenrir
raedillon1
Fenrir
16
11 / 8 / 8
10,284
935
12,286
15,962
8,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,129
648
4,816
6,741
2,505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
FreeDaNugs
Discordia
16
3 / 7 / 6
9,297
845
7,111
11,711
4,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
FurbyTheSon
Xing Tian
15
2 / 3 / 6
9,343
849
8,999
19,848
22,827
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 11 / 4
7,902
718
7,352
19,309
7,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SoHighPriest
Sun Wukong
15
6 / 4 / 2
8,690
790
6,200
12,930
10,995
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
32
29
Kills
12
12
Deaths
29
55
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
1
6
4
W
Cthulhu
Burpyyy
Cthulhu
7
0
14
14
L
1
4
2
0.5
L
Discordia
FreeDaNugs
Discordia
3
7
6
0.86
L
Xing Tian
FurbyTheSon
Xing Tian
2
3
6
1.67
W
Janus
Jhooo
Janus
2
1
13
8.5
L
0
11
4
0.18
L
Sun Wukong
SoHighPriest
Sun Wukong
6
4
2
1.75
W
Chernobog
TheLight
Chernobog
8
2
14
7.5
W
Fenrir
raedillon1
Fenrir
11
8
8
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,241
Damage
34,478
57,929
Taken
70,539
39,012
Mitigated
47,983
12,746
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,092
1,729
0
861
3,538
1,258
3,370
337
3,201
22,419
0
W
Cthulhu
Burpyyy
Cthulhu
14,722
1,181
916
4,789
17,900
20,203
317
6,594
11,306
34,366
0
L
4,816
296
0
0
6,741
2,505
0
4,063
2,542
14,070
0
L
Discordia
FreeDaNugs
Discordia
7,111
382
146
463
11,711
4,307
0
5,929
5,649
27,254
0
L
Xing Tian
FurbyTheSon
Xing Tian
8,999
695
2,032
4,610
19,848
22,827
0
8,527
10,799
26,552
0
W
Janus
Jhooo
Janus
12,971
1,154
0
455
7,109
2,763
1,108
2,659
4,450
49,874
0
L
7,352
1,692
0
1,315
19,309
7,349
0
6,795
12,375
0
31,980
L
Sun Wukong
SoHighPriest
Sun Wukong
6,200
991
0
1,346
12,930
10,995
0
6,318
6,277
0
11,667
W
Chernobog
TheLight
Chernobog
17,170
9,905
0
4,740
13,420
6,679
4,544
7,556
5,864
39
49,255
W
Fenrir
raedillon1
Fenrir
12,286
2,882
0
985
15,962
8,109
565
3,780
12,182
73
24,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,219
Gold Earned
42,361
256
Minions Killed
154
0
Camps Cleared
0
1,201,052
Distance Traveled
880,654
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,783
798
40
4
0
230,586
0
W
Cthulhu
10,262
933
42
4
0
242,450
1
L
Janus
7,129
648
26
2
0
114,020
0
L
Discordia
9,297
845
38
3
0
163,652
0
L
Xing Tian
9,343
849
30
3
0
221,638
0
W
Janus
9,989
908
82
7
0
253,466
0
L
Pele
7,902
718
49
4
0
201,188
3
L
Sun Wukong
8,690
790
11
1
0
180,156
1
W
Chernobog
10,901
991
73
7
0
227,167
2
W
Fenrir
10,284
935
19
2
0
247,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role