Player Matchup

Anhur
Anhur
CaraiRC
Anhur
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,583 Elo+
Solo
Maui
Maui
Crwnd-Crow
Maui
Level 145
God Stats
0W - 1L
1,482 SR
Queue Stats
68W - 50L
1,593 Elo+
Solo
Da Ji
Da Ji
EyeLezz
Da Ji
Level 160
God Stats
0W - 1L
1,841 SR
Queue Stats
11W - 7L
1,640 Elo+
Party 2
Guan Yu
Guan Yu
GloxiniaOfReposê
Guan Yu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,160 Elo+
Party 2
Mulan
Mulan
VerHander
Mulan
Level 160
God Stats
0W - 1L
1,906 SR
Queue Stats
9W - 5L
1,512 Elo+
Party 2
Team Averages
Level 143
1,646 SR
1,498 Elo+

VS

Team Averages
Level 150
1,501 SR
1,545 Elo+
Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Lurtzz
Heimdallr
Level 152
God Stats
2W - 1L
1,542 SR
Queue Stats
130W - 151L
1,548 Elo+
Solo
Horus
Horus
PastelPink-Twink
Horus
Level 154
God Stats
1W - 0L
1,490 SR
Queue Stats
37W - 25L
1,644 Elo+
Solo
Medusa
Medusa
equidoxr
Medusa
Level 145
God Stats
5W - 4L
1,468 SR
Queue Stats
218W - 191L
1,499 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
qApplied
Morgan Le Fay
Level 152
God Stats
6W - 2L
1,506 SR
Queue Stats
151W - 120L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CaraiRC
Anhur
17
3 / 6 / 9
9,618
687
12,791
16,249
7,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
1 / 2 / 10
9,729
695
9,760
18,568
25,305
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Da Ji
EyeLezz
Da Ji
19
6 / 5 / 4
11,229
802
15,701
19,778
18,217
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 7 / 8
9,927
709
8,695
21,633
30,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mulan
VerHander
Mulan
15
1 / 7 / 10
9,627
688
19,602
23,630
30,198
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
2 / 2 / 19
11,285
806
6,659
33,139
47,630
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Lurtzz
Heimdallr
16
3 / 4 / 18
10,332
738
22,481
16,012
9,098
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 2 / 20
11,441
817
9,027
16,555
23,248
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
equidoxr
Medusa
19
10 / 3 / 12
11,524
823
26,928
14,661
8,938
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
qApplied
Morgan Le Fay
19
8 / 2 / 13
11,518
823
26,314
18,978
11,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
109
13
Kills
27
27
Deaths
13
41
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
2
19
5.75
L
Anhur
CaraiRC
Anhur
3
6
9
1.25
L
1
2
10
3
L
Da Ji
EyeLezz
Da Ji
6
5
4
1.6
L
2
7
8
0.86
W
Heimdallr
Lurtzz
Heimdallr
3
4
18
3
W
4
2
20
7
L
Mulan
VerHander
Mulan
1
7
10
0.86
W
Medusa
equidoxr
Medusa
10
3
12
5.33
W
Morgan Le Fay
qApplied
Morgan Le Fay
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,549
Damage
91,409
99,858
Taken
99,345
112,047
Mitigated
100,405
34,550
Healing
53,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,659
1,514
1,948
16,339
33,139
47,630
54
3,162
29,977
0
13,630
L
Anhur
CaraiRC
Anhur
12,791
6,684
788
2,016
16,249
7,585
0
6,252
9,997
0
31,726
L
9,760
1,071
3,984
4,163
18,568
25,305
0
4,250
14,311
15,288
0
L
Da Ji
EyeLezz
Da Ji
15,701
4,091
1,916
5,319
19,778
18,217
0
5,474
14,304
0
23,972
L
8,695
661
6,236
4,738
21,633
30,742
0
5,046
16,587
0
17,125
W
Heimdallr
Lurtzz
Heimdallr
22,481
7,621
1,829
381
16,012
9,098
2,339
2,660
13,352
0
47,776
W
9,027
3,681
13,199
8,462
16,555
23,248
630
3,326
13,229
0
14,577
L
Mulan
VerHander
Mulan
19,602
2,021
1,054
4,336
23,630
30,198
0
5,292
18,338
8,360
30,341
W
Medusa
equidoxr
Medusa
26,928
13,901
860
1,586
14,661
8,938
2,705
2,067
12,594
0
54,392
W
Morgan Le Fay
qApplied
Morgan Le Fay
26,314
1,478
3,212
5,278
18,978
11,491
1,443
2,375
16,603
42,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,130
Gold Earned
56,100
125
Minions Killed
150
0
Camps Cleared
0
1,503,850
Distance Traveled
1,336,607
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,285
806
11
1
0
282,626
1
L
Anhur
9,618
687
49
4
0
255,504
4
L
Maui
9,729
695
13
1
0
400,275
0
L
Da Ji
11,229
802
18
1
0
326,463
0
L
Guan Yu
9,927
709
17
1
0
277,689
0
W
Heimdallr
10,332
738
46
3
0
242,667
4
W
Horus
11,441
817
13
1
0
301,434
1
L
Mulan
9,627
688
28
2
0
243,919
0
W
Medusa
11,524
823
47
3
0
240,861
0
W
Morgan Le Fay
11,518
823
33
2
0
269,019
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role