Player Matchup

Maui
Maui
AlmightyCathulu
Maui
Level 123
God Stats
30W - 23L
1,586 SR
Queue Stats
329W - 306L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
BluePhoenix5421
Guan Yu
Level 143
God Stats
16W - 8L
1,635 SR
Queue Stats
357W - 322L
1,560 Elo+
Party 1
Susano
Susano
King_Corvid
Susano
Level 160
God Stats
222W - 160L
1,737 SR
Queue Stats
636W - 591L
1,612 Elo+
Solo
Chiron
Chiron
SMILEY FACE m77
Chiron
Level 129
God Stats
6W - 2L
1,787 SR
Queue Stats
310W - 265L
1,580 Elo+
Party 1
Olorun
Olorun
WishboneTheDog
Olorun
Level 124
God Stats
12W - 7L
1,691 SR
Queue Stats
278W - 259L
1,551 Elo+
Party 1
Team Averages
Level 136
1,687 SR
1,566 Elo+

VS

Team Averages
Level 152
1,585 SR
1,557 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Kountra
Janus
Level 157
God Stats
6W - 7L
1,684 SR
Queue Stats
158W - 152L
1,638 Elo+
Party 3
Skadi
Skadi
Phhilip
Skadi
Level 143
God Stats
1W - 2L
1,587 SR
Queue Stats
23W - 24L
1,523 Elo+
Party 2
Bacchus
Bacchus
Siler Savvy
Bacchus
Level 158
God Stats
1W - 3L
1,583 SR
Queue Stats
134W - 131L
1,607 Elo+
Party 3
Ullr
Ullr
tammys lover69
Ullr
Level 147
God Stats
0W - 2L
1,573 SR
Queue Stats
11W - 16L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 11
9,641
567
5,224
14,297
13,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 1 / 0
10,230
602
10,956
10,632
14,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Susano
16
7 / 2 / 4
9,855
580
15,521
14,645
6,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 7
10,494
617
12,218
14,365
6,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 0 / 2
10,078
593
5,783
8,077
4,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
1 / 3 / 0
8,301
488
4,804
16,244
10,690
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Kountra
Janus
13
0 / 4 / 1
8,263
486
7,013
8,947
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Phhilip
Skadi
15
2 / 5 / 0
8,782
517
8,819
15,080
5,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Siler Savvy
Bacchus
11
1 / 2 / 1
7,445
438
5,875
14,526
16,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 4 / 0
7,537
443
6,920
13,391
4,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
18
Kills
5
5
Deaths
18
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
1
3
0
0.33
W
2
0
11
7.5
W
3
1
0
3
W
Susano
7
2
4
4.5
L
Janus
Kountra
Janus
0
4
1
0.13
L
Skadi
Phhilip
Skadi
2
5
0
0.4
W
3
2
7
3.25
L
Bacchus
Siler Savvy
Bacchus
1
2
1
0.75
W
3
0
2
4
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,702
Damage
33,431
62,016
Taken
68,188
44,857
Mitigated
40,642
26,388
Healing
15,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
4,804
2,227
0
5,964
16,244
10,690
0
732
14,498
0
53,644
W
5,224
1,584
0
6,175
14,297
13,174
220
5,543
8,754
28,649
2,492
W
10,956
2,186
136
4,954
10,632
14,294
1,381
892
9,740
0
75,571
W
Susano
15,521
5,158
0
4,687
14,645
6,808
0
3,033
11,612
0
83,194
L
Janus
Kountra
Janus
7,013
253
0
250
8,947
3,018
0
2,446
6,334
69,142
0
L
Skadi
Phhilip
Skadi
8,819
3,951
0
2,497
15,080
5,067
1,227
1,683
13,237
0
73,700
W
12,218
3,860
866
3,630
14,365
6,462
456
435
13,831
0
93,673
L
Bacchus
Siler Savvy
Bacchus
5,875
863
565
2,333
14,526
16,928
0
4,105
10,324
25,109
0
W
5,783
2,316
1,536
4,404
8,077
4,119
1,740
3,533
4,544
84,962
0
L
6,920
2,473
0
4,114
13,391
4,939
0
1,413
11,978
0
60,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,298
Gold Earned
40,328
577
Minions Killed
481
0
Camps Cleared
0
1,761,722
Distance Traveled
1,626,040
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,301
488
88
5
0
335,097
1
W
Maui
9,641
567
35
2
0
351,638
6
W
Guan Yu
10,230
602
138
8
0
375,522
9
W
Susano
9,855
580
117
7
0
373,617
4
L
Janus
8,263
486
132
8
0
343,495
4
L
Skadi
8,782
517
120
7
0
251,568
3
W
Chiron
10,494
617
132
8
0
324,902
1
L
Bacchus
7,445
438
26
2
0
350,665
5
W
Olorun
10,078
593
155
9
0
336,043
1
L
Ullr
7,537
443
115
7
0
345,215
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role