Player Matchup

Poseidon
Poseidon
Silver I
AHPUCHERITO_RICO
Poseidon
Silver I
Level 98
God Stats
4W - 2L
1,611 SR
Queue Stats
196W - 211L
1,360 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
Inoki9058
Ao Kuang
Gold V
Level 121
God Stats
7W - 5L
1,655 SR
Queue Stats
356W - 362L
1,362 MMR
Solo
Cliodhna
Cliodhna
Gold II
JOSHM-_-99
Cliodhna
Gold II
Level 88
God Stats
79W - 42L
1,679 SR
Queue Stats
519W - 523L
1,391 MMR
Solo
Zhong Kui
Zhong Kui
Gold V
ii IzProBlasian
Zhong Kui
Gold V
Level 126
God Stats
6W - 7L
1,472 SR
Queue Stats
131W - 147L
1,343 MMR
Solo
Ullr
Ullr
Gold IV
oMandaArancia
Ullr
Gold IV
Level 141
God Stats
61W - 69L
1,506 SR
Queue Stats
592W - 589L
1,420 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,584 SR
1,375 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,562 SR
1,375 MMR
Vulcan
Vulcan
Gold IV
Frandar2032
Vulcan
Gold IV
Level 84
God Stats
4W - 8L
1,500 SR
Queue Stats
168W - 156L
1,503 MMR
Party 2
Ymir
Ymir
Gold V
KAG7787
Ymir
Gold V
Level 144
God Stats
3W - 2L
1,489 SR
Queue Stats
60W - 66L
1,317 MMR
Party 1
Rama
Rama
Silver II
XyDenny_05
Rama
Silver II
Level 68
God Stats
1W - 1L
1,710 SR
Queue Stats
87W - 81L
1,364 MMR
Party 2
Horus
Horus
Gold V
Zombie-k316
Horus
Gold V
Level 108
God Stats
9W - 6L
1,568 SR
Queue Stats
65W - 67L
1,380 MMR
Party 1
Mercury
Mercury
Silver II
iTs DOOSHiE zX
Mercury
Silver II
Level 138
God Stats
7W - 7L
1,543 SR
Queue Stats
26W - 35L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 7
15,400
616
27,030
21,177
9,109
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
Inoki9058
Ao Kuang
20
9 / 1 / 5
14,997
600
25,014
31,424
15,346
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
JOSHM-_-99
Cliodhna
20
10 / 4 / 9
15,014
601
19,936
21,268
9,799
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zhong Kui
ii IzProBlasian
Zhong Kui
17
1 / 3 / 14
13,235
529
15,550
28,916
34,461
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
2 / 1 / 8
13,862
554
12,163
19,221
9,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
LancelotMulanTsukuyomiChang'e

VS

Bans
ArachneHadesLokiGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
7 / 9 / 6
12,038
482
20,195
22,942
9,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
KAG7787
Ymir
15
4 / 7 / 9
10,957
438
14,081
37,901
36,556
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
3 / 5 / 4
12,171
487
13,640
23,766
8,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 3 / 2
9,593
384
12,233
19,803
11,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 7 / 4
11,284
451
11,239
28,681
11,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
41
29
Kills
16
16
Deaths
31
43
Assists
25
Player
Kills
Deaths
Assists
KDA
W
7
7
7
1.5
L
Vulcan
7
9
6
1.11
W
Ao Kuang
Inoki9058
Ao Kuang
9
1
5
11.5
W
Cliodhna
JOSHM-_-99
Cliodhna
10
4
9
3.63
L
Ymir
KAG7787
Ymir
4
7
9
1.21
L
3
5
4
1
L
0
3
2
0.33
L
2
7
4
0.57
W
Zhong Kui
ii IzProBlasian
Zhong Kui
1
3
14
2.67
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,693
Damage
71,388
122,006
Taken
133,093
77,810
Mitigated
77,425
50,521
Healing
30,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,030
3,633
0
4,132
21,177
9,109
1,946
8,606
12,109
139,646
0
L
Vulcan
20,195
5,566
0
2,261
22,942
9,404
0
13,178
9,764
88,521
0
W
Ao Kuang
Inoki9058
Ao Kuang
25,014
6,565
0
21,829
31,424
15,346
4,744
6,044
24,788
129,148
0
W
Cliodhna
JOSHM-_-99
Cliodhna
19,936
1,761
0
6,391
21,268
9,799
3,867
3,632
17,482
0
120,915
L
Ymir
KAG7787
Ymir
14,081
3,190
0
9,133
37,901
36,556
27
22,847
15,054
43,531
1,186
L
13,640
11,218
0
7,421
23,766
8,305
0
5,024
18,742
0
106,250
L
12,233
4,625
463
3,908
19,803
11,496
78
13,512
6,291
0
74,261
L
11,239
4,854
0
7,265
28,681
11,664
0
13,404
15,277
0
95,779
W
Zhong Kui
ii IzProBlasian
Zhong Kui
15,550
1,590
3,166
10,724
28,916
34,461
1,372
11,063
17,300
51,028
0
W
12,163
3,850
0
4,279
19,221
9,095
5,065
5,755
13,284
0
125,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,508
Gold Earned
56,043
691
Minions Killed
612
0
Camps Cleared
0
2,372,353
Distance Traveled
2,275,654
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,400
616
188
8
0
439,791
6
L
Vulcan
12,038
482
130
5
0
406,766
4
W
Ao Kuang
14,997
600
155
6
0
481,872
1
W
Cliodhna
15,014
601
147
6
0
557,503
2
L
Ymir
10,957
438
45
2
0
407,059
5
L
Rama
12,171
487
166
7
0
421,841
3
L
Horus
9,593
384
124
5
0
474,421
7
L
Mercury
11,284
451
147
6
0
565,567
7
W
Zhong Kui
13,235
529
50
2
0
411,386
1
W
Ullr
13,862
554
151
6
0
481,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role