Player Matchup

Hercules
Hercules
DurkaJerk
Hercules
Level 87
God Stats
28W - 37L
1,461 SR
Queue Stats
132W - 139L
1,529 Elo+
Party 2
Danzaburou
Danzaburou
Etermam
Danzaburou
Level 105
God Stats
12W - 6L
1,619 SR
Queue Stats
85W - 83L
1,517 Elo+
Party 2
Bacchus
Bacchus
MaaDcUzBaaD
Bacchus
Level 139
God Stats
3W - 7L
1,488 SR
Queue Stats
53W - 68L
1,488 Elo+
Party 2
Thanatos
Thanatos
Morgana05
Thanatos
Level 118
God Stats
1W - 1L
1,722 SR
Queue Stats
97W - 111L
1,496 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SpyBehindYou
Morgan Le Fay
Level 99
God Stats
31W - 14L
1,627 SR
Queue Stats
207W - 195L
1,498 Elo+
Solo
Team Averages
Level 110
1,583 SR
1,506 Elo+

VS

Team Averages
Level 138
1,471 SR
1,547 Elo+
Ra
Ra
DarDraG
Ra
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,523 Elo+
Party 3
Chiron
Chiron
Gwynbleider
Chiron
Level 148
God Stats
5W - 6L
1,535 SR
Queue Stats
164W - 157L
1,587 Elo+
Party 1
Da Ji
Da Ji
PopkornSVK
Da Ji
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,561 Elo+
Party 3
Athena
Athena
RadioBot
Athena
Level 155
God Stats
4W - 6L
1,319 SR
Queue Stats
358W - 356L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
mario387
Sun Wukong
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 125L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DurkaJerk
Hercules
15
4 / 5 / 1
8,888
523
13,254
18,288
11,818
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
Etermam
Danzaburou
14
1 / 5 / 0
8,458
498
11,486
15,450
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Bacchus
MaaDcUzBaaD
Bacchus
10
0 / 5 / 1
6,504
383
7,062
15,449
12,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Morgana05
Thanatos
10
2 / 10 / 1
7,221
425
5,135
17,571
7,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
SpyBehindYou
Morgan Le Fay
13
0 / 4 / 1
7,791
458
8,359
11,263
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 0 / 5
10,239
602
14,340
8,980
5,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
17
4 / 0 / 1
10,139
596
7,737
11,543
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
15
7 / 4 / 5
9,584
564
9,256
15,799
7,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
RadioBot
Athena
14
3 / 1 / 14
9,214
542
6,651
22,264
24,657
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
mario387
Sun Wukong
16
7 / 3 / 11
10,186
599
16,612
19,780
23,707
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
65
7
Kills
29
29
Deaths
8
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
8
0
5
10.5
L
Hercules
DurkaJerk
Hercules
4
5
1
0.9
L
Danzaburou
Etermam
Danzaburou
1
5
0
0.2
W
Chiron
4
0
1
4.5
L
Bacchus
MaaDcUzBaaD
Bacchus
0
5
1
0.1
L
Thanatos
Morgana05
Thanatos
2
10
1
0.25
W
Da Ji
7
4
5
2.38
W
Athena
RadioBot
Athena
3
1
14
10
L
Morgan Le Fay
SpyBehindYou
Morgan Le Fay
0
4
1
0.13
W
Sun Wukong
mario387
Sun Wukong
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,296
Damage
54,596
78,021
Taken
78,366
42,329
Mitigated
65,611
23,508
Healing
32,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,340
1,250
2,165
2,927
8,980
5,001
932
4,957
4,023
100,416
0
L
Hercules
DurkaJerk
Hercules
13,254
6,183
0
2,977
18,288
11,818
0
632
17,656
0
63,074
L
Danzaburou
Etermam
Danzaburou
11,486
5,189
0
5,880
15,450
5,837
0
2,619
12,831
0
72,873
W
Chiron
7,737
4,124
320
9,333
11,543
4,896
2,287
570
10,973
0
89,241
L
Bacchus
MaaDcUzBaaD
Bacchus
7,062
1,253
0
3,639
15,449
12,976
0
7,747
7,702
23,124
1,579
L
Thanatos
Morgana05
Thanatos
5,135
2,023
0
9,594
17,571
7,129
0
2,954
14,617
0
41,357
W
Da Ji
9,256
1,915
0
5,410
15,799
7,350
0
1,894
13,905
0
59,600
W
Athena
RadioBot
Athena
6,651
1,707
3,053
5,007
22,264
24,657
133
6,050
16,214
26,138
0
L
Morgan Le Fay
SpyBehindYou
Morgan Le Fay
8,359
1,024
0
1,418
11,263
4,569
0
7,039
4,224
77,478
0
W
Sun Wukong
mario387
Sun Wukong
16,612
5,854
0
4,421
19,780
23,707
47
1,757
18,023
0
68,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,862
Gold Earned
49,362
465
Minions Killed
561
0
Camps Cleared
0
1,474,250
Distance Traveled
1,690,391
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,239
602
151
9
0
362,287
4
L
Hercules
8,888
523
108
6
0
295,570
2
L
Danzaburou
8,458
498
122
7
0
281,561
5
W
Chiron
10,139
596
172
10
0
306,761
4
L
Bacchus
6,504
383
32
2
0
326,540
3
L
Thanatos
7,221
425
70
4
0
273,976
2
W
Da Ji
9,584
564
99
6
0
319,804
4
W
Athena
9,214
542
42
2
0
378,597
4
L
Morgan Le Fay
7,791
458
133
8
0
296,603
3
W
Sun Wukong
10,186
599
97
6
0
322,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role