Player Matchup

Thor
Thor
Arh228
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Medusa
Medusa
Bro_Husky
Medusa
Level 160
God Stats
1W - 1L
1,731 SR
Queue Stats
23W - 36L
1,366 Elo+
Party 3
Vulcan
Vulcan
EviL_BeN141
Vulcan
Level 154
God Stats
5W - 9L
1,446 SR
Queue Stats
15W - 22L
1,352 Elo+
Party 3
Bellona
Bellona
pro100NuB
Bellona
Level 44
God Stats
2W - 3L
1,543 SR
Queue Stats
21W - 23L
1,447 Elo+
Party 1
Merlin
Merlin
zivzi
Merlin
Level 142
God Stats
1W - 1L
1,728 SR
Queue Stats
64W - 61L
1,515 Elo+
Solo
Team Averages
Level 103
1,590 SR
1,436 Elo+

VS

Team Averages
Level 71
1,509 SR
1,606 Elo+
Fenrir
Fenrir
BlackSw0rd
Fenrir
Level 126
God Stats
10W - 8L
1,516 SR
Queue Stats
178W - 103L
1,570 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Fougach
Kumbhakarna
Level 18
God Stats
2W - 1L
1,470 SR
Queue Stats
31W - 16L
1,639 Elo+
Party 2
Ne Zha
Ne Zha
JteSoulève
Ne Zha
Level 24
God Stats
2W - 4L
1,287 SR
Queue Stats
49W - 27L
1,658 Elo+
Party 2
Ao Kuang
Ao Kuang
Sђız
Ao Kuang
Level 160
God Stats
20W - 13L
1,622 SR
Queue Stats
199W - 125L
1,587 Elo+
Party 2
Scylla
Scylla
iPalbalbal
Scylla
Level 29
God Stats
26W - 20L
1,649 SR
Queue Stats
84W - 79L
1,575 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Arh228
Thor
13
1 / 7 / 1
6,600
660
4,814
12,223
7,220
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Bro_Husky
Medusa
13
0 / 4 / 1
6,793
679
5,250
9,579
4,480
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vulcan
13
1 / 7 / 2
6,787
679
7,782
9,010
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
pro100NuB
Bellona
12
2 / 3 / 2
7,160
716
7,759
10,126
7,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
zivzi
Merlin
13
1 / 3 / 1
6,845
685
4,958
5,913
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlackSw0rd
Fenrir
16
10 / 1 / 5
8,761
876
9,772
9,448
4,830
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Fougach
Kumbhakarna
14
1 / 1 / 15
8,071
807
4,357
11,786
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ne Zha
14
1 / 2 / 16
7,811
781
9,084
15,272
9,660
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ao Kuang
Sђız
Ao Kuang
16
9 / 1 / 9
8,605
861
10,090
9,124
4,512
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
iPalbalbal
Scylla
14
3 / 0 / 15
7,763
776
8,067
3,918
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
5
Kills
24
24
Deaths
5
7
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Thor
Arh228
Thor
1
7
1
0.21
W
Fenrir
BlackSw0rd
Fenrir
10
1
5
12.5
L
Medusa
Bro_Husky
Medusa
0
4
1
0.13
L
Vulcan
1
7
2
0.29
W
Kumbhakarna
Fougach
Kumbhakarna
1
1
15
8.5
W
Ne Zha
1
2
16
4.5
W
Ao Kuang
Sђız
Ao Kuang
9
1
9
13.5
W
Scylla
iPalbalbal
Scylla
3
0
15
10.5
L
Bellona
pro100NuB
Bellona
2
3
2
1
L
Merlin
zivzi
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,563
Damage
41,370
46,851
Taken
49,548
25,315
Mitigated
30,725
2,874
Healing
14,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
Arh228
Thor
4,814
764
0
772
12,223
7,220
0
5,339
6,884
0
10,760
W
Fenrir
BlackSw0rd
Fenrir
9,772
1,630
0
597
9,448
4,830
265
3,328
5,945
27
24,165
L
Medusa
Bro_Husky
Medusa
5,250
1,946
0
346
9,579
4,480
0
4,993
4,586
0
24,667
L
Vulcan
7,782
4,632
178
172
9,010
3,846
0
3,599
5,411
19,583
0
W
Kumbhakarna
Fougach
Kumbhakarna
4,357
304
0
2,409
11,786
10,250
22
3,808
7,553
11,068
0
W
Ne Zha
9,084
2,941
648
5,217
15,272
9,660
0
2,167
12,796
0
31,445
W
Ao Kuang
Sђız
Ao Kuang
10,090
2,086
0
5,214
9,124
4,512
0
2,060
6,970
31,271
0
W
Scylla
iPalbalbal
Scylla
8,067
428
0
0
3,918
1,473
281
1,036
2,842
24,529
0
L
Bellona
pro100NuB
Bellona
7,759
1,741
0
1,156
10,126
7,365
0
6,120
4,006
0
10,491
L
Merlin
zivzi
Merlin
4,958
373
0
250
5,913
2,404
0
2,490
3,423
21,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,185
Gold Earned
41,011
144
Minions Killed
189
0
Camps Cleared
0
892,613
Distance Traveled
1,150,239
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,600
660
16
2
0
168,407
0
W
Fenrir
8,761
876
43
4
0
238,069
1
L
Medusa
6,793
679
45
5
0
176,563
5
L
Vulcan
6,787
679
39
4
0
181,886
2
W
Kumbhakarna
8,071
807
9
1
0
241,091
1
W
Ne Zha
7,811
781
40
4
0
240,660
3
W
Ao Kuang
8,605
861
44
4
0
214,205
0
W
Scylla
7,763
776
53
5
0
216,214
3
L
Bellona
7,160
716
3
0
0
192,559
4
L
Merlin
6,845
685
41
4
0
173,198
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role