Player Matchup

Pele
Pele
 
Pele
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
equidoxr
Scylla
Level 145
God Stats
3W - 4L
1,568 SR
Queue Stats
169W - 172L
1,518 Elo+
Party 2
King Arthur
King Arthur
qApplied
King Arthur
Level 152
God Stats
6W - 5L
1,223 SR
Queue Stats
340W - 320L
1,569 Elo+
Party 2
Danzaburou
Danzaburou
zeunicornx
Danzaburou
Level 87
God Stats
1W - 1L
1,707 SR
Queue Stats
56W - 43L
1,505 Elo+
Solo
Team Averages
Level 132
1,500 SR
1,518 Elo+

VS

Team Averages
Level 85
1,573 SR
1,458 Elo+
Apollo
Apollo
 
Apollo
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Bryandark68
Discordia
Level 58
God Stats
5W - 3L
1,837 SR
Queue Stats
121W - 129L
1,471 Elo+
Party 1
Sun Wukong
Sun Wukong
MaoLeRoux
Sun Wukong
Level 55
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 110L
1,467 Elo+
Party 1
Hel
Hel
WuZkO
Hel
Level 68
God Stats
3W - 4L
1,303 SR
Queue Stats
209W - 217L
1,392 Elo+
Party 1
Pele
Pele
Zu0O
Pele
Level 123
God Stats
10W - 9L
1,723 SR
Queue Stats
141W - 148L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
5 / 1 / 1
7,686
591
6,226
11,206
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
 
Fafnir
10
0 / 0 / 11
6,694
515
3,038
11,474
11,263
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Scylla
equidoxr
Scylla
14
5 / 0 / 2
8,169
628
7,338
5,697
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

King Arthur
qApplied
King Arthur
11
1 / 2 / 6
7,132
549
8,794
13,814
11,987
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
zeunicornx
Danzaburou
11
4 / 0 / 5
7,279
560
10,871
9,109
3,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
0 / 3 / 0
5,866
451
7,823
12,169
4,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Bryandark68
Discordia
10
1 / 2 / 0
6,449
496
4,557
6,692
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MaoLeRoux
Sun Wukong
11
1 / 3 / 0
6,295
484
5,130
11,825
6,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hel
WuZkO
Hel
9
0 / 5 / 1
6,254
481
4,746
13,544
9,671
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pele
Zu0O
Pele
7
1 / 2 / 0
5,487
422
2,155
6,833
3,163
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
15
Kills
3
3
Deaths
15
25
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
1
1
5.5
W
Fafnir
 
Fafnir
0
0
11
5.5
L
Apollo
 
Apollo
0
3
0
0
L
Discordia
Bryandark68
Discordia
1
2
0
0.5
L
Sun Wukong
MaoLeRoux
Sun Wukong
1
3
0
0.33
L
Hel
WuZkO
Hel
0
5
1
0.1
L
Pele
Zu0O
Pele
1
2
0
0.5
W
Scylla
equidoxr
Scylla
5
0
2
6
W
King Arthur
qApplied
King Arthur
1
2
6
2
W
Danzaburou
zeunicornx
Danzaburou
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,267
Damage
24,411
51,300
Taken
51,063
33,448
Mitigated
26,321
15,522
Healing
16,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,226
2,222
0
3,167
11,206
4,543
1,638
599
10,607
0
58,606
W
Fafnir
 
Fafnir
3,038
334
461
3,540
11,474
11,263
358
3,127
8,347
9,465
3,492
L
Apollo
 
Apollo
7,823
5,031
0
3,876
12,169
4,015
1,110
3,363
8,806
0
54,712
L
Discordia
Bryandark68
Discordia
4,557
775
0
1,400
6,692
2,596
0
1,780
4,912
37,753
0
L
Sun Wukong
MaoLeRoux
Sun Wukong
5,130
1,192
0
2,235
11,825
6,876
0
1,036
10,789
0
35,353
L
Hel
WuZkO
Hel
4,746
1,218
2,451
4,131
13,544
9,671
240
2,764
10,780
19,472
337
L
Pele
Zu0O
Pele
2,155
356
0
2,137
6,833
3,163
0
1,096
5,737
0
21,101
W
Scylla
equidoxr
Scylla
7,338
1,593
0
750
5,697
2,212
2,233
1,201
4,496
62,156
2,001
W
King Arthur
qApplied
King Arthur
8,794
1,370
0
2,410
13,814
11,987
36
1,719
12,095
0
41,353
W
Danzaburou
zeunicornx
Danzaburou
10,871
5,283
0
5,194
9,109
3,443
1,490
2,320
6,789
0
49,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,960
Gold Earned
30,351
371
Minions Killed
305
0
Camps Cleared
0
1,288,478
Distance Traveled
1,031,762
21
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,686
591
99
8
0
262,608
2
W
Fafnir
6,694
515
19
1
0
286,021
8
L
Apollo
5,866
451
97
7
0
218,996
2
L
Discordia
6,449
496
68
5
0
231,621
0
L
Sun Wukong
6,295
484
69
5
0
234,956
3
L
Hel
6,254
481
26
2
0
217,090
2
L
Pele
5,487
422
45
3
0
129,099
2
W
Scylla
8,169
628
109
8
0
240,703
2
W
King Arthur
7,132
549
58
4
0
264,089
5
W
Danzaburou
7,279
560
86
7
0
235,057
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role