Player Matchup

Gilgamesh
Gilgamesh
J00L5
Gilgamesh
Level 160
God Stats
2W - 3L
1,386 SR
Queue Stats
228W - 224L
1,442 Elo+
Solo
Sobek
Sobek
MozzieWozzie
Sobek
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,153 Elo+
Solo
Raijin
Raijin
PitroiBolovanu
Raijin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 47L
1,528 Elo+
Solo
Fenrir
Fenrir
Sained
Fenrir
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 29L
1,450 Elo+
Solo
Hun Batz
Hun Batz
YouBunnyWhrote
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 51L
1,395 Elo+
Solo
Team Averages
Level 64
1,477 SR
1,394 Elo+

VS

Team Averages
Level 67
1,414 SR
1,435 Elo+
Heimdallr
Heimdallr
CarolusRex__
Heimdallr
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 130L
1,476 Elo+
Party 1
Ao Kuang
Ao Kuang
Jepejo
Ao Kuang
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
63W - 46L
1,496 Elo+
Party 1
Danzaburou
Danzaburou
Knacke_
Danzaburou
Level 67
God Stats
2W - 2L
1,195 SR
Queue Stats
134W - 128L
1,485 Elo+
Party 1
Poseidon
Poseidon
UriBoy1
Poseidon
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 27L
1,282 Elo+
Solo
Cabrakan
Cabrakan
Wiljorn
Cabrakan
Level 88
God Stats
2W - 2L
1,377 SR
Queue Stats
239W - 244L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
J00L5
Gilgamesh
19
1 / 6 / 14
10,868
639
14,047
24,352
31,011
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

19
3 / 7 / 12
11,918
701
12,880
33,933
59,319
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
8 / 7 / 9
13,490
794
26,862
20,238
11,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
Sained
Fenrir
17
5 / 12 / 12
10,588
623
13,346
24,793
26,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
18
7 / 10 / 8
11,921
701
12,616
21,005
13,676
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CarolusRex__
Heimdallr
20
5 / 5 / 25
12,909
759
28,770
20,536
12,094
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
Jepejo
Ao Kuang
19
4 / 5 / 24
11,572
681
11,798
20,966
15,785
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
Knacke_
Danzaburou
20
17 / 4 / 20
14,957
880
32,035
18,183
10,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
UriBoy1
Poseidon
20
12 / 6 / 20
13,305
783
25,667
16,845
8,636
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cabrakan
Wiljorn
Cabrakan
20
4 / 7 / 29
12,653
744
16,721
26,797
33,024
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
160
24
Kills
42
42
Deaths
27
55
Assists
118
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
CarolusRex__
Heimdallr
5
5
25
3.5
L
Gilgamesh
J00L5
Gilgamesh
1
6
14
1.33
W
Ao Kuang
Jepejo
Ao Kuang
4
5
24
3.2
W
Danzaburou
Knacke_
Danzaburou
17
4
20
6.75
L
3
7
12
1.29
L
8
7
9
1.79
L
Fenrir
Sained
Fenrir
5
12
12
0.92
W
Poseidon
UriBoy1
Poseidon
12
6
20
3.67
W
Cabrakan
Wiljorn
Cabrakan
4
7
29
2.64
L
Hun Batz
7
10
8
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,751
Damage
114,991
124,321
Taken
103,327
142,045
Mitigated
80,063
26,569
Healing
37,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
CarolusRex__
Heimdallr
28,770
11,644
2,163
4,781
20,536
12,094
825
8,199
12,101
0
53,899
L
Gilgamesh
J00L5
Gilgamesh
14,047
1,350
703
4,014
24,352
31,011
418
11,859
12,493
470
29,455
W
Ao Kuang
Jepejo
Ao Kuang
11,798
4,157
1,544
8,207
20,966
15,785
1,555
7,660
13,170
18,804
0
W
Danzaburou
Knacke_
Danzaburou
32,035
15,815
2,677
5,902
18,183
10,524
3,348
5,467
12,582
0
61,999
L
12,880
844
632
8,279
33,933
59,319
0
16,408
17,525
23,771
0
L
26,862
3,928
1,379
4,627
20,238
11,562
996
7,306
12,932
52,407
0
L
Fenrir
Sained
Fenrir
13,346
2,059
796
3,027
24,793
26,477
0
10,705
14,088
33
17,518
W
Poseidon
UriBoy1
Poseidon
25,667
5,688
1,424
3,798
16,845
8,636
1,222
4,979
11,585
48,630
0
W
Cabrakan
Wiljorn
Cabrakan
16,721
1,964
2,068
4,807
26,797
33,024
380
13,940
12,730
26,262
0
L
Hun Batz
12,616
2,249
723
2,389
21,005
13,676
23
7,908
13,097
0
22,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,785
Gold Earned
65,396
153
Minions Killed
200
0
Camps Cleared
0
1,380,305
Distance Traveled
1,369,419
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,909
759
53
3
0
277,812
1
L
Gilgamesh
10,868
639
32
2
0
285,953
1
W
Ao Kuang
11,572
681
10
1
0
290,473
2
W
Danzaburou
14,957
880
63
4
0
278,931
0
L
Sobek
11,918
701
23
1
0
265,316
2
L
Raijin
13,490
794
73
4
0
302,012
2
L
Fenrir
10,588
623
11
1
0
272,626
0
W
Poseidon
13,305
783
52
3
0
272,312
0
W
Cabrakan
12,653
744
22
1
0
249,891
2
L
Hun Batz
11,921
701
14
1
0
254,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role