Player Matchup

Merlin
Merlin
BL1ZZ1ON
Merlin
Level 136
God Stats
2W - 5L
1,544 SR
Queue Stats
65W - 76L
1,352 Elo+
Party 2
Atlas
Atlas
Best Mini MJ
Atlas
Level 18
God Stats
4W - 4L
1,512 SR
Queue Stats
18W - 20L
1,459 Elo+
Party 2
Sun Wukong
Sun Wukong
TonyMontana3000
Sun Wukong
Level 147
God Stats
8W - 10L
1,494 SR
Queue Stats
197W - 268L
1,393 Elo+
Party 3
Ah Puch
Ah Puch
XxAyoOGxX
Ah Puch
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 102L
1,497 Elo+
Party 3
Thor
Thor
awesomeseth1
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Team Averages
Level 91
1,510 SR
1,440 Elo+

VS

Team Averages
Level 91
1,507 SR
1,514 Elo+
Serqet
Serqet
EngagedAura9102
Serqet
Level 155
God Stats
855W - 879L
1,487 SR
Queue Stats
856W - 886L
1,443 Elo+
Solo
Vamana
Vamana
Shaddow_Foxy
Vamana
Level 142
God Stats
3W - 2L
1,500 SR
Queue Stats
124W - 141L
1,514 Elo+
Solo
Danzaburou
Danzaburou
ThaGoldenRG-_
Danzaburou
Level 49
God Stats
3W - 2L
1,421 SR
Queue Stats
18W - 16L
1,453 Elo+
Solo
Merlin
Merlin
TheSupremeBunny
Merlin
Level 107
God Stats
2W - 0L
1,628 SR
Queue Stats
40W - 24L
1,658 Elo+
Party 1
Nu Wa
Nu Wa
gimmickbydfault
Nu Wa
Level 4
God Stats
5W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BL1ZZ1ON
Merlin
16
2 / 5 / 1
10,584
1,058
15,557
17,748
7,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
0 / 4 / 1
10,612
1,061
6,564
25,593
32,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
TonyMontana3000
Sun Wukong
15
1 / 5 / 2
10,219
1,022
11,462
21,752
17,333
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
XxAyoOGxX
Ah Puch
15
0 / 3 / 1
9,701
970
7,937
9,507
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 6 / 0
9,169
917
1,145
13,413
6,598
Heavy Mace

Heavy Mace

+30
Physical Power

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Team 1 Tickets

141

VS

Team 2 Tickets

293

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 8
10,739
1,074
9,370
8,106
4,758
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
18
7 / 0 / 13
13,036
1,304
14,183
16,348
19,803
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
ThaGoldenRG-_
Danzaburou
17
3 / 1 / 11
11,245
1,125
16,027
9,372
4,440
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
7 / 1 / 10
12,046
1,205
25,174
8,998
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 0 / 15
10,717
1,072
14,630
5,216
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
80
3
Kills
23
23
Deaths
3
5
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Merlin
BL1ZZ1ON
Merlin
2
5
1
0.5
L
0
4
1
0.13
W
5
1
8
9
W
Vamana
7
0
13
13.5
W
Danzaburou
ThaGoldenRG-_
Danzaburou
3
1
11
8.5
W
7
1
10
12
L
Sun Wukong
TonyMontana3000
Sun Wukong
1
5
2
0.4
L
Ah Puch
XxAyoOGxX
Ah Puch
0
3
1
0.17
L
0
6
0
0
W
1
0
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,665
Damage
79,384
88,013
Taken
48,040
68,988
Mitigated
35,887
6,447
Healing
10,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BL1ZZ1ON
Merlin
15,557
813
0
300
17,748
7,630
0
9,132
8,214
57,399
0
L
6,564
2,721
0
1,352
25,593
32,805
0
11,533
13,879
27,538
0
W
9,370
1,840
0
154
8,106
4,758
0
4,037
4,069
0
9,360
W
Vamana
14,183
8,855
2,085
5,112
16,348
19,803
0
8,934
7,414
392
34,333
W
Danzaburou
ThaGoldenRG-_
Danzaburou
16,027
8,078
0
2,126
9,372
4,440
0
7,220
2,152
0
33,944
W
25,174
1,589
0
684
8,998
4,520
0
5,517
3,481
55,622
0
L
Sun Wukong
TonyMontana3000
Sun Wukong
11,462
1,334
15
3,665
21,752
17,333
0
9,867
11,625
0
30,109
L
Ah Puch
XxAyoOGxX
Ah Puch
7,937
376
0
1,053
9,507
4,622
0
3,509
5,458
34,493
0
L
1,145
548
0
62
13,413
6,598
0
6,005
7,178
0
3,371
W
14,630
7,552
58
444
5,216
2,366
0
4,350
866
32,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,285
Gold Earned
57,783
214
Minions Killed
228
2
Camps Cleared
8
828,292
Distance Traveled
1,011,997
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,584
1,058
84
8
0
157,342
0
L
Atlas
10,612
1,061
24
2
0
178,622
0
W
Serqet
10,739
1,074
6
1
0
224,507
1
W
Vamana
13,036
1,304
33
3
1
206,326
2
W
Danzaburou
11,245
1,125
55
6
3
197,079
0
W
Merlin
12,046
1,205
94
9
4
188,612
1
L
Sun Wukong
10,219
1,022
30
3
0
185,253
0
L
Ah Puch
9,701
970
69
7
2
160,926
0
L
Thor
9,169
917
7
1
0
146,149
3
W
Nu Wa
10,717
1,072
40
4
0
195,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role