Player Matchup

Hercules
Hercules
Himanto
Hercules
Level 79
God Stats
10W - 9L
1,492 SR
Queue Stats
334W - 337L
1,371 Elo+
Party 1
Bellona
Bellona
UpSideDownPow
Bellona
Level 70
God Stats
10W - 5L
1,609 SR
Queue Stats
495W - 544L
1,509 Elo+
Solo
Zeus
Zeus
moromoreño
Zeus
Level 157
God Stats
16W - 9L
1,629 SR
Queue Stats
382W - 389L
1,374 Elo+
Solo
Raijin
Raijin
toastybuisness
Raijin
Level 64
God Stats
0W - 2L
1,285 SR
Queue Stats
53W - 73L
1,282 Elo+
Party 1
Aphrodite
Aphrodite
uRockCanceIthat
Aphrodite
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 137L
1,388 Elo+
Solo
Team Averages
Level 87
1,503 SR
1,385 Elo+

VS

Team Averages
Level 83
1,348 SR
1,321 Elo+
Hercules
Hercules
AFG COUNTRY
Hercules
Level 45
God Stats
1W - 2L
1,159 SR
Queue Stats
127W - 163L
1,388 Elo+
Solo
Yemoja
Yemoja
Canis lupus7361
Yemoja
Level 138
God Stats
44W - 32L
1,550 SR
Queue Stats
1,351W - 1,408L
1,363 Elo+
Solo
Cu Chulainn
Cu Chulainn
Dark Fairy3825
Cu Chulainn
Level 85
God Stats
4W - 5L
1,339 SR
Queue Stats
177W - 218L
1,352 Elo+
Solo
Athena
Athena
KrazzEGaming
Athena
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,086 Elo+
Solo
Hachiman
Hachiman
wraith49
Hachiman
Level 81
God Stats
2W - 2L
1,194 SR
Queue Stats
185W - 191L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Himanto
Hercules
19
3 / 3 / 6
11,659
614
17,692
37,947
40,837
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bellona
16
2 / 9 / 9
11,662
614
21,543
35,293
43,871
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
7 / 3 / 6
13,448
708
47,311
15,219
8,446
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 6 / 6
10,645
560
15,651
15,210
7,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
uRockCanceIthat
Aphrodite
20
1 / 2 / 12
12,868
677
15,214
23,236
19,135
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AFG COUNTRY
Hercules
20
2 / 3 / 17
12,047
634
18,332
46,686
50,101
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
2 / 3 / 13
11,692
615
3,111
17,754
22,382
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cu Chulainn
Dark Fairy3825
Cu Chulainn
20
6 / 3 / 15
12,697
668
22,840
27,790
36,351
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
20
4 / 3 / 12
12,919
680
13,833
22,855
25,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hachiman
wraith49
Hachiman
20
9 / 2 / 13
13,525
712
44,523
20,001
13,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
93
14
Kills
23
23
Deaths
14
39
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Hercules
AFG COUNTRY
Hercules
2
3
17
3.5
W
2
3
13
2.83
W
Cu Chulainn
Dark Fairy3825
Cu Chulainn
6
3
15
4.5
L
Hercules
Himanto
Hercules
3
3
6
2
W
Athena
4
3
12
3.33
L
Bellona
2
9
9
0.72
L
7
3
6
3.33
L
1
6
6
0.67
L
Aphrodite
uRockCanceIthat
Aphrodite
1
2
12
3.5
W
Hachiman
wraith49
Hachiman
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,411
Damage
102,639
126,905
Taken
135,086
119,401
Mitigated
147,830
64,851
Healing
65,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AFG COUNTRY
Hercules
18,332
5,165
221
23,111
46,686
50,101
1,497
25,703
20,983
0
30,574
W
3,111
1,001
17,748
4,558
17,754
22,382
643
12,537
5,217
10,109
0
W
Cu Chulainn
Dark Fairy3825
Cu Chulainn
22,840
3,114
1,206
2,281
27,790
36,351
825
14,948
12,842
242
33,118
L
Hercules
Himanto
Hercules
17,692
4,750
3,164
13,319
37,947
40,837
415
3,314
34,633
0
31,350
W
Athena
13,833
3,010
1,826
6,420
22,855
25,349
892
13,403
9,452
26,561
0
L
Bellona
21,543
5,631
3,381
6,836
35,293
43,871
230
5,318
29,975
455
29,261
L
47,311
5,146
4,465
3,352
15,219
8,446
1,233
1,828
13,391
82,776
0
L
15,651
2,442
779
2,334
15,210
7,112
992
4,180
11,030
24,119
0
L
Aphrodite
uRockCanceIthat
Aphrodite
15,214
1,435
13,673
13,548
23,236
19,135
847
2,546
20,690
38,664
0
W
Hachiman
wraith49
Hachiman
44,523
19,909
5,446
2,265
20,001
13,647
3,795
12,040
7,961
0
92,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,282
Gold Earned
62,880
202
Minions Killed
183
0
Camps Cleared
0
1,623,088
Distance Traveled
1,534,925
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,047
634
17
1
0
364,597
3
W
Yemoja
11,692
615
11
1
0
224,800
0
W
Cu Chulainn
12,697
668
37
2
0
333,458
0
L
Hercules
11,659
614
31
2
0
375,285
0
W
Athena
12,919
680
19
1
0
317,210
0
L
Bellona
11,662
614
7
0
0
316,868
0
L
Zeus
13,448
708
88
5
0
274,256
5
L
Raijin
10,645
560
27
1
0
284,248
0
L
Aphrodite
12,868
677
49
3
0
372,431
1
W
Hachiman
13,525
712
99
5
0
294,860
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role