Player Matchup

Artemis
Artemis
Acidice
Artemis
Level 72
God Stats
4W - 1L
1,729 SR
Queue Stats
106W - 123L
1,429 Elo+
Party 2
Yu Huang
Yu Huang
BiigPaiiin
Yu Huang
Level 99
God Stats
5W - 7L
1,588 SR
Queue Stats
344W - 378L
1,461 Elo+
Solo
Jormungandr
Jormungandr
anakha32
Jormungandr
Level 155
God Stats
0W - 5L
1,090 SR
Queue Stats
298W - 309L
1,440 Elo+
Party 2
Sylvanus
Sylvanus
dizzydrissi
Sylvanus
Level 109
God Stats
7W - 3L
1,770 SR
Queue Stats
643W - 636L
1,524 Elo+
Solo
Thoth
Thoth
oliwialevin
Thoth
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,394 Elo+
Party 2
Team Averages
Level 92
1,535 SR
1,450 Elo+

VS

Team Averages
Level 92
1,517 SR
1,447 Elo+
Hades
Hades
Adribr_02
Hades
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 67L
1,406 Elo+
Solo
Achilles
Achilles
Ewiixx
Achilles
Level 117
God Stats
3W - 1L
1,815 SR
Queue Stats
401W - 411L
1,460 Elo+
Solo
Ishtar
Ishtar
LanserOK
Ishtar
Level 67
God Stats
4W - 5L
1,348 SR
Queue Stats
277W - 317L
1,407 Elo+
Party 1
Tiamat
Tiamat
MaxLi69
Tiamat
Level 87
God Stats
7W - 9L
1,402 SR
Queue Stats
473W - 464L
1,488 Elo+
Solo
Terra
Terra
dunhelm
Terra
Level 120
God Stats
17W - 14L
1,520 SR
Queue Stats
866W - 898L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Acidice
Artemis
14
5 / 6 / 5
8,204
746
15,197
11,097
5,847
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
BiigPaiiin
Yu Huang
15
1 / 4 / 6
7,745
704
12,750
8,154
4,314
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Jormungandr
anakha32
Jormungandr
15
0 / 3 / 9
7,528
684
12,846
13,484
15,893
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sylvanus
dizzydrissi
Sylvanus
14
2 / 5 / 7
8,176
743
6,549
16,106
16,461
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 7 / 3
7,717
702
6,166
11,790
5,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Adribr_02
Hades
14
5 / 3 / 6
9,153
832
8,174
11,830
7,391
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Achilles
Ewiixx
Achilles
16
3 / 3 / 15
9,143
831
8,391
17,671
24,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ishtar
LanserOK
Ishtar
17
7 / 1 / 8
9,803
891
19,307
12,754
7,146
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
MaxLi69
Tiamat
17
8 / 2 / 12
10,081
916
14,725
13,824
10,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
dunhelm
Terra
15
1 / 2 / 15
8,559
778
3,989
19,972
14,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
80
10
Kills
24
25
Deaths
11
30
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Artemis
Acidice
Artemis
5
6
5
1.25
W
Hades
Adribr_02
Hades
5
3
6
2.67
L
Yu Huang
BiigPaiiin
Yu Huang
1
4
6
1
W
Achilles
Ewiixx
Achilles
3
3
15
3.5
W
Ishtar
LanserOK
Ishtar
7
1
8
11
W
Tiamat
MaxLi69
Tiamat
8
2
12
7
L
Jormungandr
anakha32
Jormungandr
0
3
9
1.5
L
Sylvanus
dizzydrissi
Sylvanus
2
5
7
1.1
W
Terra
dunhelm
Terra
1
2
15
4.25
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,508
Damage
54,586
60,631
Taken
76,051
48,159
Mitigated
64,008
14,070
Healing
42,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Acidice
Artemis
15,197
7,483
882
332
11,097
5,847
459
5,203
5,894
0
18,360
W
Hades
Adribr_02
Hades
8,174
741
1,368
3,193
11,830
7,391
52
5,340
6,470
16,692
0
L
Yu Huang
BiigPaiiin
Yu Huang
12,750
1,075
804
921
8,154
4,314
0
4,170
3,984
24,101
0
W
Achilles
Ewiixx
Achilles
8,391
1,949
202
2,041
17,671
24,781
432
8,845
8,651
0
18,400
W
Ishtar
LanserOK
Ishtar
19,307
11,170
1,193
3,995
12,754
7,146
2,207
6,555
5,975
0
36,300
W
Tiamat
MaxLi69
Tiamat
14,725
977
3,400
4,784
13,824
10,599
1,431
6,707
7,047
26,719
0
L
Jormungandr
anakha32
Jormungandr
12,846
1,352
538
2,036
13,484
15,893
24
5,471
8,013
27,429
0
L
Sylvanus
dizzydrissi
Sylvanus
6,549
1,701
3,583
4,648
16,106
16,461
60
6,812
9,294
11,627
0
W
Terra
dunhelm
Terra
3,989
858
13,812
8,482
19,972
14,091
0
10,205
9,597
7,608
0
L
6,166
917
0
326
11,790
5,644
588
5,232
6,558
10,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,370
Gold Earned
46,739
85
Minions Killed
135
0
Camps Cleared
0
882,656
Distance Traveled
1,001,100
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,204
746
10
1
0
171,790
1
W
Hades
9,153
832
30
3
0
188,337
0
L
Yu Huang
7,745
704
33
3
0
199,364
0
W
Achilles
9,143
831
19
2
0
224,536
2
W
Ishtar
9,803
891
42
4
0
187,764
0
W
Tiamat
10,081
916
30
3
0
210,266
0
L
Jormungandr
7,528
684
23
2
0
191,304
0
L
Sylvanus
8,176
743
11
1
0
177,460
1
W
Terra
8,559
778
14
1
0
190,197
0
L
Thoth
7,717
702
8
1
0
142,738
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role