Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
JaguarXC
Anhur
Level 160
God Stats
13W - 6L
1,824 SR
Queue Stats
487W - 209L
1,746 Elo+
Party 2
Ne Zha
Ne Zha
MAMAJOHN
Ne Zha
Level 7
God Stats
2W - 2L
1,673 SR
Queue Stats
7W - 3L
1,708 Elo+
Party 2
Nemesis
Nemesis
MinkStinkus
Nemesis
Level 24
God Stats
0W - 1L
1,787 SR
Queue Stats
115W - 12L
2,031 Elo+
Party 2
Ao Kuang
Ao Kuang
TsundereWolfKing
Ao Kuang
Level 142
God Stats
2W - 1L
1,937 SR
Queue Stats
115W - 80L
1,724 Elo+
Party 2
Team Averages
Level 99
1,744 SR
1,742 Elo+

VS

Team Averages
Level 107
1,495 SR
1,576 Elo+
Ishtar
Ishtar
 
Ishtar
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
JosuéAlexis
Anubis
Level 85
God Stats
4W - 6L
1,384 SR
Queue Stats
145W - 151L
1,438 Elo+
Solo
Kumbhakarna
Kumbhakarna
万法自然昊天玉皇上帝
Kumbhakarna
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 14L
1,701 Elo+
Party 1
Arachne
Arachne
是陈曦啊
Arachne
Level 159
God Stats
5W - 3L
1,402 SR
Queue Stats
212W - 189L
1,606 Elo+
Party 1
Poseidon
Poseidon
豪杰玩家
Poseidon
Level 101
God Stats
112W - 53L
1,690 SR
Queue Stats
288W - 175L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
7
1 / 2 / 0
4,172
596
2,181
6,178
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
JaguarXC
Anhur
6
0 / 0 / 0
3,460
494
1,505
3,178
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ne Zha
MAMAJOHN
Ne Zha
6
0 / 0 / 1
3,830
547
897
3,757
1,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
MinkStinkus
Nemesis
9
1 / 0 / 0
4,910
701
2,159
3,119
1,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 2 / 0
3,875
554
1,943
5,082
1,451
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
7
2 / 0 / 0
4,329
618
2,498
3,462
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
7
0 / 1 / 0
4,138
591
1,465
2,614
1,063
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

7
0 / 0 / 2
4,569
653
2,452
4,008
1,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
是陈曦啊
Arachne
7
0 / 1 / 1
3,907
558
1,627
5,573
2,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poseidon
豪杰玩家
Poseidon
9
2 / 0 / 0
4,933
705
4,702
2,423
783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
7
2
Kills
4
4
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
2
0
0.5
W
Ishtar
 
Ishtar
2
0
0
2
L
Anhur
JaguarXC
Anhur
0
0
0
0
W
Anubis
0
1
0
0
L
Ne Zha
MAMAJOHN
Ne Zha
0
0
1
0.5
L
Nemesis
MinkStinkus
Nemesis
1
0
0
1
L
0
2
0
0
W
0
0
2
1
W
Arachne
是陈曦啊
Arachne
0
1
1
0.5
W
Poseidon
豪杰玩家
Poseidon
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,685
Damage
12,744
21,314
Taken
18,080
7,335
Mitigated
7,042
5,685
Healing
9,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,181
530
0
1,145
6,178
2,614
0
4,110
2,068
23,251
0
W
Ishtar
 
Ishtar
2,498
1,169
0
2,788
3,462
1,106
0
621
2,841
0
31,352
L
Anhur
JaguarXC
Anhur
1,505
497
0
1,410
3,178
903
0
918
2,260
0
16,227
W
Anubis
1,465
185
0
1,302
2,614
1,063
0
0
2,614
25,518
0
L
Ne Zha
MAMAJOHN
Ne Zha
897
167
0
361
3,757
1,120
0
592
3,165
0
16,682
L
Nemesis
MinkStinkus
Nemesis
2,159
1,306
0
878
3,119
1,247
0
1,465
1,654
0
30,492
L
1,943
397
595
1,296
5,082
1,451
0
992
4,090
9,900
0
W
2,452
127
0
1,942
4,008
1,953
0
1,135
2,873
8,062
4,641
W
Arachne
是陈曦啊
Arachne
1,627
1,114
0
2,140
5,573
2,137
0
845
4,654
0
20,364
W
Poseidon
豪杰玩家
Poseidon
4,702
851
0
1,250
2,423
783
141
1,287
974
33,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,247
Gold Earned
21,876
206
Minions Killed
239
0
Camps Cleared
0
670,406
Distance Traveled
639,919
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,172
596
57
8
0
132,439
2
W
Ishtar
4,329
618
64
9
0
116,674
4
L
Anhur
3,460
494
29
4
0
78,797
0
W
Anubis
4,138
591
48
7
0
103,030
0
L
Ne Zha
3,830
547
35
5
0
159,201
1
L
Nemesis
4,910
701
71
10
0
154,341
2
L
Ao Kuang
3,875
554
14
2
0
145,628
3
W
Kumbhakarna
4,569
653
17
2
0
126,225
0
W
Arachne
3,907
558
41
6
0
157,266
2
W
Poseidon
4,933
705
69
10
0
136,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role