Player Matchup

Sun Wukong
Sun Wukong
Platinum II
 
Sun Wukong
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Platinum IV
 
Skadi
Platinum IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Da Ji
Da Ji
Platinum I
 
Da Ji
Platinum I
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum V
 
Bacchus
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Platinum II
PFShawn
Yu Huang
Platinum II
Level 148
God Stats
2W - 7L
1,501 SR
Queue Stats
246W - 238L
1,925 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,500 SR
1,585 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 116
1,720 SR
1,812 MMR
Achilles
Achilles
Platinum II
 
Achilles
Platinum II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Platinum II
GoodTimeAnt
Sylvanus
Platinum II
Level 101
God Stats
13W - 5L
1,704 SR
Queue Stats
476W - 478L
1,878 MMR
Solo
Hou Yi
Hou Yi
Platinum V
TigertTheTony
Hou Yi
Platinum V
Level 118
God Stats
13W - 6L
1,843 SR
Queue Stats
80W - 64L
1,790 MMR
Solo
Scylla
Scylla
Platinum IV
WalmartSheento
Scylla
Platinum IV
Level 80
God Stats
7W - 2L
1,922 SR
Queue Stats
39W - 12L
2,041 MMR
Solo
Ravana
Ravana
Platinum III
YeetOnDaNaeNae
Ravana
Platinum III
Level 156
God Stats
15W - 18L
1,629 SR
Queue Stats
274W - 271L
1,849 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
13
0 / 2 / 0
7,983
532
4,452
12,172
9,957
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
 
Skadi
12
1 / 3 / 1
7,348
490
5,176
10,383
3,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Da Ji
 
Da Ji
11
1 / 5 / 0
6,890
459
4,676
15,516
6,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
 
Bacchus
10
0 / 3 / 2
6,592
439
3,527
11,174
11,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yu Huang
PFShawn
Yu Huang
12
0 / 3 / 0
7,238
483
4,425
7,720
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
IshtarThorNe ZhaCupid

VS

Bans
SusanoJanusRatatoskrCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
1 / 0 / 1
9,086
606
6,486
8,888
7,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
GoodTimeAnt
Sylvanus
13
1 / 1 / 7
8,154
544
4,426
11,672
11,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
0 / 1 / 6
9,093
606
4,675
10,884
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 0 / 4
10,352
690
14,764
8,043
3,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
6 / 0 / 3
9,700
647
8,535
5,962
3,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
16
16
Deaths
2
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
0
0
L
Skadi
 
Skadi
1
3
1
0.5
L
Da Ji
 
Da Ji
1
5
0
0.2
L
Bacchus
 
Bacchus
0
3
2
0.33
W
Achilles
 
Achilles
1
0
1
1.5
W
Sylvanus
GoodTimeAnt
Sylvanus
1
1
7
4.5
L
Yu Huang
PFShawn
Yu Huang
0
3
0
0
W
0
1
6
3
W
8
0
4
10
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,256
Damage
38,886
56,965
Taken
45,449
35,812
Mitigated
30,187
15,221
Healing
22,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,452
829
0
4,289
12,172
9,957
0
2,256
9,118
0
64,046
L
Skadi
 
Skadi
5,176
2,255
0
1,841
10,383
3,534
38
1,171
9,212
0
55,190
L
Da Ji
 
Da Ji
4,676
640
0
5,622
15,516
6,849
0
4,150
11,331
0
55,887
L
Bacchus
 
Bacchus
3,527
479
0
3,219
11,174
11,972
0
6,924
4,250
11,737
0
W
Achilles
 
Achilles
6,486
1,490
0
3,018
8,888
7,747
0
679
8,209
0
62,996
W
Sylvanus
GoodTimeAnt
Sylvanus
4,426
1,040
1,905
4,381
11,672
11,506
93
3,843
7,829
17,572
924
L
Yu Huang
PFShawn
Yu Huang
4,425
800
0
250
7,720
3,500
0
4,614
3,106
63,993
0
W
4,675
2,112
0
6,370
10,884
4,543
380
2,072
8,812
0
69,663
W
14,764
3,175
0
2,869
8,043
3,255
701
3,042
5,001
102,665
0
W
8,535
2,639
0
4,149
5,962
3,136
0
1,408
4,554
0
89,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,051
Gold Earned
46,385
466
Minions Killed
597
0
Camps Cleared
0
1,474,292
Distance Traveled
1,556,788
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,983
532
117
8
0
285,826
6
L
Skadi
7,348
490
103
7
0
266,409
1
L
Da Ji
6,890
459
89
6
0
315,605
3
L
Bacchus
6,592
439
21
1
0
325,523
8
W
Achilles
9,086
606
123
8
0
317,060
4
W
Sylvanus
8,154
544
39
3
0
304,846
6
L
Yu Huang
7,238
483
136
9
0
280,929
6
W
Hou Yi
9,093
606
119
8
0
254,791
2
W
Scylla
10,352
690
164
11
0
323,912
3
W
Ravana
9,700
647
152
10
0
356,179
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role