Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
ALUCARD RM5
Discordia
Level 124
God Stats
4W - 2L
1,655 SR
Queue Stats
65W - 75L
1,428 Elo+
Solo
Hercules
Hercules
CamsWam
Hercules
Level 5
God Stats
1W - 2L
1,263 SR
Queue Stats
2W - 8L
1,169 Elo+
Party 1
Horus
Horus
HGeall
Horus
Level 67
God Stats
3W - 0L
1,816 SR
Queue Stats
5W - 14L
1,295 Elo+
Party 1
He Bo
He Bo
I Sarge l
He Bo
Level 66
God Stats
1W - 1L
1,265 SR
Queue Stats
4W - 11L
1,361 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,351 Elo+

VS

Team Averages
Level 101
1,343 SR
1,419 Elo+
Merlin
Merlin
Genji3005
Merlin
Level 56
God Stats
0W - 4L
1,134 SR
Queue Stats
1W - 4L
1,180 Elo+
Solo
Poseidon
Poseidon
Ovelix75
Poseidon
Level 107
God Stats
348W - 366L
1,437 SR
Queue Stats
469W - 476L
1,429 Elo+
Solo
Janus
Janus
kazakwwy
Janus
Level 106
God Stats
0W - 2L
1,325 SR
Queue Stats
83W - 96L
1,492 Elo+
Solo
Ares
Ares
kinta_zero
Ares
Level 119
God Stats
0W - 2L
1,489 SR
Queue Stats
199W - 224L
1,478 Elo+
Solo
Cupid
Cupid
qliqs404
Cupid
Level 118
God Stats
28W - 52L
1,329 SR
Queue Stats
447W - 468L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 2 / 5
12,497
1,041
12,475
15,536
8,580
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Discordia
ALUCARD RM5
Discordia
17
1 / 2 / 5
11,681
973
15,792
5,632
2,798
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
CamsWam
Hercules
17
1 / 2 / 5
10,790
899
7,525
16,350
18,844
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
HGeall
Horus
17
1 / 0 / 8
11,693
974
5,410
12,416
17,476
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

He Bo
I Sarge l
He Bo
18
4 / 0 / 4
12,135
1,011
11,304
4,899
6,639
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

223

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Genji3005
Merlin
15
0 / 1 / 1
9,830
819
557
1,796
834
Poseidon
Ovelix75
Poseidon
17
1 / 2 / 4
11,265
939
11,352
9,342
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
kazakwwy
Janus
17
4 / 4 / 2
12,327
1,027
23,367
15,252
8,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 0 / 3
12,375
1,031
5,917
15,549
23,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
qliqs404
Cupid
17
1 / 5 / 5
11,366
947
8,829
13,253
7,655
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
21
12
Kills
6
6
Deaths
12
27
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
2
5
3.75
W
Discordia
ALUCARD RM5
Discordia
1
2
5
1.75
W
Hercules
CamsWam
Hercules
1
2
5
1.75
L
Merlin
Genji3005
Merlin
0
1
1
0.5
W
Horus
HGeall
Horus
1
0
8
5
W
He Bo
I Sarge l
He Bo
4
0
4
6
L
Poseidon
Ovelix75
Poseidon
1
2
4
1.5
L
Janus
kazakwwy
Janus
4
4
2
1.25
L
0
0
3
1.5
L
Cupid
qliqs404
Cupid
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,506
Damage
50,022
54,833
Taken
55,192
54,337
Mitigated
44,769
24,811
Healing
11,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,475
321
6,469
6,579
15,536
8,580
0
12,957
2,579
36,931
0
W
Discordia
ALUCARD RM5
Discordia
15,792
775
161
773
5,632
2,798
0
4,303
1,329
47,441
0
W
Hercules
CamsWam
Hercules
7,525
2,748
0
2,281
16,350
18,844
0
12,863
3,487
0
10,875
L
Merlin
Genji3005
Merlin
557
112
184
75
1,796
834
0
1,383
413
5,259
0
W
Horus
HGeall
Horus
5,410
2,540
4,269
4,084
12,416
17,476
0
8,303
4,113
120
10,530
W
He Bo
I Sarge l
He Bo
11,304
557
0
195
4,899
6,639
0
2,767
2,132
43,668
0
L
Poseidon
Ovelix75
Poseidon
11,352
951
281
1,822
9,342
4,589
0
8,700
642
31,870
0
L
Janus
kazakwwy
Janus
23,367
1,711
258
1,494
15,252
8,232
0
10,062
5,190
53,242
0
L
5,917
494
272
4,337
15,549
23,459
0
10,714
4,835
21,864
0
L
Cupid
qliqs404
Cupid
8,829
4,756
1,592
1,016
13,253
7,655
0
8,832
4,421
0
31,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,796
Gold Earned
57,163
226
Minions Killed
226
9
Camps Cleared
6
1,129,646
Distance Traveled
949,106
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,497
1,041
52
4
5
222,570
2
W
Discordia
11,681
973
92
8
1
232,241
1
W
Hercules
10,790
899
8
1
1
207,631
0
L
Merlin
9,830
819
6
1
0
47,249
0
W
Horus
11,693
974
11
1
0
239,937
0
W
He Bo
12,135
1,011
63
5
2
227,267
0
L
Poseidon
11,265
939
54
5
1
230,141
1
L
Janus
12,327
1,027
88
7
0
222,738
1
L
Ares
12,375
1,031
32
3
2
218,451
1
L
Cupid
11,366
947
46
4
3
230,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role