Player Matchup

Atlas
Atlas
Dakers008
Atlas
Level 77
God Stats
10W - 5L
1,553 SR
Queue Stats
291W - 309L
1,320 Elo+
Party 1
Terra
Terra
KaputConstant9
Terra
Level 156
God Stats
2W - 0L
1,683 SR
Queue Stats
82W - 101L
1,340 Elo+
Solo
Apollo
Apollo
candybeater18
Apollo
Level 120
God Stats
6W - 3L
1,582 SR
Queue Stats
592W - 631L
1,395 Elo+
Party 1
Charybdis
Charybdis
pooterpie07
Charybdis
Level 66
God Stats
2W - 2L
1,401 SR
Queue Stats
170W - 172L
1,449 Elo+
Party 1
Nike
Nike
themoney69
Nike
Level 47
God Stats
2W - 2L
1,321 SR
Queue Stats
65W - 77L
1,381 Elo+
Solo
Team Averages
Level 93
1,508 SR
1,377 Elo+

VS

Team Averages
Level 83
1,476 SR
1,372 Elo+
Charybdis
Charybdis
BERRYBISEXUAL
Charybdis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,522 Elo+
Solo
Thanatos
Thanatos
MasterBlack03
Thanatos
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,406 Elo+
Solo
Sylvanus
Sylvanus
Simply_Zapp
Sylvanus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 66L
1,265 Elo+
Solo
Loki
Loki
almustafa93
Loki
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 58L
1,242 Elo+
Solo
Arachne
Arachne
sasar72
Arachne
Level 126
God Stats
1W - 3L
1,382 SR
Queue Stats
87W - 85L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dakers008
Atlas
17
3 / 3 / 20
11,355
757
14,487
28,427
29,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
7 / 1 / 20
11,421
761
12,900
15,992
20,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
4 / 7 / 18
10,775
718
16,876
16,364
7,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
pooterpie07
Charybdis
20
12 / 4 / 14
13,291
886
35,624
15,660
8,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 18
10,678
712
12,451
19,316
24,252
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BERRYBISEXUAL
Charybdis
16
3 / 8 / 10
9,864
658
14,381
17,255
9,084
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
MasterBlack03
Thanatos
19
11 / 4 / 6
11,671
778
27,425
21,598
13,218
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Simply_Zapp
Sylvanus
17
0 / 3 / 11
10,090
673
9,900
22,722
28,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 10 / 5
10,395
693
10,636
21,325
11,293
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
sasar72
Arachne
17
1 / 4 / 9
9,524
635
9,892
25,157
28,908
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
59
29
Kills
18
19
Deaths
29
90
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BERRYBISEXUAL
Charybdis
3
8
10
1
W
Atlas
Dakers008
Atlas
3
3
20
4.33
W
7
1
20
17
L
Thanatos
MasterBlack03
Thanatos
11
4
6
3.5
L
Sylvanus
Simply_Zapp
Sylvanus
0
3
11
1.83
L
3
10
5
0.55
W
4
7
18
1.86
W
Charybdis
pooterpie07
Charybdis
12
4
14
4.75
L
Arachne
sasar72
Arachne
1
4
9
1.38
W
3
4
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,338
Damage
72,234
95,759
Taken
108,057
90,786
Mitigated
90,829
32,505
Healing
47,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BERRYBISEXUAL
Charybdis
14,381
7,787
594
699
17,255
9,084
0
4,683
12,572
0
34,906
W
Atlas
Dakers008
Atlas
14,487
7,380
1,415
9,973
28,427
29,809
890
2,002
26,425
31,425
0
W
12,900
947
3,626
5,496
15,992
20,856
1,010
1,873
14,119
25,892
0
L
Thanatos
MasterBlack03
Thanatos
27,425
7,569
787
13,626
21,598
13,218
258
5,422
16,176
0
40,901
L
Sylvanus
Simply_Zapp
Sylvanus
9,900
612
11,628
9,190
22,722
28,326
0
6,489
16,233
13,793
0
L
10,636
1,702
1,033
2,804
21,325
11,293
0
3,450
17,875
0
25,897
W
16,876
6,135
2,143
1,401
16,364
7,438
3,290
1,236
15,128
0
38,789
W
Charybdis
pooterpie07
Charybdis
35,624
18,851
2,510
3,558
15,660
8,431
3,557
1,535
14,125
0
71,682
L
Arachne
sasar72
Arachne
9,892
7,844
2,058
4,878
25,157
28,908
152
7,343
17,814
0
22,647
W
12,451
3,218
883
1,500
19,316
24,252
147
3,254
16,062
0
26,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,520
Gold Earned
51,544
239
Minions Killed
120
0
Camps Cleared
0
1,235,415
Distance Traveled
1,238,771
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,864
658
37
2
0
197,717
0
W
Atlas
11,355
757
38
3
0
239,552
0
W
Terra
11,421
761
39
3
0
291,871
0
L
Thanatos
11,671
778
24
2
0
299,858
0
L
Sylvanus
10,090
673
5
0
0
246,116
1
L
Loki
10,395
693
27
2
0
224,145
5
W
Apollo
10,775
718
46
3
0
229,422
0
W
Charybdis
13,291
886
77
5
0
213,085
0
L
Arachne
9,524
635
27
2
0
270,935
0
W
Nike
10,678
712
39
3
0
261,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role