Player Matchup

Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Durandahl
Ah Muzen Cab
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 63L
1,396 Elo+
Solo
Nu Wa
Nu Wa
KaToJIuk
Nu Wa
Level 91
God Stats
1W - 4L
1,255 SR
Queue Stats
320W - 345L
1,461 Elo+
Solo
Chiron
Chiron
White_Ice-420
Chiron
Level 158
God Stats
0W - 3L
1,156 SR
Queue Stats
187W - 192L
1,394 Elo+
Solo
Erlang Shen
Erlang Shen
vascunia17
Erlang Shen
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,258 Elo+
Solo
Team Averages
Level 88
1,382 SR
1,402 Elo+

VS

Team Averages
Level 73
1,462 SR
1,511 Elo+
Nemesis
Nemesis
 
Nemesis
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Fluffydo
Khepri
Level 64
God Stats
2W - 1L
1,533 SR
Queue Stats
85W - 101L
1,444 Elo+
Solo
Ullr
Ullr
PUCKTHELUCK
Ullr
Level 88
God Stats
1W - 2L
1,136 SR
Queue Stats
99W - 111L
1,384 Elo+
Solo
Chronos
Chronos
darksoul151066
Chronos
Level 87
God Stats
5W - 1L
1,639 SR
Queue Stats
262W - 266L
1,472 Elo+
Solo
Odin
Odin
pupuray
Odin
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 18L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
2 / 7 / 4
8,515
710
15,543
14,010
5,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
Durandahl
Ah Muzen Cab
19
2 / 1 / 7
8,997
750
13,696
7,429
3,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Nu Wa
KaToJIuk
Nu Wa
15
4 / 5 / 3
9,226
769
8,959
8,906
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 7 / 5
8,651
721
10,524
14,385
6,294
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
vascunia17
Erlang Shen
14
3 / 6 / 2
8,368
697
7,326
16,032
11,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
12 / 3 / 11
11,180
932
19,185
15,174
9,718
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
Fluffydo
Khepri
14
2 / 4 / 14
9,702
809
5,454
18,445
21,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 2 / 16
10,166
847
14,297
13,948
8,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 1 / 20
9,959
830
10,819
15,419
9,559
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Odin
pupuray
Odin
15
2 / 2 / 16
9,165
764
6,775
16,845
18,779
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
103
12
Kills
26
26
Deaths
12
21
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
7
4
0.57
W
Nemesis
 
Nemesis
12
3
11
5.83
L
Ah Muzen Cab
Durandahl
Ah Muzen Cab
2
1
7
5.5
W
Khepri
Fluffydo
Khepri
2
4
14
2.25
L
Nu Wa
KaToJIuk
Nu Wa
4
5
3
1.1
W
7
2
16
7.5
L
1
7
5
0.5
W
3
1
20
13
W
Odin
pupuray
Odin
2
2
16
5
L
Erlang Shen
vascunia17
Erlang Shen
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,048
Damage
56,530
60,762
Taken
79,831
31,157
Mitigated
68,081
16,737
Healing
28,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,543
3,843
684
2,306
14,010
5,873
294
3,916
10,094
26,232
0
W
Nemesis
 
Nemesis
19,185
8,189
6,289
4,402
15,174
9,718
3,312
3,984
11,190
0
38,321
L
Ah Muzen Cab
Durandahl
Ah Muzen Cab
13,696
5,765
774
4,318
7,429
3,820
405
2,114
5,315
0
25,871
W
Khepri
Fluffydo
Khepri
5,454
692
1,478
2,455
18,445
21,283
894
4,818
13,627
11,928
0
L
Nu Wa
KaToJIuk
Nu Wa
8,959
2,965
386
464
8,906
3,504
234
1,680
7,226
15,055
0
W
14,297
7,466
1,971
1,197
13,948
8,742
1,981
3,971
9,977
0
31,266
L
10,524
4,144
886
3,981
14,385
6,294
559
3,296
11,089
0
22,795
W
10,819
3,900
1,470
3,066
15,419
9,559
1,959
5,954
9,465
32,916
0
W
Odin
pupuray
Odin
6,775
939
2,623
3,757
16,845
18,779
341
5,775
11,070
0
18,884
L
Erlang Shen
vascunia17
Erlang Shen
7,326
1,760
0
2,938
16,032
11,666
0
5,267
10,765
0
10,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,757
Gold Earned
50,172
93
Minions Killed
148
0
Camps Cleared
0
936,944
Distance Traveled
1,255,865
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,515
710
23
2
0
190,295
1
W
Nemesis
11,180
932
53
4
0
287,012
4
L
Ah Muzen Cab
8,997
750
29
2
0
240,928
1
W
Khepri
9,702
809
13
1
0
224,504
1
L
Nu Wa
9,226
769
2
0
0
132,581
0
W
Ullr
10,166
847
16
1
0
231,746
0
L
Chiron
8,651
721
36
3
0
134,980
0
W
Chronos
9,959
830
47
4
0
249,887
0
W
Odin
9,165
764
19
2
0
262,716
0
L
Erlang Shen
8,368
697
3
0
0
238,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role