Player Matchup

Hades
Hades
NineOgres
Hades
Level 68
God Stats
3W - 3L
1,587 SR
Queue Stats
34W - 27L
1,490 Elo+
Solo
Neith
Neith
StarryFay
Neith
Level 31
God Stats
12W - 15L
1,295 SR
Queue Stats
75W - 95L
1,557 Elo+
Solo
Janus
Janus
Tonayr02
Janus
Level 104
God Stats
15W - 25L
1,321 SR
Queue Stats
292W - 300L
1,444 Elo+
Solo
Hercules
Hercules
VaineWest
Hercules
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 26L
1,632 Elo+
Solo
Lancelot
Lancelot
kabrog
Lancelot
Level 158
God Stats
3W - 2L
1,512 SR
Queue Stats
166W - 165L
1,482 Elo+
Solo
Team Averages
Level 82
1,443 SR
1,521 Elo+

VS

Team Averages
Level 74
1,531 SR
1,509 Elo+
Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
BigioWolf
Chernobog
Level 69
God Stats
2W - 0L
1,492 SR
Queue Stats
32W - 34L
1,481 Elo+
Solo
Fenrir
Fenrir
CardinalWithNoK
Fenrir
Level 67
God Stats
2W - 1L
1,664 SR
Queue Stats
117W - 83L
1,636 Elo+
Party 1
He Bo
He Bo
HiTeN551
He Bo
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
SluzakPL
Bacchus
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 50L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
NineOgres
Hades
7
0 / 1 / 0
5,123
466
2,993
4,830
1,944
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
StarryFay
Neith
10
1 / 0 / 0
5,603
509
6,652
6,572
2,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
Tonayr02
Janus
10
0 / 5 / 0
5,575
507
2,112
6,404
2,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
VaineWest
Hercules
10
3 / 4 / 0
6,126
557
7,391
13,946
6,863
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lancelot
kabrog
Lancelot
7
0 / 2 / 0
4,854
441
2,179
7,820
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
12
3 / 3 / 1
6,935
630
11,858
12,458
8,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
BigioWolf
Chernobog
10
0 / 1 / 1
5,512
501
3,271
9,364
3,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 0 / 5
6,574
598
4,187
7,997
3,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
HiTeN551
He Bo
10
4 / 0 / 3
6,070
552
2,581
2,959
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
SluzakPL
Bacchus
10
2 / 0 / 2
6,024
548
3,768
6,514
6,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
4
Kills
12
12
Deaths
4
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
3
1
1.17
W
Chernobog
BigioWolf
Chernobog
0
1
1
0.5
W
3
0
5
5.5
W
He Bo
HiTeN551
He Bo
4
0
3
5.5
L
Hades
NineOgres
Hades
0
1
0
0
W
Bacchus
SluzakPL
Bacchus
2
0
2
3
L
Neith
StarryFay
Neith
1
0
0
1
L
Janus
Tonayr02
Janus
0
5
0
0
L
Hercules
VaineWest
Hercules
3
4
0
0.75
L
Lancelot
kabrog
Lancelot
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,327
Damage
25,665
39,572
Taken
39,292
16,965
Mitigated
21,584
10,295
Healing
15,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
11,858
1,669
0
4,874
12,458
8,412
0
762
11,696
44,934
0
W
Chernobog
BigioWolf
Chernobog
3,271
1,447
0
4,495
9,364
3,052
135
1,243
8,121
0
42,704
W
4,187
774
0
3,542
7,997
3,150
0
717
7,280
0
40,644
W
He Bo
HiTeN551
He Bo
2,581
203
0
879
2,959
959
0
1,076
1,883
31,279
0
L
Hades
NineOgres
Hades
2,993
563
1,042
1,458
4,830
1,944
0
2,038
2,745
14,025
0
W
Bacchus
SluzakPL
Bacchus
3,768
875
0
2,067
6,514
6,011
0
1,307
5,207
24,016
0
L
Neith
StarryFay
Neith
6,652
1,237
0
1,597
6,572
2,787
0
1,779
4,793
0
44,050
L
Janus
Tonayr02
Janus
2,112
137
0
788
6,404
2,539
0
3,546
2,810
36,952
0
L
Hercules
VaineWest
Hercules
7,391
4,795
0
4,930
13,946
6,863
0
8,552
4,725
0
36,543
L
Lancelot
kabrog
Lancelot
2,179
523
0
480
7,820
2,832
0
1,453
6,292
0
27,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,281
Gold Earned
31,115
284
Minions Killed
314
0
Camps Cleared
0
1,046,848
Distance Traveled
1,093,808
20
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,935
630
69
6
0
202,093
0
W
Chernobog
5,512
501
73
7
0
194,939
2
W
Fenrir
6,574
598
86
8
0
249,913
0
W
He Bo
6,070
552
44
4
0
208,867
1
L
Hades
5,123
466
22
2
0
236,194
5
W
Bacchus
6,024
548
42
4
0
237,996
4
L
Neith
5,603
509
75
7
0
186,016
5
L
Janus
5,575
507
68
6
0
213,522
5
L
Hercules
6,126
557
66
6
0
186,207
1
L
Lancelot
4,854
441
53
5
0
224,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role