Player Matchup

Pele
Pele
 
Pele
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
GuilhermeGon
Lancelot
Level 134
God Stats
5W - 1L
1,963 SR
Queue Stats
22W - 10L
1,718 Elo+
Solo
Anubis
Anubis
TheMouche
Anubis
Level 148
God Stats
114W - 89L
1,534 SR
Queue Stats
306W - 331L
1,420 Elo+
Solo
Zeus
Zeus
coldmester
Zeus
Level 59
God Stats
1W - 1L
1,223 SR
Queue Stats
3W - 4L
1,368 Elo+
Solo
Team Averages
Level 130
1,544 SR
1,501 Elo+

VS

Team Averages
Level 115
1,627 SR
1,499 Elo+
Anubis
Anubis
 
Anubis
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
leokikuchi
Zeus
Level 160
God Stats
1W - 4L
1,704 SR
Queue Stats
80W - 71L
1,531 Elo+
Solo
Hun Batz
Hun Batz
oHomemFermeioMan
Hun Batz
Level 156
God Stats
3W - 1L
1,932 SR
Queue Stats
76W - 91L
1,462 Elo+
Solo
Serqet
Serqet
vinicius arrais
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 0 / 7
7,825
1,304
5,493
6,628
2,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
 
Ullr
12
1 / 0 / 9
7,129
1,188
7,073
2,180
933
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
GuilhermeGon
Lancelot
13
7 / 3 / 5
8,612
1,435
8,758
7,697
2,465
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
TheMouche
Anubis
13
0 / 1 / 6
6,894
1,149
3,583
6,097
2,892
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 4 / 5
6,673
1,112
3,127
5,991
1,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Team 1 Tickets

335

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 5 / 4
8,278
1,380
6,762
8,311
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
 
Bellona
12
1 / 2 / 6
6,881
1,147
5,376
9,134
9,103
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
2 / 3 / 3
7,010
1,168
6,851
5,951
1,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 4
6,651
1,109
4,353
3,378
1,229
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 1 / 5
6,582
1,097
1,769
5,048
2,802
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
12
Kills
8
8
Deaths
12
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
0
7
6.5
W
Ullr
 
Ullr
1
0
9
5.5
L
Anubis
 
Anubis
4
5
4
1.2
L
Bellona
 
Bellona
1
2
6
2
W
Lancelot
GuilhermeGon
Lancelot
7
3
5
3.17
W
Anubis
TheMouche
Anubis
0
1
6
3
W
1
4
5
0.88
L
2
3
3
1.17
L
1
1
4
3
L
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,034
Damage
25,111
28,593
Taken
31,822
10,283
Mitigated
18,027
2,887
Healing
2,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,493
727
0
1,113
6,628
2,283
0
2,921
3,707
0
18,252
W
Ullr
 
Ullr
7,073
3,539
0
236
2,180
933
0
971
1,209
0
14,709
L
Anubis
 
Anubis
6,762
244
0
1,767
8,311
3,562
0
1,527
6,784
28,251
0
L
Bellona
 
Bellona
5,376
822
0
40
9,134
9,103
0
2,277
6,857
0
11,651
W
Lancelot
GuilhermeGon
Lancelot
8,758
2,517
0
110
7,697
2,465
0
4,342
3,140
0
16,879
W
Anubis
TheMouche
Anubis
3,583
129
0
1,076
6,097
2,892
0
2,791
3,160
18,393
0
W
3,127
672
161
191
5,991
1,710
0
2,588
3,403
10,086
0
L
6,851
1,193
0
303
5,951
1,331
0
1,405
4,546
17,314
0
L
4,353
1,106
0
0
3,378
1,229
0
732
2,646
0
10,921
L
1,769
215
0
249
5,048
2,802
0
769
4,279
0
4,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,133
Gold Earned
35,402
117
Minions Killed
121
6
Camps Cleared
5
662,789
Distance Traveled
537,106
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,825
1,304
24
4
2
152,628
1
W
Ullr
7,129
1,188
18
3
2
133,017
2
L
Anubis
8,278
1,380
54
9
1
101,500
2
L
Bellona
6,881
1,147
7
1
1
130,708
0
W
Lancelot
8,612
1,435
20
3
1
154,447
0
W
Anubis
6,894
1,149
40
7
0
116,325
0
W
Zeus
6,673
1,112
15
3
1
106,372
0
L
Zeus
7,010
1,168
42
7
2
100,171
0
L
Hun Batz
6,651
1,109
10
2
1
99,337
1
L
Serqet
6,582
1,097
8
1
0
105,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role