Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
BattosaiKenshin0
Fenrir
Level 149
God Stats
67W - 76L
1,428 SR
Queue Stats
206W - 221L
1,415 Elo+
Solo
Ra
Ra
Monster-_-UN76
Ra
Level 105
God Stats
13W - 7L
1,358 SR
Queue Stats
359W - 282L
1,521 Elo+
Party 1
Atlas
Atlas
a1010hero
Atlas
Level 66
God Stats
3W - 0L
1,643 SR
Queue Stats
19W - 19L
1,466 Elo+
Solo
Arachne
Arachne
alexmerinotorres
Arachne
Level 89
God Stats
10W - 7L
1,454 SR
Queue Stats
336W - 317L
1,429 Elo+
Solo
Team Averages
Level 112
1,476 SR
1,466 Elo+

VS

Team Averages
Level 96
1,527 SR
1,415 Elo+
Kuzenbo
Kuzenbo
Boris_D13_Klinge
Kuzenbo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 97L
1,369 Elo+
Party 2
Ne Zha
Ne Zha
DerhaZemeister57
Ne Zha
Level 87
God Stats
0W - 3L
1,350 SR
Queue Stats
104W - 155L
1,345 Elo+
Party 2
Cernunnos
Cernunnos
Hollow-137
Cernunnos
Level 66
God Stats
9W - 6L
1,626 SR
Queue Stats
78W - 113L
1,364 Elo+
Party 2
Vulcan
Vulcan
N4shyFlexTh4Face
Vulcan
Level 158
God Stats
5W - 14L
1,441 SR
Queue Stats
639W - 576L
1,500 Elo+
Solo
Hercules
Hercules
The_East10
Hercules
Level 86
God Stats
4W - 7L
1,716 SR
Queue Stats
321W - 333L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
11
5 / 0 / 1
6,526
653
8,559
8,260
2,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 3
5,285
529
3,628
8,717
3,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 1
5,749
575
2,253
4,651
1,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Atlas
a1010hero
Atlas
10
1 / 0 / 6
6,214
621
3,936
5,605
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 1 / 0
5,499
550
2,720
6,755
3,207
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,491
449
3,227
10,939
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

7
0 / 5 / 0
4,667
467
2,320
9,672
3,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cernunnos
Hollow-137
Cernunnos
9
0 / 1 / 0
4,611
461
3,933
5,961
1,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 1 / 0
5,939
594
5,169
3,741
1,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
The_East10
Hercules
10
1 / 0 / 0
6,016
602
3,863
4,923
2,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
10
Kills
1
1
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
1
5.5
W
2
0
3
3.5
L
0
3
0
0
L
0
5
0
0
L
Cernunnos
Hollow-137
Cernunnos
0
1
0
0
W
2
0
1
2.5
L
0
1
0
0
L
Hercules
The_East10
Hercules
1
0
0
1
W
Atlas
a1010hero
Atlas
1
0
6
4
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,096
Damage
18,512
33,988
Taken
35,236
14,399
Mitigated
16,489
16,547
Healing
11,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,559
5,111
0
6,224
8,260
2,606
0
2,059
6,201
0
55,262
W
3,628
830
223
1,601
8,717
3,132
0
2,050
6,473
0
25,747
L
3,227
1,628
353
2,250
10,939
7,032
0
1,817
9,122
9,975
0
L
2,320
747
0
3,686
9,672
3,349
0
1,941
7,731
0
22,335
L
Cernunnos
Hollow-137
Cernunnos
3,933
1,495
0
1,715
5,961
1,622
0
1,048
4,913
0
34,625
W
2,253
137
425
1,890
4,651
1,892
368
3,336
1,315
47,398
0
L
5,169
1,208
0
689
3,741
1,567
0
1,123
2,618
47,811
0
L
Hercules
The_East10
Hercules
3,863
1,640
0
2,425
4,923
2,919
0
0
4,923
0
39,493
W
Atlas
a1010hero
Atlas
3,936
1,733
281
2,059
5,605
3,562
70
951
4,654
18,329
1,525
W
2,720
2,115
0
3,844
6,755
3,207
0
0
6,328
0
26,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,273
Gold Earned
25,724
323
Minions Killed
302
0
Camps Cleared
0
970,439
Distance Traveled
969,651
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,526
653
99
10
0
170,896
0
W
Fenrir
5,285
529
44
4
0
223,524
0
L
Kuzenbo
4,491
449
9
1
0
196,782
0
L
Ne Zha
4,667
467
57
6
0
200,339
0
L
Cernunnos
4,611
461
43
4
0
168,846
1
W
Ra
5,749
575
107
11
0
210,681
5
L
Vulcan
5,939
594
88
9
0
208,072
4
L
Hercules
6,016
602
105
11
0
195,612
2
W
Atlas
6,214
621
22
2
0
206,069
0
W
Arachne
5,499
550
51
5
0
159,269
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role